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Постов
258 -
Зарегистрирован
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Посещение
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Победитель дней
19
Тип контента
Профили
Форумы
Загрузки
Блоги
Сообщения, опубликованные skip123
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Жизнь игрока
Спойлер[ENABLE]
aobscanmodule(INJECT,GameServer.dll+135333,8bxxxxxxxxxx8bxxxxxxxxxx89xxxxxxxxxx89xxxxxxxxxx8bxxxxxxxxxx8bxx8d)
alloc(newmem,$1000)
label(code)
label(return)
registersymbol(INJECT)
newmem:
code:
mov [edi+000006F4],(float)999
mov ecx,[edi+000006F4]
jmp return
INJECT:
jmp code
nop
return:
[DISABLE]
INJECT:
db 8B 8F F4 06 00 00
unregistersymbol(INJECT)
dealloc(newmem)Бесконечная выносливость
Спойлер[ENABLE]
GameClient.dll+34443:
db 90 90 90 90 90 90
[DISABLE]
GameClient.dll+34443:
db D9 96 98 04 00 00 -
Я так и не нашол как там добавлять =))
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Немного переделал жизнь и добавил убийство самолета врага с одого попадания
Жизнь самолета
Спойлер[ENABLE]
aobscanmodule(INJECT,ACSW.exe+11023A,83 3D 38 25 61 00 00 75 5E 84 C0 74 4A D9 EE)
alloc(newmem,$1000)
label(code)
label(return)
registersymbol(INJECT)
newmem:
code:
cmp dword ptr [00612538],999
jmp return
INJECT:
jmp code
nop
nop
return:
[DISABLE]
INJECT:
cmp dword ptr [00612538],00
unregistersymbol(INJECT)
dealloc(newmem)Легкое убийство самолета врага
Спойлер[ENABLE]
aobscanmodule(O_N_H_K,ACSW.exe,D9 9E DC 08 01 00)
alloc(newmem,$1000)
label(return)
registersymbol(O_N_H_K)
newmem:
mov [esi+000108DC],00
jmp return
O_N_H_K:
jmp newmem
nop
return:
[DISABLE]
O_N_H_K:
db D9 9E DC 08 01 00
unregistersymbol(O_N_H_K)
dealloc(newmem) -
Жизни игрока
Спойлер[ENABLE]
aobscanmodule(INJECT,ACSW.exe+110249,D8 9E DC 08 01 00 DF E0 F6 C4 05 7A 3B D9 86 E4 08 01 00)
alloc(newmem,$1000)
label(code)
label(return)
registersymbol(INJECT)
newmem:
code:
mov [esi+000108DC],(float)999
fcomp dword ptr [esi+000108DC]
jmp return
INJECT:
jmp code
nop
return:
[DISABLE]
INJECT:
fcomp dword ptr [esi+000108DC]
unregistersymbol(INJECT)
dealloc(newmem)Бесконечный адреналин
Спойлер[ENABLE]
aobscanmodule(adrenalin,ACSW.exe,D9 91 30 1C 00 00 D8)
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
fst dword ptr [ecx+00001C30]
mov [ecx+00001C30],(float)1
jmp return
adrenalin:
jmp newmem
nop
return:
registersymbol(adrenalin)
[DISABLE]
adrenalin:
db D9 91 30 1C 00 00
unregistersymbol(adrenalin)
dealloc(newmem)Бесконечное время в мисиях
Спойлер[ENABLE]
ACSW.exe+B9F8D:
db 90 90 90 90 90 90
[DISABLE]
ACSW.exe+B9F8D:
db D9 96 70 05 00 00Бесконечные бомбы
Спойлер[ENABLE]
aobscanmodule(bomb,ACSW.exe,D9 9F B8 01 01 00)
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
fstp dword ptr [edi+000101B8]
mov [edi+000101B8],(float)1
jmp return
bomb:
jmp newmem
nop
return:
registersymbol(bomb)
[DISABLE]
bomb:
db D9 9F B8 01 01 00
unregistersymbol(bomb)
dealloc(newmem)Бесконечные ракеты
Спойлер[ENABLE]
aobscanmodule(rokets,ACSW.exe,D9 9E 7C 01 01 00 8D)
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
fstp dword ptr [esi+0001017C]
mov [esi+0001017C],(float)1
jmp return
rokets:
jmp newmem
nop
return:
registersymbol(rokets)
[DISABLE]
rokets:
db D9 9E 7C 01 01 00
unregistersymbol(rokets)
dealloc(newmem)Пулеметы без перегрева
СпойлерACSW.exe+8FC72:
db 90 90 90 90 90 90
[DISABLE]
ACSW.exe+8FC72:
db D9 95 28 54 62 01 -
2 часа назад, skip123 сказал:
Все оружие в игре без перезарядки включяя даже пулемет на скутере
{ Game : hl2.exe Version: 1.0 Date : 11-07-21 Author : [edit aamaker.lua and pastle Author] } [ENABLE] server.dll+E71CA: nop nop server.dll+3D900B: db 90 90 90 90 90 90 server.dll+3D91EC: db 90 90 90 90 90 90 90 server.dll+3BF4B9: nop nop server.dll+3B2D47: nop nop [DISABLE] server.dll+E71CA: db 89 3E server.dll+3D900B: db 89 83 AC 04 00 00 server.dll+3D91EC: db C6 83 6C 05 00 00 01 server.dll+3BF4B9: db 89 1E server.dll+3B2D47: db 89 3E
Вот немного переделал так как то что выложил не дает отредактировать =((
Спойлер{ Game : hl2.exe Version: 1.0 Date : 11-07-21 Author : [edit aamaker.lua and pastle Author] } [ENABLE] server.dll+E71CA: nop nop server.dll+3D900B: db 90 90 90 90 90 90 server.dll+3D91EC: db 90 90 90 90 90 90 90 server.dll+3BF4B9: nop nop server.dll+3B2D47: nop nop server.dll+F0964: db 90 90 90 server.dll+3D94E1: db 90 90 90 90 90 90 [DISABLE] server.dll+E71CA: db 89 3E server.dll+3D900B: db 89 83 AC 04 00 00 server.dll+3D91EC: db C6 83 6C 05 00 00 01 server.dll+3BF4B9: db 89 1E server.dll+3B2D47: db 89 3E server.dll+F0964: db 8B 04 B9 server.dll+3D94E1: db 89 87 AC 04 00 00
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Все оружие в игре без перезарядки включяя даже пулемет на скутере
Спойлер{ Game : hl2.exe Version: 1.0 Date : 11-07-21 Author : [edit aamaker.lua and pastle Author] } [ENABLE] server.dll+E71CA: nop nop server.dll+3D900B: db 90 90 90 90 90 90 server.dll+3D91EC: db 90 90 90 90 90 90 90 server.dll+3BF4B9: nop nop server.dll+3B2D47: nop nop [DISABLE] server.dll+E71CA: db 89 3E server.dll+3D900B: db 89 83 AC 04 00 00 server.dll+3D91EC: db C6 83 6C 05 00 00 01 server.dll+3BF4B9: db 89 1E server.dll+3B2D47: db 89 3E
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Жизнь игрока
Спойлер{ Game : CommXPC.exe Version: 1.0 Date : 10-15-21 Author : [open aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] alloc(newMem, 2048) label(returnHere) newMem: mov eax,[esi+08] mov [esi+08],(float)9999 // je CommXPC.exe+E259A jmp returnHere CommXPC.exe+E2557: jmp newMem returnHere: [DISABLE] CommXPC.exe+E2557: db 8B 46 08 74 3E dealloc(newMem) { // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+E2557 CommXPC.exe+E253A: 84 C9 - test cl,cl CommXPC.exe+E253C: 75 7C - jne 004E25BA CommXPC.exe+E253E: C1 EB 10 - shr ebx,10 CommXPC.exe+E2541: F6 C3 01 - test bl,01 CommXPC.exe+E2544: 75 74 - jne 004E25BA CommXPC.exe+E2546: 8B 56 0C - mov edx,[esi+0C] CommXPC.exe+E2549: 8B 0D 90FC8A00 - mov ecx,[008AFC90] CommXPC.exe+E254F: 52 - push edx CommXPC.exe+E2550: E8 3BE3F6FF - call 00450890 CommXPC.exe+E2555: 84 C0 - test al,al // ---------- INJECTING HERE ---------- CommXPC.exe+E2557: 8B 46 08 - mov eax,[esi+08] CommXPC.exe+E255A: 74 3E - je 004E259A // ---------- DONE INJECTING ---------- CommXPC.exe+E255C: 85 C0 - test eax,eax CommXPC.exe+E255E: 7F 07 - jg 004E2567 CommXPC.exe+E2560: C7 46 08 01000000 - mov [esi+08],00000001 CommXPC.exe+E2567: 8B 06 - mov eax,[esi] CommXPC.exe+E2569: 8B CE - mov ecx,esi CommXPC.exe+E256B: FF 90 B4000000 - call dword ptr [eax+000000B4] CommXPC.exe+E2571: 84 C0 - test al,al CommXPC.exe+E2573: 75 57 - jne 004E25CC CommXPC.exe+E2575: 8B CE - mov ecx,esi CommXPC.exe+E2577: E8 94EDFFFF - call 004E1310 }
Бесконечные патроны
Спойлер{ Game : CommXPC.exe Version: 1.0 Date : 10-15-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] CommXPC.exe+79E6B: db 90 90 90 [DISABLE] CommXPC.exe+79E6B: db 89 51 20 { // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+79E6B CommXPC.exe+79E5B: CC - int 3 CommXPC.exe+79E5C: CC - int 3 CommXPC.exe+79E5D: CC - int 3 CommXPC.exe+79E5E: CC - int 3 CommXPC.exe+79E5F: CC - int 3 CommXPC.exe+79E60: 55 - push ebp CommXPC.exe+79E61: 8B EC - mov ebp,esp CommXPC.exe+79E63: 8B 51 20 - mov edx,[ecx+20] CommXPC.exe+79E66: 8B 45 08 - mov eax,[ebp+08] CommXPC.exe+79E69: 2B D0 - sub edx,eax // ---------- INJECTING HERE ---------- CommXPC.exe+79E6B: 89 51 20 - mov [ecx+20],edx // ---------- DONE INJECTING ---------- CommXPC.exe+79E6E: 79 07 - jns 00479E77 CommXPC.exe+79E70: C7 41 20 00000000 - mov [ecx+20],00000000 CommXPC.exe+79E77: 5D - pop ebp CommXPC.exe+79E78: C2 0400 - ret 0004 CommXPC.exe+79E7B: CC - int 3 CommXPC.exe+79E7C: CC - int 3 CommXPC.exe+79E7D: CC - int 3 CommXPC.exe+79E7E: CC - int 3 CommXPC.exe+79E7F: CC - int 3 CommXPC.exe+79E80: E9 8BF7FFFF - jmp 00479610 }
Без перезарядки и + бесконечные метательные предметы
Спойлер{ Game : CommXPC.exe Version: 1.0 Date : 10-15-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] CommXPC.exe+7765E: db 90 90 90 [DISABLE] CommXPC.exe+7765E: db 89 46 1C { // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+7765E CommXPC.exe+77646: 39 59 50 - cmp [ecx+50],ebx CommXPC.exe+77649: 74 04 - je 0047764F CommXPC.exe+7764B: 3A C3 - cmp al,bl CommXPC.exe+7764D: 74 12 - je 00477661 CommXPC.exe+7764F: FF 4E 4C - dec [esi+4C] CommXPC.exe+77652: 75 0D - jne 00477661 CommXPC.exe+77654: 8B 46 1C - mov eax,[esi+1C] CommXPC.exe+77657: 8B 56 50 - mov edx,[esi+50] CommXPC.exe+7765A: 48 - dec eax CommXPC.exe+7765B: 89 56 4C - mov [esi+4C],edx // ---------- INJECTING HERE ---------- CommXPC.exe+7765E: 89 46 1C - mov [esi+1C],eax // ---------- DONE INJECTING ---------- CommXPC.exe+77661: 83 C8 FF - or eax,-01 CommXPC.exe+77664: 89 45 A4 - mov [ebp-5C],eax CommXPC.exe+77667: 89 45 A8 - mov [ebp-58],eax CommXPC.exe+7766A: 89 45 B0 - mov [ebp-50],eax CommXPC.exe+7766D: 89 45 B4 - mov [ebp-4C],eax CommXPC.exe+77670: 8B 46 04 - mov eax,[esi+04] CommXPC.exe+77673: 83 C0 1C - add eax,1C CommXPC.exe+77676: B9 48D48200 - mov ecx,0082D448 CommXPC.exe+7767B: 89 4D A0 - mov [ebp-60],ecx CommXPC.exe+7767E: 89 4D AC - mov [ebp-54],ecx }
Бесконечная выносливость и задержка воздуха при стрельбе из снайперки
Спойлер{ Game : CommXPC.exe Version: 1.0 Date : 10-15-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] CommXPC.exe+97E7A: db 90 90 90 90 90 90 [DISABLE] CommXPC.exe+97E7A: db D9 96 F0 02 00 00 { // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+97E7A CommXPC.exe+97E5E: EB 02 - jmp 00497E62 CommXPC.exe+97E60: 6A FF - push -01 CommXPC.exe+97E62: 56 - push esi CommXPC.exe+97E63: E8 28D40800 - call 00525290 CommXPC.exe+97E68: 8B C8 - mov ecx,eax CommXPC.exe+97E6A: E8 41DD0800 - call 00525BB0 CommXPC.exe+97E6F: D9 45 08 - fld dword ptr [ebp+08] CommXPC.exe+97E72: 5F - pop edi CommXPC.exe+97E73: D8 86 F0020000 - fadd dword ptr [esi+000002F0] CommXPC.exe+97E79: 5B - pop ebx // ---------- INJECTING HERE ---------- CommXPC.exe+97E7A: D9 96 F0020000 - fst dword ptr [esi+000002F0] // ---------- DONE INJECTING ---------- CommXPC.exe+97E80: D8 9E EC020000 - fcomp dword ptr [esi+000002EC] CommXPC.exe+97E86: DFE0 - fnstsw ax CommXPC.exe+97E88: F6 C4 41 - test ah,41 CommXPC.exe+97E8B: 75 0C - jne 00497E99 CommXPC.exe+97E8D: 8B 8E EC020000 - mov ecx,[esi+000002EC] CommXPC.exe+97E93: 89 8E F0020000 - mov [esi+000002F0],ecx CommXPC.exe+97E99: D9 86 F0020000 - fld dword ptr [esi+000002F0] CommXPC.exe+97E9F: D8 1D CCD48200 - fcomp dword ptr [0082D4CC] CommXPC.exe+97EA5: DFE0 - fnstsw ax CommXPC.exe+97EA7: F6 C4 05 - test ah,05 }
Без отдачи оружия
Спойлер{ Game : CommXPC.exe Version: 1.0 Date : 10-15-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] CommXPC.exe+A1939: db 90 90 90 [DISABLE] CommXPC.exe+A1939: db D8 49 08 { // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+A1939 CommXPC.exe+A1925: D9C0 - fld st(0) CommXPC.exe+A1927: D9FC - frndint CommXPC.exe+A1929: D9C9 - fxch st(1) CommXPC.exe+A192B: D8E1 - fsub st(0),st(1) CommXPC.exe+A192D: D9F0 - f2xm1 CommXPC.exe+A192F: D9E8 - fld1 CommXPC.exe+A1931: DEC1 - faddp CommXPC.exe+A1933: D9FD - fscale CommXPC.exe+A1935: DDD9 - fstp st(1) CommXPC.exe+A1937: D9C0 - fld st(0) // ---------- INJECTING HERE ---------- CommXPC.exe+A1939: D8 49 08 - fmul dword ptr [ecx+08] // ---------- DONE INJECTING ---------- CommXPC.exe+A193C: D9C9 - fxch st(1) CommXPC.exe+A193E: D8 49 04 - fmul dword ptr [ecx+04] CommXPC.exe+A1941: D9 59 0C - fstp dword ptr [ecx+0C] CommXPC.exe+A1944: D9 59 10 - fstp dword ptr [ecx+10] CommXPC.exe+A1947: 5D - pop ebp CommXPC.exe+A1948: E9 13FCFFFF - jmp 004A1560 CommXPC.exe+A194D: CC - int 3 CommXPC.exe+A194E: CC - int 3 CommXPC.exe+A194F: CC - int 3 CommXPC.exe+A1950: 55 - push ebp }
Точный прицел
Спойлер{ Game : CommXPC.exe Version: 1.0 Date : 10-15-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] CommXPC.exe+75DF1: db 90 90 90 [DISABLE] CommXPC.exe+75DF1: db D9 5E 18 { // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+75DF1 CommXPC.exe+75DD6: 8B 4D 08 - mov ecx,[ebp+08] CommXPC.exe+75DD9: 8B 06 - mov eax,[esi] CommXPC.exe+75DDB: 51 - push ecx CommXPC.exe+75DDC: 8B CE - mov ecx,esi CommXPC.exe+75DDE: FF 90 D4000000 - call dword ptr [eax+000000D4] CommXPC.exe+75DE4: 8A 46 16 - mov al,[esi+16] CommXPC.exe+75DE7: 84 C0 - test al,al CommXPC.exe+75DE9: 74 2E - je 00475E19 CommXPC.exe+75DEB: D9 45 08 - fld dword ptr [ebp+08] CommXPC.exe+75DEE: D8 46 18 - fadd dword ptr [esi+18] // ---------- INJECTING HERE ---------- CommXPC.exe+75DF1: D9 5E 18 - fstp dword ptr [esi+18] // ---------- DONE INJECTING ---------- CommXPC.exe+75DF4: E8 A7092E00 - call 007567A0 CommXPC.exe+75DF9: D9 46 18 - fld dword ptr [esi+18] CommXPC.exe+75DFC: D8 98 F40A0000 - fcomp dword ptr [eax+00000AF4] CommXPC.exe+75E02: DFE0 - fnstsw ax CommXPC.exe+75E04: F6 C4 41 - test ah,41 CommXPC.exe+75E07: 75 2D - jne 00475E36 CommXPC.exe+75E09: E8 92092E00 - call 007567A0 CommXPC.exe+75E0E: 8B 90 F40A0000 - mov edx,[eax+00000AF4] CommXPC.exe+75E14: 89 56 18 - mov [esi+18],edx CommXPC.exe+75E17: EB 1D - jmp 00475E36 }
Скорострельность автоматического оружия
Спойлер{ Game : CommXPC.exe Version: 1.0 Date : 10-15-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] CommXPC.exe+76F69: db 90 90 90 [DISABLE] CommXPC.exe+76F69: db D9 51 10 { // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+76F69 CommXPC.exe+76F58: CC - int 3 CommXPC.exe+76F59: CC - int 3 CommXPC.exe+76F5A: CC - int 3 CommXPC.exe+76F5B: CC - int 3 CommXPC.exe+76F5C: CC - int 3 CommXPC.exe+76F5D: CC - int 3 CommXPC.exe+76F5E: CC - int 3 CommXPC.exe+76F5F: CC - int 3 CommXPC.exe+76F60: 8B 41 40 - mov eax,[ecx+40] CommXPC.exe+76F63: D9 80 28010000 - fld dword ptr [eax+00000128] // ---------- INJECTING HERE ---------- CommXPC.exe+76F69: D9 51 10 - fst dword ptr [ecx+10] // ---------- DONE INJECTING ---------- CommXPC.exe+76F6C: D8 1D CCD48200 - fcomp dword ptr [0082D4CC] CommXPC.exe+76F72: DFE0 - fnstsw ax CommXPC.exe+76F74: F6 C4 41 - test ah,41 CommXPC.exe+76F77: 75 05 - jne 00476F7E CommXPC.exe+76F79: C6 41 14 00 - mov byte ptr [ecx+14],00 CommXPC.exe+76F7D: C3 - ret CommXPC.exe+76F7E: C6 41 14 01 - mov byte ptr [ecx+14],01 CommXPC.exe+76F82: C3 - ret CommXPC.exe+76F83: CC - int 3 CommXPC.exe+76F84: CC - int 3 }
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Бесконечные бросательные предметы
Спойлер{ Game : R6Vegas_Game.exe Version: 1.0 Date : 10-13-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin ;) } [ENABLE] R6Vegas_Game.exe+8B4D6D: db 90 90 90 90 90 90 90 [DISABLE] R6Vegas_Game.exe+8B4D6D: db 83 86 B8 02 00 00 FF { // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8B4D6D R6Vegas_Game.exe+8B4D4B: FF 90 7C050000 - call dword ptr [eax+0000057C] R6Vegas_Game.exe+8B4D51: 8B 8E F4000000 - mov ecx,[esi+000000F4] R6Vegas_Game.exe+8B4D57: 85 C9 - test ecx,ecx R6Vegas_Game.exe+8B4D59: 74 19 - je 111B4D74 R6Vegas_Game.exe+8B4D5B: F6 41 50 02 - test byte ptr [ecx+50],02 R6Vegas_Game.exe+8B4D5F: 74 0C - je 111B4D6D R6Vegas_Game.exe+8B4D61: 8B 01 - mov eax,[ecx] R6Vegas_Game.exe+8B4D63: FF 90 00060000 - call dword ptr [eax+00000600] R6Vegas_Game.exe+8B4D69: 85 C0 - test eax,eax R6Vegas_Game.exe+8B4D6B: 75 07 - jne 111B4D74 // ---------- INJECTING HERE ---------- R6Vegas_Game.exe+8B4D6D: 83 86 B8020000 FF - add dword ptr [esi+000002B8],-01 // ---------- DONE INJECTING ---------- R6Vegas_Game.exe+8B4D74: 8B 16 - mov edx,[esi] R6Vegas_Game.exe+8B4D76: 8B CE - mov ecx,esi R6Vegas_Game.exe+8B4D78: FF 92 F0050000 - call dword ptr [edx+000005F0] R6Vegas_Game.exe+8B4D7E: F6 86 D4020000 01 - test byte ptr [esi+000002D4],01 R6Vegas_Game.exe+8B4D85: 0F84 96000000 - je 111B4E21 R6Vegas_Game.exe+8B4D8B: 8B 8E CC020000 - mov ecx,[esi+000002CC] R6Vegas_Game.exe+8B4D91: 6A 00 - push 00 R6Vegas_Game.exe+8B4D93: C7 44 24 14 00000000 - mov [esp+14],00000000 R6Vegas_Game.exe+8B4D9B: E8 A09BC5FF - call 10E0E940 R6Vegas_Game.exe+8B4DA0: 8B 80 AC020000 - mov eax,[eax+000002AC] }
Бесконечные патроны
Спойлер{ Game : R6Vegas_Game.exe Version: 1.0 Date : 10-13-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] R6Vegas_Game.exe+8F26F7: db 90 90 90 90 90 90 [DISABLE] R6Vegas_Game.exe+8F26F7: db 29 BE 8C 03 00 00 { // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8F26F7 R6Vegas_Game.exe+8F26D9: 8B F8 - mov edi,eax R6Vegas_Game.exe+8F26DB: 80 7E 72 03 - cmp byte ptr [esi+72],03 R6Vegas_Game.exe+8F26DF: 75 26 - jne 111F2707 R6Vegas_Game.exe+8F26E1: 8B 06 - mov eax,[esi] R6Vegas_Game.exe+8F26E3: 03 CF - add ecx,edi R6Vegas_Game.exe+8F26E5: 89 8E 90030000 - mov [esi+00000390],ecx R6Vegas_Game.exe+8F26EB: 8B CE - mov ecx,esi R6Vegas_Game.exe+8F26ED: FF 90 FC060000 - call dword ptr [eax+000006FC] R6Vegas_Game.exe+8F26F3: 85 C0 - test eax,eax R6Vegas_Game.exe+8F26F5: 75 06 - jne 111F26FD // ---------- INJECTING HERE ---------- R6Vegas_Game.exe+8F26F7: 29 BE 8C030000 - sub [esi+0000038C],edi // ---------- DONE INJECTING ---------- R6Vegas_Game.exe+8F26FD: 83 8E 98000000 04 - or dword ptr [esi+00000098],04 R6Vegas_Game.exe+8F2704: 5F - pop edi R6Vegas_Game.exe+8F2705: 5E - pop esi R6Vegas_Game.exe+8F2706: C3 - ret R6Vegas_Game.exe+8F2707: 8B 86 74030000 - mov eax,[esi+00000374] R6Vegas_Game.exe+8F270D: A8 04 - test al,04 R6Vegas_Game.exe+8F270F: 75 2C - jne 111F273D R6Vegas_Game.exe+8F2711: 8B 16 - mov edx,[esi] R6Vegas_Game.exe+8F2713: 0C 08 - or al,08 R6Vegas_Game.exe+8F2715: 03 CF - add ecx,edi }
Без перезарядки
Спойлер{ Game : R6Vegas_Game.exe Version: 1.0 Date : 10-13-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] R6Vegas_Game.exe+8EF466: db 90 90 90 90 90 90 90 [DISABLE] R6Vegas_Game.exe+8EF466: db 83 81 90 03 00 00 FF { // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8EF466 R6Vegas_Game.exe+8EF458: 5E - pop esi R6Vegas_Game.exe+8EF459: C3 - ret R6Vegas_Game.exe+8EF45A: CC - int 3 R6Vegas_Game.exe+8EF45B: CC - int 3 R6Vegas_Game.exe+8EF45C: CC - int 3 R6Vegas_Game.exe+8EF45D: CC - int 3 R6Vegas_Game.exe+8EF45E: CC - int 3 R6Vegas_Game.exe+8EF45F: CC - int 3 R6Vegas_Game.exe+8EF460: 80 79 72 03 - cmp byte ptr [ecx+72],03 R6Vegas_Game.exe+8EF464: 72 0E - jb 111EF474 // ---------- INJECTING HERE ---------- R6Vegas_Game.exe+8EF466: 83 81 90030000 FF - add dword ptr [ecx+00000390],-01 // ---------- DONE INJECTING ---------- R6Vegas_Game.exe+8EF46D: 83 89 98000000 04 - or dword ptr [ecx+00000098],04 R6Vegas_Game.exe+8EF474: C2 0400 - ret 0004 R6Vegas_Game.exe+8EF477: CC - int 3 R6Vegas_Game.exe+8EF478: CC - int 3 R6Vegas_Game.exe+8EF479: CC - int 3 R6Vegas_Game.exe+8EF47A: CC - int 3 R6Vegas_Game.exe+8EF47B: CC - int 3 R6Vegas_Game.exe+8EF47C: CC - int 3 R6Vegas_Game.exe+8EF47D: CC - int 3 R6Vegas_Game.exe+8EF47E: CC - int 3 }
Без перезарядки для пулеметов и снайперских винтовок
Спойлер{ Game : R6Vegas_Game.exe Version: 1.0 Date : 10-13-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] R6Vegas_Game.exe+8F2E7E: db 90 90 90 90 90 90 90 [DISABLE] R6Vegas_Game.exe+8F2E7E: db 83 83 90 03 00 00 FF { // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8F2E7E R6Vegas_Game.exe+8F2E67: 5D - pop ebp R6Vegas_Game.exe+8F2E68: 5B - pop ebx R6Vegas_Game.exe+8F2E69: 83 C4 28 - add esp,28 R6Vegas_Game.exe+8F2E6C: C2 0800 - ret 0008 R6Vegas_Game.exe+8F2E6F: CC - int 3 R6Vegas_Game.exe+8F2E70: 53 - push ebx R6Vegas_Game.exe+8F2E71: 8B D9 - mov ebx,ecx R6Vegas_Game.exe+8F2E73: 8A 43 72 - mov al,[ebx+72] R6Vegas_Game.exe+8F2E76: 3C 03 - cmp al,03 R6Vegas_Game.exe+8F2E78: 0F82 20010000 - jb 111F2F9E // ---------- INJECTING HERE ---------- R6Vegas_Game.exe+8F2E7E: 83 83 90030000 FF - add dword ptr [ebx+00000390],-01 // ---------- DONE INJECTING ---------- R6Vegas_Game.exe+8F2E85: 83 8B 98000000 04 - or dword ptr [ebx+00000098],04 R6Vegas_Game.exe+8F2E8C: 3C 03 - cmp al,03 R6Vegas_Game.exe+8F2E8E: 0F82 0A010000 - jb 111F2F9E R6Vegas_Game.exe+8F2E94: 8B 83 58040000 - mov eax,[ebx+00000458] R6Vegas_Game.exe+8F2E9A: A8 02 - test al,02 R6Vegas_Game.exe+8F2E9C: 0F84 FC000000 - je 111F2F9E R6Vegas_Game.exe+8F2EA2: A8 01 - test al,01 R6Vegas_Game.exe+8F2EA4: 0F84 ED000000 - je 111F2F97 R6Vegas_Game.exe+8F2EAA: 8B 03 - mov eax,[ebx] R6Vegas_Game.exe+8F2EAC: 56 - push esi }
Без отдачи
Спойлер{ Game : R6Vegas_Game.exe Version: 1.0 Date : 10-13-21 Author : [open aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] alloc(newMem, 2048) label(returnHere) newMem: test byte ptr [ecx+00000347],0 jmp returnHere R6Vegas_Game.exe+8F1130: jmp newMem nop nop returnHere: [DISABLE] R6Vegas_Game.exe+8F1130: test byte ptr [ecx+00000347],40 dealloc(newMem) { // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8F1130 R6Vegas_Game.exe+8F1126: CC - int 3 R6Vegas_Game.exe+8F1127: CC - int 3 R6Vegas_Game.exe+8F1128: CC - int 3 R6Vegas_Game.exe+8F1129: CC - int 3 R6Vegas_Game.exe+8F112A: CC - int 3 R6Vegas_Game.exe+8F112B: CC - int 3 R6Vegas_Game.exe+8F112C: CC - int 3 R6Vegas_Game.exe+8F112D: CC - int 3 R6Vegas_Game.exe+8F112E: CC - int 3 R6Vegas_Game.exe+8F112F: CC - int 3 // ---------- INJECTING HERE ---------- R6Vegas_Game.exe+8F1130: F6 81 47030000 40 - test byte ptr [ecx+00000347],40 // ---------- DONE INJECTING ---------- R6Vegas_Game.exe+8F1137: B8 01000000 - mov eax,00000001 R6Vegas_Game.exe+8F113C: 75 0A - jne 111F1148 R6Vegas_Game.exe+8F113E: 84 81 48030000 - test [ecx+00000348],al R6Vegas_Game.exe+8F1144: 75 02 - jne 111F1148 R6Vegas_Game.exe+8F1146: 33 C0 - xor eax,eax R6Vegas_Game.exe+8F1148: C3 - ret R6Vegas_Game.exe+8F1149: CC - int 3 R6Vegas_Game.exe+8F114A: CC - int 3 R6Vegas_Game.exe+8F114B: CC - int 3 R6Vegas_Game.exe+8F114C: CC - int 3 }
Точный прицел
Спойлер{ Game : R6Vegas_Game.exe Version: 1.0 Date : 10-13-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] R6Vegas_Game.exe+8F4238: db 90 90 90 90 90 90 90 90 [DISABLE] R6Vegas_Game.exe+8F4238: db F3 0F 11 86 A0 03 00 00 { // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8F4238 R6Vegas_Game.exe+8F4211: 8B F1 - mov esi,ecx R6Vegas_Game.exe+8F4213: 8B 8E 50040000 - mov ecx,[esi+00000450] R6Vegas_Game.exe+8F4219: 85 C9 - test ecx,ecx R6Vegas_Game.exe+8F421B: 74 09 - je 111F4226 R6Vegas_Game.exe+8F421D: 6A 00 - push 00 R6Vegas_Game.exe+8F421F: E8 1CA7C1FF - call 10E0E940 R6Vegas_Game.exe+8F4224: EB 02 - jmp 111F4228 R6Vegas_Game.exe+8F4226: 33 C0 - xor eax,eax R6Vegas_Game.exe+8F4228: F3 0F10 80 A8010000 - movss xmm0,[eax+000001A8] R6Vegas_Game.exe+8F4230: F3 0F58 86 A0030000 - addss xmm0,[esi+000003A0] // ---------- INJECTING HERE ---------- R6Vegas_Game.exe+8F4238: F3 0F11 86 A0030000 - movss [esi+000003A0],xmm0 // ---------- DONE INJECTING ---------- R6Vegas_Game.exe+8F4240: F3 0F2A 88 AC010000 - cvtsi2ss xmm1,[eax+000001AC] R6Vegas_Game.exe+8F4248: 0F2F C1 - comiss xmm0,xmm1 R6Vegas_Game.exe+8F424B: 76 08 - jna 111F4255 R6Vegas_Game.exe+8F424D: F3 0F11 8E A0030000 - movss [esi+000003A0],xmm1 R6Vegas_Game.exe+8F4255: 8B 8E A0030000 - mov ecx,[esi+000003A0] R6Vegas_Game.exe+8F425B: 89 8E A8030000 - mov [esi+000003A8],ecx R6Vegas_Game.exe+8F4261: 8B 90 B4010000 - mov edx,[eax+000001B4] R6Vegas_Game.exe+8F4267: 83 8E 98000000 04 - or dword ptr [esi+00000098],04 R6Vegas_Game.exe+8F426E: 89 96 A4030000 - mov [esi+000003A4],edx R6Vegas_Game.exe+8F4274: 5E - pop esi }
- 2
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2 часа назад, LIRW сказал:
Такие вещи, просто так не перетираются. Ты же по сути условие сломал...
Тебе проще вот эту функцию патчить...
75 09 - jne 0068B073
либо затереть её... либо jmp и всё будет норм. Ну будет тоже самое, что сделал ты - только ровно и не чего не куда не поедет.
Жень спасибо за совет я по сути и надеялся на то что кто то подскажет как правильно надо было сделать там и по другому мона было сделать еще в одном рядышком адресе типа быстрое убийство и жизнь игрока
-
Жизнь игрока
Спойлер{ Game : Bond2012PC.exe Version: Date : 2021-10-10 Author : BLooDDooGS This script does blah blah blah } [ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat aobscanmodule(live,Bond2012PC.exe,F3 0F 11 86 08 01 00 00 80) // should be unique alloc(newmem,$1000) label(code) label(return) newmem: code: movss [esi+00000108],xmm0 mov [esi+00000108],(float)9999 jmp return live: jmp newmem nop 3 return: registersymbol(live) [DISABLE] //code from here till the end of the code will be used to disable the cheat live: db F3 0F 11 86 08 01 00 00 unregistersymbol(live) dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: Bond2012PC.exe+1B717E Bond2012PC.exe+1B715D: 7B 1F - jnp Bond2012PC.exe+1B717E Bond2012PC.exe+1B715F: 8B 56 18 - mov edx,[esi+18] Bond2012PC.exe+1B7162: 85 D2 - test edx,edx Bond2012PC.exe+1B7164: 74 18 - je Bond2012PC.exe+1B717E Bond2012PC.exe+1B7166: 8B 82 C4 02 00 00 - mov eax,[edx+000002C4] Bond2012PC.exe+1B716C: 8B C8 - mov ecx,eax Bond2012PC.exe+1B716E: 81 C9 00 01 00 00 - or ecx,00000100 Bond2012PC.exe+1B7174: 33 C1 - xor eax,ecx Bond2012PC.exe+1B7176: 74 06 - je Bond2012PC.exe+1B717E Bond2012PC.exe+1B7178: 89 8A C4 02 00 00 - mov [edx+000002C4],ecx // ---------- INJECTING HERE ---------- Bond2012PC.exe+1B717E: F3 0F 11 86 08 01 00 00 - movss [esi+00000108],xmm0 // ---------- DONE INJECTING ---------- Bond2012PC.exe+1B7186: 80 3D F1 37 22 01 00 - cmp byte ptr [Bond2012PC.exe+E237F1],00 Bond2012PC.exe+1B718D: 0F 85 0F 01 00 00 - jne Bond2012PC.exe+1B72A2 Bond2012PC.exe+1B7193: B9 A8 3B 24 01 - mov ecx,Bond2012PC.exe+E43BA8 Bond2012PC.exe+1B7198: E8 83 F7 F8 FF - call Bond2012PC.exe+146920 Bond2012PC.exe+1B719D: 3B C6 - cmp eax,esi Bond2012PC.exe+1B719F: 0F 85 FD 00 00 00 - jne Bond2012PC.exe+1B72A2 Bond2012PC.exe+1B71A5: 68 0B 00 C0 73 - push iertutil.dll+12000B Bond2012PC.exe+1B71AA: B9 78 36 22 01 - mov ecx,Bond2012PC.exe+E23678 Bond2012PC.exe+1B71AF: E8 DC 86 E5 FF - call Bond2012PC.exe+F890 Bond2012PC.exe+1B71B4: 83 F8 01 - cmp eax,01 }
Бесконечные патроны
Спойлер{ Game : Bond2012PC.exe Version: 1.0 Date : 10-09-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] Bond2012PC.exe+673C0: db 90 90 90 [DISABLE] Bond2012PC.exe+673C0: db 66 29 3B { // ORIGINAL CODE - INJECTION POINT: Bond2012PC.exe+673C0 Bond2012PC.exe+6739F: EB 03 - jmp 004673A4 Bond2012PC.exe+673A1: 0FB7 F9 - movzx edi,cx Bond2012PC.exe+673A4: 68 1300B073 - push 73B00013 Bond2012PC.exe+673A9: B9 78362201 - mov ecx,01223678 Bond2012PC.exe+673AE: E8 9D84FAFF - call 0040F850 Bond2012PC.exe+673B3: 3C 01 - cmp al,01 Bond2012PC.exe+673B5: 66 8B C7 - mov ax,di Bond2012PC.exe+673B8: 74 09 - je 004673C3 Bond2012PC.exe+673BA: 80 7E 18 00 - cmp byte ptr [esi+18],00 Bond2012PC.exe+673BE: 75 03 - jne 004673C3 // ---------- INJECTING HERE ---------- Bond2012PC.exe+673C0: 66 29 3B - sub [ebx],di // ---------- DONE INJECTING ---------- Bond2012PC.exe+673C3: 5B - pop ebx Bond2012PC.exe+673C4: 5F - pop edi Bond2012PC.exe+673C5: 5E - pop esi Bond2012PC.exe+673C6: 5D - pop ebp Bond2012PC.exe+673C7: C2 0800 - ret 0008 Bond2012PC.exe+673CA: 66 8B C7 - mov ax,di Bond2012PC.exe+673CD: 5F - pop edi Bond2012PC.exe+673CE: 5E - pop esi Bond2012PC.exe+673CF: 5D - pop ebp Bond2012PC.exe+673D0: C2 0800 - ret 0008 }
Без перезарядки
Спойлер{ Game : Bond2012PC.exe Version: 1.0 Date : 10-09-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] Bond2012PC.exe+661F2: db 90 90 90 90 90 [DISABLE] Bond2012PC.exe+661F2: db 66 89 7C 46 10 { // ORIGINAL CODE - INJECTION POINT: Bond2012PC.exe+661F2 Bond2012PC.exe+661D7: 52 - push edx Bond2012PC.exe+661D8: 6A 01 - push 01 Bond2012PC.exe+661DA: 50 - push eax Bond2012PC.exe+661DB: E8 30C0FFFF - call 00462210 Bond2012PC.exe+661E0: 3D 0300B071 - cmp eax,71B00003 Bond2012PC.exe+661E5: 74 04 - je 004661EB Bond2012PC.exe+661E7: 33 C0 - xor eax,eax Bond2012PC.exe+661E9: EB 05 - jmp 004661F0 Bond2012PC.exe+661EB: B8 01000000 - mov eax,00000001 Bond2012PC.exe+661F0: 2B FB - sub edi,ebx // ---------- INJECTING HERE ---------- Bond2012PC.exe+661F2: 66 89 7C 46 10 - mov [esi+eax*2+10],di // ---------- DONE INJECTING ---------- Bond2012PC.exe+661F7: 5F - pop edi Bond2012PC.exe+661F8: 8B 4E 08 - mov ecx,[esi+08] Bond2012PC.exe+661FB: 5B - pop ebx Bond2012PC.exe+661FC: 85 C9 - test ecx,ecx Bond2012PC.exe+661FE: 74 17 - je 00466217 Bond2012PC.exe+66200: 8B 56 18 - mov edx,[esi+18] Bond2012PC.exe+66203: 0FB6 46 1D - movzx eax,byte ptr [esi+1D] Bond2012PC.exe+66207: 52 - push edx Bond2012PC.exe+66208: 6A 01 - push 01 Bond2012PC.exe+6620A: 50 - push eax }
Оружие без отдачи
Спойлер{ Game : Bond2012PC.exe Version: 1.0 Date : 10-10-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] Bond2012PC.exe+23B708: db 90 90 90 90 90 90 90 90 [DISABLE] Bond2012PC.exe+23B708: db F3 0F 11 9E FC 13 00 00 { // ORIGINAL CODE - INJECTION POINT: Bond2012PC.exe+23B708 Bond2012PC.exe+23B6D5: 66 0F5A CA - cvtpd2ps xmm1,xmm2 Bond2012PC.exe+23B6D9: 0F5A C9 - cvtps2pd xmm1,xmm1 Bond2012PC.exe+23B6DC: F2 0F58 C8 - addsd xmm1,xmm0 Bond2012PC.exe+23B6E0: 89 0D 0C452001 - mov [0120450C],ecx Bond2012PC.exe+23B6E6: 66 0F5A C1 - cvtpd2ps xmm0,xmm1 Bond2012PC.exe+23B6EA: FE 86 04140000 - inc byte ptr [esi+00001404] Bond2012PC.exe+23B6F0: 0FB6 86 04140000 - movzx eax,byte ptr [esi+00001404] Bond2012PC.exe+23B6F7: F3 0F11 86 F8130000 - movss [esi+000013F8],xmm0 Bond2012PC.exe+23B6FF: F3 0F10 05 80290601 - movss xmm0,[01062980] Bond2012PC.exe+23B707: 5F - pop edi // ---------- INJECTING HERE ---------- Bond2012PC.exe+23B708: F3 0F11 9E FC130000 - movss [esi+000013FC],xmm3 // ---------- DONE INJECTING ---------- Bond2012PC.exe+23B710: F3 0F11 86 00140000 - movss [esi+00001400],xmm0 Bond2012PC.exe+23B718: 5B - pop ebx Bond2012PC.exe+23B719: 3B C2 - cmp eax,edx Bond2012PC.exe+23B71B: 76 06 - jna 0063B723 Bond2012PC.exe+23B71D: 88 96 04140000 - mov [esi+00001404],dl Bond2012PC.exe+23B723: 5E - pop esi Bond2012PC.exe+23B724: 8B E5 - mov esp,ebp Bond2012PC.exe+23B726: 5D - pop ebp Bond2012PC.exe+23B727: C2 0400 - ret 0004 Bond2012PC.exe+23B72A: CC - int 3 }
Бесконечные очки для покупки улутшений оружия
Спойлер{ Game : Bond2012PC.exe Version: 1.0 Date : 10-10-21 Author : [open aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] alloc(newMem, 2048) label(returnHere) newMem: mov [esi],#9999 test byte ptr [ecx+1C],01 jmp returnHere Bond2012PC.exe+4344E0: jmp newMem nop returnHere: [DISABLE] Bond2012PC.exe+4344E0: db 89 16 F6 41 1C 01 dealloc(newMem) { // ORIGINAL CODE - INJECTION POINT: Bond2012PC.exe+4344E0 Bond2012PC.exe+4344C6: 32 C0 - xor al,al Bond2012PC.exe+4344C8: 57 - push edi Bond2012PC.exe+4344C9: 83 FA 03 - cmp edx,03 Bond2012PC.exe+4344CC: 77 75 - ja 00834543 Bond2012PC.exe+4344CE: 56 - push esi Bond2012PC.exe+4344CF: FF 24 95 48458300 - jmp dword ptr [edx*4+00834548] Bond2012PC.exe+4344D6: 8B 75 08 - mov esi,[ebp+08] Bond2012PC.exe+4344D9: 8B 45 0C - mov eax,[ebp+0C] Bond2012PC.exe+4344DC: 8B 10 - mov edx,[eax] Bond2012PC.exe+4344DE: 8B 3E - mov edi,[esi] // ---------- INJECTING HERE ---------- Bond2012PC.exe+4344E0: 89 16 - mov [esi],edx Bond2012PC.exe+4344E2: F6 41 1C 01 - test byte ptr [ecx+1C],01 // ---------- DONE INJECTING ---------- Bond2012PC.exe+4344E6: 74 06 - je 008344EE Bond2012PC.exe+4344E8: 56 - push esi Bond2012PC.exe+4344E9: E8 12FFFFFF - call 00834400 Bond2012PC.exe+4344EE: 3B 3E - cmp edi,[esi] Bond2012PC.exe+4344F0: 5E - pop esi Bond2012PC.exe+4344F1: 0F95 C0 - setne al Bond2012PC.exe+4344F4: 5F - pop edi Bond2012PC.exe+4344F5: 5D - pop ebp Bond2012PC.exe+4344F6: C2 0800 - ret 0008 Bond2012PC.exe+4344F9: 8B 45 0C - mov eax,[ebp+0C] }
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Жизнь игрока
Спойлер{ Game : alan_wakes_american_nightmare.exe Version: 1.0 Date : 10-09-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] alan_wakes_american_nightmare.exe+1CB05B: db 90 90 90 [DISABLE] alan_wakes_american_nightmare.exe+1CB05B: db D9 41 0C { // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+1CB05B alan_wakes_american_nightmare.exe+1CB03F: CC - int 3 alan_wakes_american_nightmare.exe+1CB040: 55 - push ebp alan_wakes_american_nightmare.exe+1CB041: 8B EC - mov ebp,esp alan_wakes_american_nightmare.exe+1CB043: 51 - push ecx alan_wakes_american_nightmare.exe+1CB044: 80 79 04 00 - cmp byte ptr [ecx+04],00 alan_wakes_american_nightmare.exe+1CB048: 74 08 - je 0068B052 alan_wakes_american_nightmare.exe+1CB04A: D9 05 D054A200 - fld dword ptr [00A254D0] alan_wakes_american_nightmare.exe+1CB050: EB 06 - jmp 0068B058 alan_wakes_american_nightmare.exe+1CB052: D9 05 DC739300 - fld dword ptr [009373DC] alan_wakes_american_nightmare.exe+1CB058: D9 5D FC - fstp dword ptr [ebp-04] // ---------- INJECTING HERE ---------- alan_wakes_american_nightmare.exe+1CB05B: D9 41 0C - fld dword ptr [ecx+0C] // ---------- DONE INJECTING ---------- alan_wakes_american_nightmare.exe+1CB05E: D9 45 FC - fld dword ptr [ebp-04] alan_wakes_american_nightmare.exe+1CB061: DED9 - fcompp alan_wakes_american_nightmare.exe+1CB063: DFE0 - fnstsw ax alan_wakes_american_nightmare.exe+1CB065: F6 C4 41 - test ah,41 alan_wakes_american_nightmare.exe+1CB068: 75 09 - jne 0068B073 alan_wakes_american_nightmare.exe+1CB06A: B8 01000000 - mov eax,00000001 alan_wakes_american_nightmare.exe+1CB06F: 8B E5 - mov esp,ebp alan_wakes_american_nightmare.exe+1CB071: 5D - pop ebp alan_wakes_american_nightmare.exe+1CB072: C3 - ret alan_wakes_american_nightmare.exe+1CB073: 33 C0 - xor eax,eax }
Выносливость
Спойлер{ Game : alan_wakes_american_nightmare.exe Version: 1.0 Date : 10-08-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] alan_wakes_american_nightmare.exe+1C64A2: db 90 90 90 [DISABLE] alan_wakes_american_nightmare.exe+1C64A2: db D9 56 7C { // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+1C64A2 alan_wakes_american_nightmare.exe+1C6487: 8B 45 F8 - mov eax,[ebp-08] alan_wakes_american_nightmare.exe+1C648A: 8B 55 F4 - mov edx,[ebp-0C] alan_wakes_american_nightmare.exe+1C648D: D9 5D FC - fstp dword ptr [ebp-04] alan_wakes_american_nightmare.exe+1C6490: 8B 4D FC - mov ecx,[ebp-04] alan_wakes_american_nightmare.exe+1C6493: 85 C9 - test ecx,ecx alan_wakes_american_nightmare.exe+1C6495: 7F 02 - jg 00746499 alan_wakes_american_nightmare.exe+1C6497: 8B C2 - mov eax,edx alan_wakes_american_nightmare.exe+1C6499: 89 45 FC - mov [ebp-04],eax alan_wakes_american_nightmare.exe+1C649C: D9 45 FC - fld dword ptr [ebp-04] alan_wakes_american_nightmare.exe+1C649F: 83 EC 0C - sub esp,0C // ---------- INJECTING HERE ---------- alan_wakes_american_nightmare.exe+1C64A2: D9 56 7C - fst dword ptr [esi+7C] // ---------- DONE INJECTING ---------- alan_wakes_american_nightmare.exe+1C64A5: D9E8 - fld1 alan_wakes_american_nightmare.exe+1C64A7: D9 5C 24 08 - fstp dword ptr [esp+08] alan_wakes_american_nightmare.exe+1C64AB: D9 05 E46C9F00 - fld dword ptr [009F6CE4] alan_wakes_american_nightmare.exe+1C64B1: D9 5C 24 04 - fstp dword ptr [esp+04] alan_wakes_american_nightmare.exe+1C64B5: DC 0D C0459E00 - fmul qword ptr [009E45C0] alan_wakes_american_nightmare.exe+1C64BB: DC 0D 806D9F00 - fmul qword ptr [009F6D80] alan_wakes_american_nightmare.exe+1C64C1: DC 05 706D9F00 - fadd qword ptr [009F6D70] alan_wakes_american_nightmare.exe+1C64C7: D9 5D F4 - fstp dword ptr [ebp-0C] alan_wakes_american_nightmare.exe+1C64CA: D9 45 F4 - fld dword ptr [ebp-0C] alan_wakes_american_nightmare.exe+1C64CD: D9 1C 24 - fstp dword ptr [esp] }
Бесконечные патроны
Спойлер{ Game : alan_wakes_american_nightmare.exe Version: 1.0 Date : 10-08-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] alan_wakes_american_nightmare.exe+27F8B2: db 90 90 90 90 [DISABLE] alan_wakes_american_nightmare.exe+27F8B2: db 89 4C 86 20 { // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+27F8B2 alan_wakes_american_nightmare.exe+27F89A: 51 - push ecx alan_wakes_american_nightmare.exe+27F89B: E8 3131D9FF - call 005929D1 alan_wakes_american_nightmare.exe+27F8A0: 8B 4C 86 20 - mov ecx,[esi+eax*4+20] alan_wakes_american_nightmare.exe+27F8A4: 49 - dec ecx alan_wakes_american_nightmare.exe+27F8A5: 83 C4 04 - add esp,04 alan_wakes_american_nightmare.exe+27F8A8: 33 D2 - xor edx,edx alan_wakes_american_nightmare.exe+27F8AA: 85 C9 - test ecx,ecx alan_wakes_american_nightmare.exe+27F8AC: 0F9E C2 - setle dl alan_wakes_american_nightmare.exe+27F8AF: 4A - dec edx alan_wakes_american_nightmare.exe+27F8B0: 23 CA - and ecx,edx // ---------- INJECTING HERE ---------- alan_wakes_american_nightmare.exe+27F8B2: 89 4C 86 20 - mov [esi+eax*4+20],ecx // ---------- DONE INJECTING ---------- alan_wakes_american_nightmare.exe+27F8B6: 8B CE - mov ecx,esi alan_wakes_american_nightmare.exe+27F8B8: 5E - pop esi alan_wakes_american_nightmare.exe+27F8B9: E9 81AED9FF - jmp 0059A73F alan_wakes_american_nightmare.exe+27F8BE: CC - int 3 alan_wakes_american_nightmare.exe+27F8BF: CC - int 3 alan_wakes_american_nightmare.exe+27F8C0: 55 - push ebp alan_wakes_american_nightmare.exe+27F8C1: 8B EC - mov ebp,esp alan_wakes_american_nightmare.exe+27F8C3: 83 EC 08 - sub esp,08 alan_wakes_american_nightmare.exe+27F8C6: 53 - push ebx alan_wakes_american_nightmare.exe+27F8C7: 56 - push esi }
Без перзарядки
Спойлер{ Game : alan_wakes_american_nightmare.exe Version: 1.0 Date : 10-08-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] alan_wakes_american_nightmare.exe+27F892: nop nop [DISABLE] alan_wakes_american_nightmare.exe+27F892: db 89 01 { // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+27F892 alan_wakes_american_nightmare.exe+27F878: E8 836CD8FF - call 00586500 alan_wakes_american_nightmare.exe+27F87D: 8B 0E - mov ecx,[esi] alan_wakes_american_nightmare.exe+27F87F: 8B 44 8E 14 - mov eax,[esi+ecx*4+14] alan_wakes_american_nightmare.exe+27F883: 8D 4C 8E 14 - lea ecx,[esi+ecx*4+14] alan_wakes_american_nightmare.exe+27F887: 48 - dec eax alan_wakes_american_nightmare.exe+27F888: 33 D2 - xor edx,edx alan_wakes_american_nightmare.exe+27F88A: 85 C0 - test eax,eax alan_wakes_american_nightmare.exe+27F88C: 0F9E C2 - setle dl alan_wakes_american_nightmare.exe+27F88F: 4A - dec edx alan_wakes_american_nightmare.exe+27F890: 23 C2 - and eax,edx // ---------- INJECTING HERE ---------- alan_wakes_american_nightmare.exe+27F892: 89 01 - mov [ecx],eax // ---------- DONE INJECTING ---------- alan_wakes_american_nightmare.exe+27F894: 8B 06 - mov eax,[esi] alan_wakes_american_nightmare.exe+27F896: 8B 4C 86 08 - mov ecx,[esi+eax*4+08] alan_wakes_american_nightmare.exe+27F89A: 51 - push ecx alan_wakes_american_nightmare.exe+27F89B: E8 3131D9FF - call 005929D1 alan_wakes_american_nightmare.exe+27F8A0: 8B 4C 86 20 - mov ecx,[esi+eax*4+20] alan_wakes_american_nightmare.exe+27F8A4: 49 - dec ecx alan_wakes_american_nightmare.exe+27F8A5: 83 C4 04 - add esp,04 alan_wakes_american_nightmare.exe+27F8A8: 33 D2 - xor edx,edx alan_wakes_american_nightmare.exe+27F8AA: 85 C9 - test ecx,ecx alan_wakes_american_nightmare.exe+27F8AC: 0F9E C2 - setle dl }
Енергия фонарика
Спойлер{ Game : alan_wakes_american_nightmare.exe Version: 1.0 Date : 10-08-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] alan_wakes_american_nightmare.exe+1D0F95: db 90 90 90 [DISABLE] alan_wakes_american_nightmare.exe+1D0F95: db D9 59 04 { // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+1D0F95 alan_wakes_american_nightmare.exe+1D0F78: E8 52D6E3FF - call 0058E5CF alan_wakes_american_nightmare.exe+1D0F7D: D9 45 FC - fld dword ptr [ebp-04] alan_wakes_american_nightmare.exe+1D0F80: 8B 0E - mov ecx,[esi] alan_wakes_american_nightmare.exe+1D0F82: D9E8 - fld1 alan_wakes_american_nightmare.exe+1D0F84: DEF1 - fdivrp st(1),st(0) alan_wakes_american_nightmare.exe+1D0F86: D9 5D FC - fstp dword ptr [ebp-04] alan_wakes_american_nightmare.exe+1D0F89: D8 4D FC - fmul dword ptr [ebp-04] alan_wakes_american_nightmare.exe+1D0F8C: DC 6D EC - fsubr qword ptr [ebp-14] alan_wakes_american_nightmare.exe+1D0F8F: D9 5D FC - fstp dword ptr [ebp-04] alan_wakes_american_nightmare.exe+1D0F92: D9 45 FC - fld dword ptr [ebp-04] // ---------- INJECTING HERE ---------- alan_wakes_american_nightmare.exe+1D0F95: D9 59 04 - fstp dword ptr [ecx+04] // ---------- DONE INJECTING ---------- alan_wakes_american_nightmare.exe+1D0F98: 8B 16 - mov edx,[esi] alan_wakes_american_nightmare.exe+1D0F9A: D9EE - fldz alan_wakes_american_nightmare.exe+1D0F9C: D8 5A 04 - fcomp dword ptr [edx+04] alan_wakes_american_nightmare.exe+1D0F9F: DFE0 - fnstsw ax alan_wakes_american_nightmare.exe+1D0FA1: F6 C4 01 - test ah,01 alan_wakes_american_nightmare.exe+1D0FA4: 75 1D - jne 00750FC3 alan_wakes_american_nightmare.exe+1D0FA6: D9 05 505FAE00 - fld dword ptr [00AE5F50] alan_wakes_american_nightmare.exe+1D0FAC: D9 5D FC - fstp dword ptr [ebp-04] alan_wakes_american_nightmare.exe+1D0FAF: E8 0870E4FF - call 00597FBC alan_wakes_american_nightmare.exe+1D0FB4: 8B C8 - mov ecx,eax }
Батарейки
Спойлер{ Game : alan_wakes_american_nightmare.exe Version: 1.0 Date : 10-08-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] alan_wakes_american_nightmare.exe+1D1710: db 90 90 90 [DISABLE] alan_wakes_american_nightmare.exe+1D1710: db 01 78 10 { // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+1D1710 alan_wakes_american_nightmare.exe+1D16EA: 83 CF FF - or edi,-01 alan_wakes_american_nightmare.exe+1D16ED: 39 BE 94000000 - cmp [esi+00000094],edi alan_wakes_american_nightmare.exe+1D16F3: 0F84 EC000000 - je 007517E5 alan_wakes_american_nightmare.exe+1D16F9: 8B 0E - mov ecx,[esi] alan_wakes_american_nightmare.exe+1D16FB: E8 3126E4FF - call 00593D31 alan_wakes_american_nightmare.exe+1D1700: 84 C0 - test al,al alan_wakes_american_nightmare.exe+1D1702: 0F84 DD000000 - je 007517E5 alan_wakes_american_nightmare.exe+1D1708: 8B 06 - mov eax,[esi] alan_wakes_american_nightmare.exe+1D170A: 83 78 10 00 - cmp dword ptr [eax+10],00 alan_wakes_american_nightmare.exe+1D170E: 7E 4D - jle 0075175D // ---------- INJECTING HERE ---------- alan_wakes_american_nightmare.exe+1D1710: 01 78 10 - add [eax+10],edi // ---------- DONE INJECTING ---------- alan_wakes_american_nightmare.exe+1D1713: 8B CE - mov ecx,esi alan_wakes_american_nightmare.exe+1D1715: E8 7586E4FF - call 00599D8F alan_wakes_american_nightmare.exe+1D171A: 83 B8 B4000000 00 - cmp dword ptr [eax+000000B4],00 alan_wakes_american_nightmare.exe+1D1721: 7E 2E - jle 00751751 alan_wakes_american_nightmare.exe+1D1723: 8B CE - mov ecx,esi alan_wakes_american_nightmare.exe+1D1725: E8 6586E4FF - call 00599D8F alan_wakes_american_nightmare.exe+1D172A: DB 80 B4000000 - fild dword ptr [eax+000000B4] alan_wakes_american_nightmare.exe+1D1730: 8B 3E - mov edi,[esi] alan_wakes_american_nightmare.exe+1D1732: 8B CF - mov ecx,edi alan_wakes_american_nightmare.exe+1D1734: D9 5D FC - fstp dword ptr [ebp-04] }
Бросательные предметы
Спойлер{ Game : alan_wakes_american_nightmare.exe Version: 1.0 Date : 10-08-21 Author : [edit aamaker.lua and pastle Author] This script does blah blah blah Make by aamaker Lua plagin } [ENABLE] alan_wakes_american_nightmare.exe+29FFB3: nop nop [DISABLE] alan_wakes_american_nightmare.exe+29FFB3: db 89 01 { // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+29FFB3 alan_wakes_american_nightmare.exe+29FF98: B8 01000000 - mov eax,00000001 alan_wakes_american_nightmare.exe+29FF9D: EB 14 - jmp 0081FFB3 alan_wakes_american_nightmare.exe+29FF9F: 8B 06 - mov eax,[esi] alan_wakes_american_nightmare.exe+29FFA1: 8D 4C 86 0C - lea ecx,[esi+eax*4+0C] alan_wakes_american_nightmare.exe+29FFA5: 8B 01 - mov eax,[ecx] alan_wakes_american_nightmare.exe+29FFA7: 48 - dec eax alan_wakes_american_nightmare.exe+29FFA8: BA 00000000 - mov edx,00000000 alan_wakes_american_nightmare.exe+29FFAD: 0F98 C2 - sets dl alan_wakes_american_nightmare.exe+29FFB0: 4A - dec edx alan_wakes_american_nightmare.exe+29FFB1: 23 C2 - and eax,edx // ---------- INJECTING HERE ---------- alan_wakes_american_nightmare.exe+29FFB3: 89 01 - mov [ecx],eax // ---------- DONE INJECTING ---------- alan_wakes_american_nightmare.exe+29FFB5: 8B 06 - mov eax,[esi] alan_wakes_american_nightmare.exe+29FFB7: 83 7C 86 0C 00 - cmp dword ptr [esi+eax*4+0C],00 alan_wakes_american_nightmare.exe+29FFBC: 75 0F - jne 0081FFCD alan_wakes_american_nightmare.exe+29FFBE: 8B CE - mov ecx,esi alan_wakes_american_nightmare.exe+29FFC0: C7 44 86 04 FFFFFFFF - mov [esi+eax*4+04],FFFFFFFF alan_wakes_american_nightmare.exe+29FFC8: E8 DD8CD7FF - call 00598CAA alan_wakes_american_nightmare.exe+29FFCD: 8B C7 - mov eax,edi alan_wakes_american_nightmare.exe+29FFCF: 5F - pop edi alan_wakes_american_nightmare.exe+29FFD0: 5E - pop esi alan_wakes_american_nightmare.exe+29FFD1: C3 - ret }
- 1
-
5 часов назад, Xipho сказал:
Можно создавать темы в "Общении", оттуда будем переносить в нужный раздел.
О благодарю за совет там как раз таки я могу создавать тему =))
-
И там заблокировано =((
Спойлер -
В 10.10.2021 в 08:52, LIRW сказал:
А разве в "Train Me" подобная тема создаётся ? Она уже перенесена куда надо...
:Женя у меня не дает создавать в скриптах к играм не знаю почему но у меня только доступна ета тема ивсе !!!
У меня просто как бы заблокировано создание темы в скриптах для ПК я вот вчера еще две игры просмотрел сделал таблицы а выложить негде а в етй теме флудить не хочу вот как то так
-
4 часа назад, KRYPTOPUNK сказал:
Код оберни в "код".
Кнопка специальная есть, выглядит как <>Спасибо теперичя понял =))
-
3 часа назад, Garik66 сказал:
- Любой код, цитата и прочее - должны быть обернуты специальными тэгами. Кроме того, если фрагмент кода достаточно большой (более 10 строк кода), то его необходимо также обернуть тэгом спойлера (скрытый текст).
Игорь доброго времени суток =)) прочел ваше замечание и немного запутался у меня нет функции срытый текст =(( мож я не там смотрю просто - помогите с етим завертыванием в скрытый текст ну если не затруднит скиньте пример как ето делать а то я в етом вопросе не силен =((
-
Жизнь игрока
Спойлер{ Game : Bond.exe
Version: 1.0
Date : 10-08-21
Author : [open aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
alloc(newMem, 2048)
label(returnHere)newMem:
comiss xmm0,[eax+04]
mov [eax+04],(float)999
jna Bond.exe+65B3BE
jmp returnHereBond.exe+65B3B2:
jmp newMem
nopreturnHere:
[DISABLE]
Bond.exe+65B3B2:
db 0F 2F 40 04 76 06dealloc(newMem)
{
// ORIGINAL CODE - INJECTION POINT: Bond.exe+65B3B2Bond.exe+65B39A: CC - int 3
Bond.exe+65B39B: CC - int 3
Bond.exe+65B39C: CC - int 3
Bond.exe+65B39D: CC - int 3
Bond.exe+65B39E: CC - int 3
Bond.exe+65B39F: CC - int 3
Bond.exe+65B3A0: 8B 91 80000000 - mov edx,[ecx+00000080]
Bond.exe+65B3A6: 8B 41 7C - mov eax,[ecx+7C]
Bond.exe+65B3A9: F3 0F10 02 - movss xmm0,[edx]
Bond.exe+65B3AD: F3 0F59 41 34 - mulss xmm0,[ecx+34]
// ---------- INJECTING HERE ----------
Bond.exe+65B3B2: 0F2F 40 04 - comiss xmm0,[eax+04]
Bond.exe+65B3B6: 76 06 - jna 00A5B3BE
// ---------- DONE INJECTING ----------
Bond.exe+65B3B8: B8 01000000 - mov eax,00000001
Bond.exe+65B3BD: C3 - ret
Bond.exe+65B3BE: 33 C0 - xor eax,eax
Bond.exe+65B3C0: C3 - ret
Bond.exe+65B3C1: CC - int 3
Bond.exe+65B3C2: CC - int 3
Bond.exe+65B3C3: CC - int 3
Bond.exe+65B3C4: CC - int 3
Bond.exe+65B3C5: CC - int 3
Bond.exe+65B3C6: CC - int 3
}Убийство с одного попадания
Спойлер{ Game : Bond.exe
Version:
Date : 2021-10-08
Author : BLooDDooGSThis script does blah blah blah
}[ENABLE]
aobscanmodule(ohk1,Bond.exe,F3 0F 10 40 04 F3 0F 5E)
alloc(newmem,$1000)label(playerhealth)
label(ohk)
label(code)
label(return)newmem:
playerhealth:
cmp [eax+134],01
jne ohk
mov [eax+04],99999
jmp returnohk:
cmp [eax+134],0
jne code
mov [eax+04],1
jmp returncode:
movss xmm0,[eax+04]
jmp returnohk1:
jmp newmem
return:
registersymbol(ohk1)[DISABLE]
ohk1:
db F3 0F 10 40 04unregistersymbol(ohk1)
dealloc(newmem){
// ORIGINAL CODE - INJECTION POINT: Bond.exe+65D304Bond.exe+65D2F8: C3 - ret
Bond.exe+65D2F9: CC - int 3
Bond.exe+65D2FA: CC - int 3
Bond.exe+65D2FB: CC - int 3
Bond.exe+65D2FC: CC - int 3
Bond.exe+65D2FD: CC - int 3
Bond.exe+65D2FE: CC - int 3
Bond.exe+65D2FF: CC - int 3
Bond.exe+65D300: 51 - push ecx
Bond.exe+65D301: 8B 41 7C - mov eax,[ecx+7C]
// ---------- INJECTING HERE ----------
Bond.exe+65D304: F3 0F 10 40 04 - movss xmm0,[eax+04]
// ---------- DONE INJECTING ----------
Bond.exe+65D309: F3 0F 5E 41 34 - divss xmm0,[ecx+34]
Bond.exe+65D30E: F3 0F 10 0D 78 93 0F 01 - movss xmm1,[Bond.exe+CF9378]
Bond.exe+65D316: 0F 2F C1 - comiss xmm0,xmm1
Bond.exe+65D319: 76 0D - jna Bond.exe+65D328
Bond.exe+65D31B: 0F 28 C1 - movaps xmm0,xmm1
Bond.exe+65D31E: F3 0F 11 04 24 - movss [esp],xmm0
Bond.exe+65D323: D9 04 24 - fld dword ptr [esp]
Bond.exe+65D326: 59 - pop ecx
Bond.exe+65D327: C3 - ret
Bond.exe+65D328: 0F 57 C9 - xorps xmm1,xmm1
}Бесконечное замедленное убийство
Спойлер{ Game : Bond.exe
Version: 1.0
Date : 10-08-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Bond.exe+574D2B:
db 90 90 90 90 90 90 90 90[DISABLE]
Bond.exe+574D2B:
db F3 0F 11 86 B0 0F 00 00{
// ORIGINAL CODE - INJECTION POINT: Bond.exe+574D2BBond.exe+574D06: 53 - push ebx
Bond.exe+574D07: 57 - push edi
Bond.exe+574D08: 8B CE - mov ecx,esi
Bond.exe+574D0A: 32 DB - xor bl,bl
Bond.exe+574D0C: E8 7F90F6FF - call 008DDD90
Bond.exe+574D11: 8B F8 - mov edi,eax
Bond.exe+574D13: 38 1D B4733A01 - cmp [013A73B4],bl
Bond.exe+574D19: 75 18 - jne 00974D33
Bond.exe+574D1B: F3 0F10 86 B00F0000 - movss xmm0,[esi+00000FB0]
Bond.exe+574D23: F3 0F5C 05 78930F01 - subss xmm0,[010F9378]
// ---------- INJECTING HERE ----------
Bond.exe+574D2B: F3 0F11 86 B00F0000 - movss [esi+00000FB0],xmm0
// ---------- DONE INJECTING ----------
Bond.exe+574D33: FF 86 B40F0000 - inc [esi+00000FB4]
Bond.exe+574D39: FF 86 C80F0000 - inc [esi+00000FC8]
Bond.exe+574D3F: 6A 00 - push 00
Bond.exe+574D41: 6A 12 - push 12
Bond.exe+574D43: 8B CF - mov ecx,edi
Bond.exe+574D45: E8 B6B0AAFF - call 0041FE00
Bond.exe+574D4A: 80 3D AC713A01 00 - cmp byte ptr [013A71AC],00
Bond.exe+574D51: 74 15 - je 00974D68
Bond.exe+574D53: 8B 86 B40F0000 - mov eax,[esi+00000FB4]
Bond.exe+574D59: 33 D2 - xor edx,edx
}Бесконечные патроны без перезарядки
Спойлер{ Game : Bond.exe
Version: 1.0
Date : 10-08-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Bond.exe+55C681:
db 90 90 90 90 90 90[DISABLE]
Bond.exe+55C681:
db 89 86 D4 01 00 00{
// ORIGINAL CODE - INJECTION POINT: Bond.exe+55C681Bond.exe+55C666: 8B 13 - mov edx,[ebx]
Bond.exe+55C668: 8B 82 A0000000 - mov eax,[edx+000000A0]
Bond.exe+55C66E: 8B CB - mov ecx,ebx
Bond.exe+55C670: FF D0 - call eax
Bond.exe+55C672: 84 C0 - test al,al
Bond.exe+55C674: 74 11 - je 0095C687
Bond.exe+55C676: 8B 86 D4010000 - mov eax,[esi+000001D4]
Bond.exe+55C67C: 85 C0 - test eax,eax
Bond.exe+55C67E: 76 07 - jna 0095C687
Bond.exe+55C680: 48 - dec eax
// ---------- INJECTING HERE ----------
Bond.exe+55C681: 89 86 D4010000 - mov [esi+000001D4],eax
// ---------- DONE INJECTING ----------
Bond.exe+55C687: FF 8E DC010000 - dec [esi+000001DC]
Bond.exe+55C68D: 8D 4C 24 70 - lea ecx,[esp+70]
Bond.exe+55C691: 51 - push ecx
Bond.exe+55C692: 8B CE - mov ecx,esi
Bond.exe+55C694: E8 E72AACFF - call 0041F180
Bond.exe+55C699: 8B C8 - mov ecx,eax
Bond.exe+55C69B: E8 70A2F7FF - call 008D6910
Bond.exe+55C6A0: 8B 90 84000000 - mov edx,[eax+00000084]
Bond.exe+55C6A6: C1 FA 12 - sar edx,12
Bond.exe+55C6A9: 80 E2 01 - and dl,01
}Точный прицел без розброса и розширения
Спойлер{ Game : Bond.exe
Version: 1.0
Date : 10-08-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Bond.exe+4E1300:
db 90 90 90 90 90[DISABLE]
Bond.exe+4E1300:
db F3 0F 58 46 10{
// ORIGINAL CODE - INJECTION POINT: Bond.exe+4E1300Bond.exe+4E12D7: EB 1D - jmp 008E12F6
Bond.exe+4E12D9: F3 0F10 0D 084D3A01 - movss xmm1,[013A4D08]
Bond.exe+4E12E1: F3 0F59 4C 24 20 - mulss xmm1,[esp+20]
Bond.exe+4E12E7: F3 0F10 46 0C - movss xmm0,[esi+0C]
Bond.exe+4E12EC: F3 0F5C C1 - subss xmm0,xmm1
Bond.exe+4E12F0: 0F57 C9 - xorps xmm1,xmm1
Bond.exe+4E12F3: 0F2F C1 - comiss xmm0,xmm1
Bond.exe+4E12F6: 77 03 - ja 008E12FB
Bond.exe+4E12F8: 0F28 C1 - movaps xmm0,xmm1
Bond.exe+4E12FB: F3 0F11 46 0C - movss [esi+0C],xmm0
// ---------- INJECTING HERE ----------
Bond.exe+4E1300: F3 0F58 46 10 - addss xmm0,[esi+10]
// ---------- DONE INJECTING ----------
Bond.exe+4E1305: F3 0F58 46 08 - addss xmm0,[esi+08]
Bond.exe+4E130A: F3 0F11 46 08 - movss [esi+08],xmm0
Bond.exe+4E130F: E8 9C2FB2FF - call 004042B0
Bond.exe+4E1314: D9 06 - fld dword ptr [esi]
Bond.exe+4E1316: D9C9 - fxch st(1)
Bond.exe+4E1318: DFF1 - fcomip st(0),st(1)
Bond.exe+4E131A: DDD8 - fstp st(0)
Bond.exe+4E131C: 72 6F - jb 008E138D
Bond.exe+4E131E: F3 0F10 8F 08010000 - movss xmm1,[edi+00000108]
Bond.exe+4E1326: F3 0F10 54 24 20 - movss xmm2,[esp+20]
}- 1
-
Жизнь игрока
Спойлер{ Game : Game_f_x64_EOS.exe
Version: 1.0
Date : 10-08-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Game_f_x64_EOS.exe+298835:
db 90 90 90 90 90 90 90 90[DISABLE]
Game_f_x64_EOS.exe+298835:
db F3 0F 11 85 A8 00 00 00{
// ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+298835Game_f_x64_EOS.exe+2987FE: 48 8B C8 - mov rcx,rax
Game_f_x64_EOS.exe+298801: E8 CAA8EEFF - call 1401830D0
Game_f_x64_EOS.exe+298806: 48 8B 88 B8020000 - mov rcx,[rax+000002B8]
Game_f_x64_EOS.exe+29880D: E8 3E61EFFF - call 14018E950
Game_f_x64_EOS.exe+298812: F3 44 0F10 05 A5FF4900 - movss xmm8,[1407387C0]
Game_f_x64_EOS.exe+29881B: 45 33 F6 - xor r14d,r14d
Game_f_x64_EOS.exe+29881E: F3 44 0F10 0D 61FF4900 - movss xmm9,[140738788]
Game_f_x64_EOS.exe+298827: 48 8B F5 - mov rsi,rbp
Game_f_x64_EOS.exe+29882A: 48 89 BC 24 B8000000 - mov [rsp+000000B8],rdi
Game_f_x64_EOS.exe+298832: 0F57 FF - xorps xmm7,xmm7
// ---------- INJECTING HERE ----------
Game_f_x64_EOS.exe+298835: F3 0F11 85 A8000000 - movss [rbp+000000A8],xmm0
// ---------- DONE INJECTING ----------
Game_f_x64_EOS.exe+29883D: 45 8D 7E 08 - lea r15d,[r14+08]
Game_f_x64_EOS.exe+298841: 0F29 B4 24 80000000 - movaps [rsp+00000080],xmm6
Game_f_x64_EOS.exe+298849: 0F1F 80 00000000 - nop dword ptr [rax+00000000]
Game_f_x64_EOS.exe+298850: 44 3B B5 AC000000 - cmp r14d,[rbp+000000AC]
Game_f_x64_EOS.exe+298857: 0F85 E7000000 - jne 140298944
Game_f_x64_EOS.exe+29885D: 33 C9 - xor ecx,ecx
Game_f_x64_EOS.exe+29885F: E8 7C80F3FF - call 1401D08E0
Game_f_x64_EOS.exe+298864: 48 8B C8 - mov rcx,rax
Game_f_x64_EOS.exe+298867: E8 044FECFF - call 14015D770
Game_f_x64_EOS.exe+29886C: F2 0F10 46 04 - movsd xmm0,[rsi+04]
}Бесконечная выносливость
Спойлер{ Game : Game_f_x64_EOS.exe
Version: 1.0
Date : 10-08-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Game_f_x64_EOS.exe+18FBCA:
db 90 90 90 90[DISABLE]
Game_f_x64_EOS.exe+18FBCA:
db F3 0F 11 16{
// ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+18FBCAGame_f_x64_EOS.exe+18FB94: F3 0F5E F0 - divss xmm6,xmm0
Game_f_x64_EOS.exe+18FB98: E8 C3E20400 - call 1401DDE60
Game_f_x64_EOS.exe+18FB9D: F3 0F10 1D 8B895A00 - movss xmm3,[140738530]
Game_f_x64_EOS.exe+18FBA5: 0F57 D2 - xorps xmm2,xmm2
Game_f_x64_EOS.exe+18FBA8: F3 44 0F10 0D EB095A00 - movss xmm9,[14073059C]
Game_f_x64_EOS.exe+18FBB1: F3 0F59 F0 - mulss xmm6,xmm0
Game_f_x64_EOS.exe+18FBB5: F3 0F10 05 C30C5B00 - movss xmm0,[140740880]
Game_f_x64_EOS.exe+18FBBD: F3 44 0F5C C6 - subss xmm8,xmm6
Game_f_x64_EOS.exe+18FBC2: F3 41 0F5F D0 - maxss xmm2,xmm8
Game_f_x64_EOS.exe+18FBC7: 0F28 CA - movaps xmm1,xmm2
// ---------- INJECTING HERE ----------
Game_f_x64_EOS.exe+18FBCA: F3 0F11 16 - movss [rsi],xmm2
// ---------- DONE INJECTING ----------
Game_f_x64_EOS.exe+18FBCE: F3 0F59 CB - mulss xmm1,xmm3
Game_f_x64_EOS.exe+18FBD2: F3 0F59 0D 9A0C5B00 - mulss xmm1,[140740874]
Game_f_x64_EOS.exe+18FBDA: F3 0F58 C8 - addss xmm1,xmm0
Game_f_x64_EOS.exe+18FBDE: 0F2F C1 - comiss xmm0,xmm1
Game_f_x64_EOS.exe+18FBE1: 77 08 - ja 14018FBEB
Game_f_x64_EOS.exe+18FBE3: 41 0F28 C1 - movaps xmm0,xmm9
Game_f_x64_EOS.exe+18FBE7: F3 0F5D C1 - minss xmm0,xmm1
Game_f_x64_EOS.exe+18FBEB: F3 0F11 87 98000000 - movss [rdi+00000098],xmm0
Game_f_x64_EOS.exe+18FBF3: 45 0F57 C0 - xorps xmm8,xmm8
Game_f_x64_EOS.exe+18FBF7: F3 0F10 05 F9885A00 - movss xmm0,[1407384F8]
}Бесконечные патроны
Спойлер{ Game : Game_f_x64_EOS.exe
Version: 1.0
Date : 10-08-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Game_f_x64_EOS.exe+33B6C7:
db 90 90 90[DISABLE]
Game_f_x64_EOS.exe+33B6C7:
db 89 34 39{
// ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+33B6C7Game_f_x64_EOS.exe+33B6A5: 83 78 38 01 - cmp dword ptr [rax+38],01
Game_f_x64_EOS.exe+33B6A9: B9 2C000000 - mov ecx,0000002C
Game_f_x64_EOS.exe+33B6AE: BA 28000000 - mov edx,00000028
Game_f_x64_EOS.exe+33B6B3: 0F4F CA - cmovg ecx,edx
Game_f_x64_EOS.exe+33B6B6: EB 05 - jmp 14033B6BD
Game_f_x64_EOS.exe+33B6B8: B9 20000000 - mov ecx,00000020
Game_f_x64_EOS.exe+33B6BD: 8B 04 39 - mov eax,[rcx+rdi]
Game_f_x64_EOS.exe+33B6C0: FF C8 - dec eax
Game_f_x64_EOS.exe+33B6C2: 85 C0 - test eax,eax
Game_f_x64_EOS.exe+33B6C4: 0F4F F0 - cmovg esi,eax
// ---------- INJECTING HERE ----------
Game_f_x64_EOS.exe+33B6C7: 89 34 39 - mov [rcx+rdi],esi
// ---------- DONE INJECTING ----------
Game_f_x64_EOS.exe+33B6CA: 85 F6 - test esi,esi
Game_f_x64_EOS.exe+33B6CC: 75 56 - jne 14033B724
Game_f_x64_EOS.exe+33B6CE: 48 8B 4F 38 - mov rcx,[rdi+38]
Game_f_x64_EOS.exe+33B6D2: E8 09EEE3FF - call 14017A4E0
Game_f_x64_EOS.exe+33B6D7: 84 C0 - test al,al
Game_f_x64_EOS.exe+33B6D9: 74 49 - je 14033B724
Game_f_x64_EOS.exe+33B6DB: 83 7F 08 FF - cmp dword ptr [rdi+08],-01
Game_f_x64_EOS.exe+33B6DF: 74 17 - je 14033B6F8
Game_f_x64_EOS.exe+33B6E1: 33 D2 - xor edx,edx
Game_f_x64_EOS.exe+33B6E3: 48 8B CF - mov rcx,rdi
}Оружие без перезарядки
Спойлер{ Game : Game_f_x64_EOS.exe
Version: 1.0
Date : 10-08-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plaginСпойлер
}[ENABLE]
Game_f_x64_EOS.exe+33B676:
db 90 90 90[DISABLE]
Game_f_x64_EOS.exe+33B676:
db 89 42 14{
// ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+33B676Game_f_x64_EOS.exe+33B658: 48 8B C8 - mov rcx,rax
Game_f_x64_EOS.exe+33B65B: E8 408BDDFF - call 1401141A0
Game_f_x64_EOS.exe+33B660: 48 63 07 - movsxd rax,dword ptr [rdi]
Game_f_x64_EOS.exe+33B663: 33 F6 - xor esi,esi
Game_f_x64_EOS.exe+33B665: 8B 4C 87 14 - mov ecx,[rdi+rax*4+14]
Game_f_x64_EOS.exe+33B669: 48 8D 14 87 - lea rdx,[rdi+rax*4]
Game_f_x64_EOS.exe+33B66D: FF C9 - dec ecx
Game_f_x64_EOS.exe+33B66F: 8B C6 - mov eax,esi
Game_f_x64_EOS.exe+33B671: 85 C9 - test ecx,ecx
Game_f_x64_EOS.exe+33B673: 0F4F C1 - cmovg eax,ecx
// ---------- INJECTING HERE ----------
Game_f_x64_EOS.exe+33B676: 89 42 14 - mov [rdx+14],eax
// ---------- DONE INJECTING ----------
Game_f_x64_EOS.exe+33B679: 48 63 07 - movsxd rax,dword ptr [rdi]
Game_f_x64_EOS.exe+33B67C: 8B 5C 87 08 - mov ebx,[rdi+rax*4+08]
Game_f_x64_EOS.exe+33B680: E8 1B0E0000 - call 14033C4A0
Game_f_x64_EOS.exe+33B685: 48 8B C8 - mov rcx,rax
Game_f_x64_EOS.exe+33B688: 8B D3 - mov edx,ebx
Game_f_x64_EOS.exe+33B68A: E8 210E0000 - call 14033C4B0
Game_f_x64_EOS.exe+33B68F: 48 85 C0 - test rax,rax
Game_f_x64_EOS.exe+33B692: 74 24 - je 14033B6B8
Game_f_x64_EOS.exe+33B694: 40 38 70 60 - cmp [rax+60],sil
Game_f_x64_EOS.exe+33B698: 74 05 - je 14033B69F
}Бесконечные бросательные предметы
Спойлер{ Game : Game_f_x64_EOS.exe
Version: 1.0
Date : 10-08-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Game_f_x64_EOS.exe+2FFEE8:
db 90 90 90[DISABLE]
Game_f_x64_EOS.exe+2FFEE8:
db 89 48 0C{
// ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+2FFEE8Game_f_x64_EOS.exe+2FFEC8: 8B 4C 8F 0C - mov ecx,[rdi+rcx*4+0C]
Game_f_x64_EOS.exe+2FFECC: 38 5F 20 - cmp [rdi+20],bl
Game_f_x64_EOS.exe+2FFECF: 74 11 - je 1402FFEE2
Game_f_x64_EOS.exe+2FFED1: FF C9 - dec ecx
Game_f_x64_EOS.exe+2FFED3: 41 B8 01000000 - mov r8d,00000001
Game_f_x64_EOS.exe+2FFED9: 41 3B C8 - cmp ecx,r8d
Game_f_x64_EOS.exe+2FFEDC: 41 0F4C C8 - cmovl ecx,r8d
Game_f_x64_EOS.exe+2FFEE0: EB 06 - jmp 1402FFEE8
Game_f_x64_EOS.exe+2FFEE2: 83 E9 01 - sub ecx,01
Game_f_x64_EOS.exe+2FFEE5: 0F48 CB - cmovs ecx,ebx
// ---------- INJECTING HERE ----------
Game_f_x64_EOS.exe+2FFEE8: 89 48 0C - mov [rax+0C],ecx
// ---------- DONE INJECTING ----------
Game_f_x64_EOS.exe+2FFEEB: 48 63 07 - movsxd rax,dword ptr [rdi]
Game_f_x64_EOS.exe+2FFEEE: 39 5C 87 0C - cmp [rdi+rax*4+0C],ebx
Game_f_x64_EOS.exe+2FFEF2: 75 2C - jne 1402FFF20
Game_f_x64_EOS.exe+2FFEF4: C7 44 87 04 FFFFFFFF - mov [rdi+rax*4+04],FFFFFFFF
Game_f_x64_EOS.exe+2FFEFC: 8B 07 - mov eax,[rdi]
Game_f_x64_EOS.exe+2FFEFE: FF C0 - inc eax
Game_f_x64_EOS.exe+2FFF00: 25 01000080 - and eax,80000001
Game_f_x64_EOS.exe+2FFF05: 7D 07 - jnl 1402FFF0E
Game_f_x64_EOS.exe+2FFF07: FF C8 - dec eax
Game_f_x64_EOS.exe+2FFF09: 83 C8 FE - or eax,-02
}Бесконечный заряд акумулятора машины
Спойлер{ Game : Game_f_x64_EOS.exe
Version: 1.0
Date : 10-08-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Game_f_x64_EOS.exe+325938:
db 90 90 90 90 90[DISABLE]
Game_f_x64_EOS.exe+325938:
db F3 0F 10 4B 0C{
// ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+325938Game_f_x64_EOS.exe+325907: 48 89 6C 24 50 - mov [rsp+50],rbp
Game_f_x64_EOS.exe+32590C: 4C 89 74 24 68 - mov [rsp+68],r14
Game_f_x64_EOS.exe+325911: 0F29 74 24 30 - movaps [rsp+30],xmm6
Game_f_x64_EOS.exe+325916: 0F29 7C 24 20 - movaps [rsp+20],xmm7
Game_f_x64_EOS.exe+32591B: 74 48 - je 140325965
Game_f_x64_EOS.exe+32591D: 80 79 14 00 - cmp byte ptr [rcx+14],00
Game_f_x64_EOS.exe+325921: 75 42 - jne 140325965
Game_f_x64_EOS.exe+325923: F3 0F10 35 71AC4000 - movss xmm6,[14073059C]
Game_f_x64_EOS.exe+32592B: F3 0F5E 35 1D637E00 - divss xmm6,[140B0BC50]
Game_f_x64_EOS.exe+325933: E8 2885EBFF - call 1401DDE60
// ---------- INJECTING HERE ----------
Game_f_x64_EOS.exe+325938: F3 0F10 4B 0C - movss xmm1,[rbx+0C]
// ---------- DONE INJECTING ----------
Game_f_x64_EOS.exe+32593D: 0F57 FF - xorps xmm7,xmm7
Game_f_x64_EOS.exe+325940: F3 0F59 C6 - mulss xmm0,xmm6
Game_f_x64_EOS.exe+325944: F3 0F5C C8 - subss xmm1,xmm0
Game_f_x64_EOS.exe+325948: 0F2F F9 - comiss xmm7,xmm1
Game_f_x64_EOS.exe+32594B: F3 0F11 4B 0C - movss [rbx+0C],xmm1
Game_f_x64_EOS.exe+325950: F3 0F10 05 B8637E00 - movss xmm0,[140B0BD10]
Game_f_x64_EOS.exe+325958: F3 0F11 43 10 - movss [rbx+10],xmm0
Game_f_x64_EOS.exe+32595D: 76 6A - jna 1403259C9
Game_f_x64_EOS.exe+32595F: C6 43 14 01 - mov byte ptr [rbx+14],01
Game_f_x64_EOS.exe+325963: EB 5F - jmp 1403259C4
}Бесконечные батарейки
Спойлер{ Game : Game_f_x64_EOS.exe
Version: 1.0
Date : 10-08-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Game_f_x64_EOS.exe+22BAD9:
db 90 90 90 90 90 90[DISABLE]
Game_f_x64_EOS.exe+22BAD9:
db 89 87 44 01 00 00{
// ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+22BAD9Game_f_x64_EOS.exe+22BAB0: 0F84 11010000 - je 14022BBC7
Game_f_x64_EOS.exe+22BAB6: E8 85E5FFFF - call 14022A040
Game_f_x64_EOS.exe+22BABB: 84 C0 - test al,al
Game_f_x64_EOS.exe+22BABD: 0F84 04010000 - je 14022BBC7
Game_f_x64_EOS.exe+22BAC3: 8B 87 44010000 - mov eax,[rdi+00000144]
Game_f_x64_EOS.exe+22BAC9: 48 89 5C 24 60 - mov [rsp+60],rbx
Game_f_x64_EOS.exe+22BACE: 0F29 74 24 40 - movaps [rsp+40],xmm6
Game_f_x64_EOS.exe+22BAD3: 85 C0 - test eax,eax
Game_f_x64_EOS.exe+22BAD5: 7E 68 - jle 14022BB3F
Game_f_x64_EOS.exe+22BAD7: FF C8 - dec eax
// ---------- INJECTING HERE ----------
Game_f_x64_EOS.exe+22BAD9: 89 87 44010000 - mov [rdi+00000144],eax
// ---------- DONE INJECTING ----------
Game_f_x64_EOS.exe+22BADF: E8 ACA7EEFF - call 140116290
Game_f_x64_EOS.exe+22BAE4: 48 8B C8 - mov rcx,rax
Game_f_x64_EOS.exe+22BAE7: E8 649DEEFF - call 140115850
Game_f_x64_EOS.exe+22BAEC: 48 8B CF - mov rcx,rdi
Game_f_x64_EOS.exe+22BAEF: E8 BCF1FFFF - call 14022ACB0
Game_f_x64_EOS.exe+22BAF4: 48 8B CF - mov rcx,rdi
Game_f_x64_EOS.exe+22BAF7: 83 B8 D4000000 00 - cmp dword ptr [rax+000000D4],00
Game_f_x64_EOS.exe+22BAFE: 7E 32 - jle 14022BB32
Game_f_x64_EOS.exe+22BB00: E8 ABF1FFFF - call 14022ACB0
Game_f_x64_EOS.exe+22BB05: F3 0F10 35 8F4A5000 - movss xmm6,[14073059C]
}Бесконечная енергия фонарика
Спойлер{ Game : Game_f_x64_EOS.exe
Version: 1.0
Date : 10-08-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Game_f_x64_EOS.exe+22D1A2:
db 90 90 90 90 90 90 90 90[DISABLE]
Game_f_x64_EOS.exe+22D1A2:
db F3 0F 11 8B 40 01 00 00{
// ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+22D1A2Game_f_x64_EOS.exe+22D173: 84 C0 - test al,al
Game_f_x64_EOS.exe+22D175: 74 5F - je 14022D1D6
Game_f_x64_EOS.exe+22D177: F3 0F10 35 1D345000 - movss xmm6,[14073059C]
Game_f_x64_EOS.exe+22D17F: F3 0F5E 35 094B8C00 - divss xmm6,[140AF1C90]
Game_f_x64_EOS.exe+22D187: E8 D40CFBFF - call 1401DDE60
Game_f_x64_EOS.exe+22D18C: F3 0F10 8B 40010000 - movss xmm1,[rbx+00000140]
Game_f_x64_EOS.exe+22D194: F3 0F59 C6 - mulss xmm0,xmm6
Game_f_x64_EOS.exe+22D198: 0F57 F6 - xorps xmm6,xmm6
Game_f_x64_EOS.exe+22D19B: F3 0F5C C8 - subss xmm1,xmm0
Game_f_x64_EOS.exe+22D19F: 0F2F F1 - comiss xmm6,xmm1
// ---------- INJECTING HERE ----------
Game_f_x64_EOS.exe+22D1A2: F3 0F11 8B 40010000 - movss [rbx+00000140],xmm1
// ---------- DONE INJECTING ----------
Game_f_x64_EOS.exe+22D1AA: 72 15 - jb 14022D1C1
Game_f_x64_EOS.exe+22D1AC: F3 0F10 05 1C4D8C00 - movss xmm0,[140AF1ED0]
Game_f_x64_EOS.exe+22D1B4: F3 0F11 83 4C010000 - movss [rbx+0000014C],xmm0
Game_f_x64_EOS.exe+22D1BC: E9 18010000 - jmp 14022D2D9
Game_f_x64_EOS.exe+22D1C1: F3 0F10 05 474C8C00 - movss xmm0,[140AF1E10]
Game_f_x64_EOS.exe+22D1C9: F3 0F11 83 4C010000 - movss [rbx+0000014C],xmm0
Game_f_x64_EOS.exe+22D1D1: E9 03010000 - jmp 14022D2D9
Game_f_x64_EOS.exe+22D1D6: 0F29 7C 24 50 - movaps [rsp+50],xmm7
Game_f_x64_EOS.exe+22D1DB: 0F57 F6 - xorps xmm6,xmm6
Game_f_x64_EOS.exe+22D1DE: F3 0F10 BB 4C010000 - movss xmm7,[rbx+0000014C]
}- 2
-
Переделал жизни игрока
Спойлер{ Game : AlanWake.exe
Version: 1.0
Date : 10-08-21
Author : [open aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
alloc(newMem, 2048)
label(returnHere)newMem:
fld dword ptr [ecx+0C]
fld dword ptr [esp]
mov dword ptr [ecx+0C],(float)1
jmp returnHereAlanWake.exe+CF798:
jmp newMem
nopreturnHere:
[DISABLE]
AlanWake.exe+CF798:
db D9 41 0C D9 04 24dealloc(newMem)
{
// ORIGINAL CODE - INJECTION POINT: AlanWake.exe+CF798AlanWake.exe+CF77D: CC - int 3
AlanWake.exe+CF77E: CC - int 3
AlanWake.exe+CF77F: CC - int 3
AlanWake.exe+CF780: 51 - push ecx
AlanWake.exe+CF781: 80 79 04 00 - cmp byte ptr [ecx+04],00
AlanWake.exe+CF785: 74 08 - je 004CF78F
AlanWake.exe+CF787: D9 05 A8AD6D00 - fld dword ptr [006DADA8]
AlanWake.exe+CF78D: EB 06 - jmp 004CF795
AlanWake.exe+CF78F: D9 05 38396300 - fld dword ptr [00633938]
AlanWake.exe+CF795: D9 1C 24 - fstp dword ptr [esp]
// ---------- INJECTING HERE ----------
AlanWake.exe+CF798: D9 41 0C - fld dword ptr [ecx+0C]
AlanWake.exe+CF79B: D9 04 24 - fld dword ptr [esp]
// ---------- DONE INJECTING ----------
AlanWake.exe+CF79E: DED9 - fcompp
AlanWake.exe+CF7A0: DFE0 - fnstsw ax
AlanWake.exe+CF7A2: F6 C4 41 - test ah,41
AlanWake.exe+CF7A5: 75 07 - jne 004CF7AE
AlanWake.exe+CF7A7: B8 01000000 - mov eax,00000001
AlanWake.exe+CF7AC: 59 - pop ecx
AlanWake.exe+CF7AD: C3 - ret
AlanWake.exe+CF7AE: 33 C0 - xor eax,eax
AlanWake.exe+CF7B0: 59 - pop ecx
AlanWake.exe+CF7B1: C3 - ret
} -
Жизнь игрока
Спойлер{ Game : AlanWake.exe
Version: 1.0
Date : 10-06-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
AlanWake.exe+CF867:
db 90 90 90[DISABLE]
AlanWake.exe+CF867:
db D9 46 0C{
// ORIGINAL CODE - INJECTION POINT: AlanWake.exe+CF867AlanWake.exe+CF84F: 56 - push esi
AlanWake.exe+CF850: 8B F1 - mov esi,ecx
AlanWake.exe+CF852: 8A 4E 04 - mov cl,[esi+04]
AlanWake.exe+CF855: 84 C9 - test cl,cl
AlanWake.exe+CF857: 74 06 - je 004CF85F
AlanWake.exe+CF859: D9 54 24 04 - fst dword ptr [esp+04]
AlanWake.exe+CF85D: EB 08 - jmp 004CF867
AlanWake.exe+CF85F: D9C9 - fxch st(1)
AlanWake.exe+CF861: D9 54 24 04 - fst dword ptr [esp+04]
AlanWake.exe+CF865: D9C9 - fxch st(1)
// ---------- INJECTING HERE ----------
AlanWake.exe+CF867: D9 46 0C - fld dword ptr [esi+0C]
// ---------- DONE INJECTING ----------
AlanWake.exe+CF86A: D9 44 24 04 - fld dword ptr [esp+04]
AlanWake.exe+CF86E: DED9 - fcompp
AlanWake.exe+CF870: DFE0 - fnstsw ax
AlanWake.exe+CF872: F6 C4 41 - test ah,41
AlanWake.exe+CF875: 75 54 - jne 004CF8CB
AlanWake.exe+CF877: 84 C9 - test cl,cl
AlanWake.exe+CF879: 74 04 - je 004CF87F
AlanWake.exe+CF87B: DDD9 - fstp st(1)
AlanWake.exe+CF87D: EB 02 - jmp 004CF881
AlanWake.exe+CF87F: DDD8 - fstp st(0)Выносливость
Спойлер{ Game : AlanWake.exe
Version: 1.0
Date : 10-06-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
AlanWake.exe+CC379:
db 90 90 90[DISABLE]
AlanWake.exe+CC379:
db D9 56 7C{
// ORIGINAL CODE - INJECTION POINT: AlanWake.exe+CC379AlanWake.exe+CC353: D8 4C 24 10 - fmul dword ptr [esp+10]
AlanWake.exe+CC357: DC 6C 24 1C - fsubr qword ptr [esp+1C]
AlanWake.exe+CC35B: D9 5C 24 10 - fstp dword ptr [esp+10]
AlanWake.exe+CC35F: D9 44 24 10 - fld dword ptr [esp+10]
AlanWake.exe+CC363: D9 5C 24 04 - fstp dword ptr [esp+04]
AlanWake.exe+CC367: D9EE - fldz
AlanWake.exe+CC369: D9 1C 24 - fstp dword ptr [esp]
AlanWake.exe+CC36C: E8 5FD3F3FF - call 004096D0
AlanWake.exe+CC371: D9 5C 24 08 - fstp dword ptr [esp+08]
AlanWake.exe+CC375: D9 44 24 08 - fld dword ptr [esp+08]
// ---------- INJECTING HERE ----------
AlanWake.exe+CC379: D9 56 7C - fst dword ptr [esi+7C]
// ---------- DONE INJECTING ----------
AlanWake.exe+CC37C: D9E8 - fld1
AlanWake.exe+CC37E: D9 96 84000000 - fst dword ptr [esi+00000084]
AlanWake.exe+CC384: D9C1 - fld st(1)
AlanWake.exe+CC386: DD 05 E0196300 - fld qword ptr [006319E0]
AlanWake.exe+CC38C: DCC9 - fmul st(1),st(0)
AlanWake.exe+CC38E: D9C9 - fxch st(1)
AlanWake.exe+CC390: DC 0D 28C86300 - fmul qword ptr [0063C828]
AlanWake.exe+CC396: DD 05 20C86300 - fld qword ptr [0063C820]
AlanWake.exe+CC39C: DCC1 - fadd st(1),st(0)
AlanWake.exe+CC39E: D9C9 - fxch st(1)
}Бесконечные патроны
Спойлер{ Game : AlanWake.exe
Version: 1.0
Date : 10-06-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
AlanWake.exe+14232D:
db 90 90 90 90[DISABLE]
AlanWake.exe+14232D:
db 89 44 8E 20{
// ORIGINAL CODE - INJECTION POINT: AlanWake.exe+14232DAlanWake.exe+142317: 83 C1 02 - add ecx,02
AlanWake.exe+14231A: EB 02 - jmp 0054231E
AlanWake.exe+14231C: 33 C9 - xor ecx,ecx
AlanWake.exe+14231E: 8B 44 8E 20 - mov eax,[esi+ecx*4+20]
AlanWake.exe+142322: 48 - dec eax
AlanWake.exe+142323: 33 D2 - xor edx,edx
AlanWake.exe+142325: 85 C0 - test eax,eax
AlanWake.exe+142327: 0F9E C2 - setle dl
AlanWake.exe+14232A: 4A - dec edx
AlanWake.exe+14232B: 23 C2 - and eax,edx
// ---------- INJECTING HERE ----------
AlanWake.exe+14232D: 89 44 8E 20 - mov [esi+ecx*4+20],eax
// ---------- DONE INJECTING ----------
AlanWake.exe+142331: 85 C0 - test eax,eax
AlanWake.exe+142333: 75 54 - jne 00542389
AlanWake.exe+142335: 8B 4E 34 - mov ecx,[esi+34]
AlanWake.exe+142338: E8 C311F8FF - call 004C3500
AlanWake.exe+14233D: 84 C0 - test al,al
AlanWake.exe+14233F: 74 48 - je 00542389
AlanWake.exe+142341: 83 7E 08 FF - cmp dword ptr [esi+08],-01
AlanWake.exe+142345: 74 1F - je 00542366
AlanWake.exe+142347: 6A 00 - push 00
AlanWake.exe+142349: 8B CE - mov ecx,esi
}Оружие без перезарядки
Спойлер{ Game : AlanWake.exe
Version: 1.0
Date : 10-06-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
AlanWake.exe+1422E2:
nop
nop[DISABLE]
AlanWake.exe+1422E2:
db 89 01{
// ORIGINAL CODE - INJECTION POINT: AlanWake.exe+1422E2AlanWake.exe+1422C8: E8 C3F7F0FF - call 00451A90
AlanWake.exe+1422CD: 8B 0E - mov ecx,[esi]
AlanWake.exe+1422CF: 8B 44 8E 14 - mov eax,[esi+ecx*4+14]
AlanWake.exe+1422D3: 8D 4C 8E 14 - lea ecx,[esi+ecx*4+14]
AlanWake.exe+1422D7: 48 - dec eax
AlanWake.exe+1422D8: 33 D2 - xor edx,edx
AlanWake.exe+1422DA: 85 C0 - test eax,eax
AlanWake.exe+1422DC: 0F9E C2 - setle dl
AlanWake.exe+1422DF: 4A - dec edx
AlanWake.exe+1422E0: 23 C2 - and eax,edx
// ---------- INJECTING HERE ----------
AlanWake.exe+1422E2: 89 01 - mov [ecx],eax
// ---------- DONE INJECTING ----------
AlanWake.exe+1422E4: 8B 06 - mov eax,[esi]
AlanWake.exe+1422E6: 8B 44 86 08 - mov eax,[esi+eax*4+08]
AlanWake.exe+1422EA: 50 - push eax
AlanWake.exe+1422EB: E8 80070000 - call 00542A70
AlanWake.exe+1422F0: 8B C8 - mov ecx,eax
AlanWake.exe+1422F2: E8 C9080000 - call 00542BC0
AlanWake.exe+1422F7: 85 C0 - test eax,eax
AlanWake.exe+1422F9: 74 21 - je 0054231C
AlanWake.exe+1422FB: 80 78 50 00 - cmp byte ptr [eax+50],00
AlanWake.exe+1422FF: 74 07 - je 00542308
}Бесконечная енергия фонарика
Спойлер{ Game : AlanWake.exe
Version: 1.0
Date : 10-06-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
AlanWake.exe+D4383:
db 90 90 90 90 90 90[DISABLE]
AlanWake.exe+D4383:
db D9 96 E0 00 00 00{
// ORIGINAL CODE - INJECTION POINT: AlanWake.exe+D4383AlanWake.exe+D435E: DD 5C 24 08 - fstp qword ptr [esp+08]
AlanWake.exe+D4362: E8 2952F3FF - call 00409590
AlanWake.exe+D4367: D9 44 24 04 - fld dword ptr [esp+04]
AlanWake.exe+D436B: D9E8 - fld1
AlanWake.exe+D436D: DEF1 - fdivrp st(1),st(0)
AlanWake.exe+D436F: D9 5C 24 04 - fstp dword ptr [esp+04]
AlanWake.exe+D4373: D8 4C 24 04 - fmul dword ptr [esp+04]
AlanWake.exe+D4377: DC 6C 24 08 - fsubr qword ptr [esp+08]
AlanWake.exe+D437B: D9 5C 24 04 - fstp dword ptr [esp+04]
AlanWake.exe+D437F: D9 44 24 04 - fld dword ptr [esp+04]
// ---------- INJECTING HERE ----------
AlanWake.exe+D4383: D9 96 E0000000 - fst dword ptr [esi+000000E0]
// ---------- DONE INJECTING ----------
AlanWake.exe+D4389: D9EE - fldz
AlanWake.exe+D438B: DED9 - fcompp
AlanWake.exe+D438D: DFE0 - fnstsw ax
AlanWake.exe+D438F: F6 C4 01 - test ah,01
AlanWake.exe+D4392: 75 0B - jne 004D439F
AlanWake.exe+D4394: D9 05 88B76D00 - fld dword ptr [006DB788]
AlanWake.exe+D439A: E9 1A010000 - jmp 004D44B9
AlanWake.exe+D439F: D9 05 E0B66D00 - fld dword ptr [006DB6E0]
AlanWake.exe+D43A5: E9 0F010000 - jmp 004D44B9
AlanWake.exe+D43AA: D9EE - fldz
}Бесконечные батарейки
Спойлер{ Game : AlanWake.exe
Version: 1.0
Date : 10-06-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
AlanWake.exe+D4739:
db 90 90 90 90 90 90[DISABLE]
AlanWake.exe+D4739:
db 89 86 E4 00 00 00{
// ORIGINAL CODE - INJECTION POINT: AlanWake.exe+D4739AlanWake.exe+D4712: 8B F1 - mov esi,ecx
AlanWake.exe+D4714: 83 BE 88000000 FF - cmp dword ptr [esi+00000088],-01
AlanWake.exe+D471B: 0F84 E0000000 - je 004D4801
AlanWake.exe+D4721: E8 4AFFFFFF - call 004D4670
AlanWake.exe+D4726: 84 C0 - test al,al
AlanWake.exe+D4728: 0F84 D3000000 - je 004D4801
AlanWake.exe+D472E: 8B 86 E4000000 - mov eax,[esi+000000E4]
AlanWake.exe+D4734: 85 C0 - test eax,eax
AlanWake.exe+D4736: 7E 5E - jle 004D4796
AlanWake.exe+D4738: 48 - dec eax
// ---------- INJECTING HERE ----------
AlanWake.exe+D4739: 89 86 E4000000 - mov [esi+000000E4],eax
// ---------- DONE INJECTING ----------
AlanWake.exe+D473F: E8 0C6E0D00 - call 005AB550
AlanWake.exe+D4744: 8B C8 - mov ecx,eax
AlanWake.exe+D4746: E8 757C0D00 - call 005AC3C0
AlanWake.exe+D474B: 8B CE - mov ecx,esi
AlanWake.exe+D474D: E8 7EF1FFFF - call 004D38D0
AlanWake.exe+D4752: 83 B8 B4000000 00 - cmp dword ptr [eax+000000B4],00
AlanWake.exe+D4759: 8B CE - mov ecx,esi
AlanWake.exe+D475B: 7E 2E - jle 004D478B
AlanWake.exe+D475D: E8 6EF1FFFF - call 004D38D0
AlanWake.exe+D4762: DB 80 B4000000 - fild dword ptr [eax+000000B4]
}Бесконечная енергия акумулятора машины
Спойлер{ Game : AlanWake.exe
Version: 1.0
Date : 10-07-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
AlanWake.exe+134FE4:
db 90 90 90[DISABLE]
AlanWake.exe+134FE4:
db D9 56 08{
// ORIGINAL CODE - INJECTION POINT: AlanWake.exe+134FE4AlanWake.exe+134FBF: DD 5C 24 08 - fstp qword ptr [esp+08]
AlanWake.exe+134FC3: E8 C845EDFF - call 00409590
AlanWake.exe+134FC8: D9 44 24 04 - fld dword ptr [esp+04]
AlanWake.exe+134FCC: D9E8 - fld1
AlanWake.exe+134FCE: DEF1 - fdivrp st(1),st(0)
AlanWake.exe+134FD0: D9 5C 24 04 - fstp dword ptr [esp+04]
AlanWake.exe+134FD4: D8 4C 24 04 - fmul dword ptr [esp+04]
AlanWake.exe+134FD8: DC 6C 24 08 - fsubr qword ptr [esp+08]
AlanWake.exe+134FDC: D9 5C 24 04 - fstp dword ptr [esp+04]
AlanWake.exe+134FE0: D9 44 24 04 - fld dword ptr [esp+04]
// ---------- INJECTING HERE ----------
AlanWake.exe+134FE4: D9 56 08 - fst dword ptr [esi+08]
// ---------- DONE INJECTING ----------
AlanWake.exe+134FE7: D9 05 00026E00 - fld dword ptr [006E0200]
AlanWake.exe+134FED: D9 5E 0C - fstp dword ptr [esi+0C]
AlanWake.exe+134FF0: D9EE - fldz
AlanWake.exe+134FF2: DED9 - fcompp
AlanWake.exe+134FF4: DFE0 - fnstsw ax
AlanWake.exe+134FF6: F6 C4 41 - test ah,41
AlanWake.exe+134FF9: 0F85 8B000000 - jne 0053508A
AlanWake.exe+134FFF: C6 46 10 01 - mov byte ptr [esi+10],01
AlanWake.exe+135003: E9 82000000 - jmp 0053508A
AlanWake.exe+135008: D9EE - fldz
}Бесконечные метательные предметы
Спойлер{ Game : AlanWake.exe
Version: 1.0
Date : 10-06-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
AlanWake.exe+153384:
nop
nop[DISABLE]
AlanWake.exe+153384:
db 89 01{
// ORIGINAL CODE - INJECTION POINT: AlanWake.exe+153384AlanWake.exe+153365: B8 01000000 - mov eax,00000001
AlanWake.exe+15336A: EB 18 - jmp 00553384
AlanWake.exe+15336C: 8B 0E - mov ecx,[esi]
AlanWake.exe+15336E: 8B 44 8E 0C - mov eax,[esi+ecx*4+0C]
AlanWake.exe+153372: 8D 4C 8E 0C - lea ecx,[esi+ecx*4+0C]
AlanWake.exe+153376: 83 E8 01 - sub eax,01
AlanWake.exe+153379: BA 00000000 - mov edx,00000000
AlanWake.exe+15337E: 0F98 C2 - sets dl
AlanWake.exe+153381: 4A - dec edx
AlanWake.exe+153382: 23 C2 - and eax,edx
// ---------- INJECTING HERE ----------
AlanWake.exe+153384: 89 01 - mov [ecx],eax
// ---------- DONE INJECTING ----------
AlanWake.exe+153386: 8B 06 - mov eax,[esi]
AlanWake.exe+153388: 83 7C 86 0C 00 - cmp dword ptr [esi+eax*4+0C],00
AlanWake.exe+15338D: 75 0F - jne 0055339E
AlanWake.exe+15338F: 8B CE - mov ecx,esi
AlanWake.exe+153391: C7 44 86 04 FFFFFFFF - mov [esi+eax*4+04],FFFFFFFF
AlanWake.exe+153399: E8 A2F4FFFF - call 00552840
AlanWake.exe+15339E: 8B C7 - mov eax,edi
AlanWake.exe+1533A0: 5F - pop edi
AlanWake.exe+1533A1: 5E - pop esi
AlanWake.exe+1533A2: C3 - ret
}- 1
-
Вот еще троха добавлю функций =))
Оружие без отдачи
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-30-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+664621:
db 90 90 90 90 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+664621:
db F3 0F 11 87 88 0C 00 00{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+664621gamedll_x64_rwdi.dll+6645D8: 41 0F28 C7 - movaps xmm0,xmm15
gamedll_x64_rwdi.dll+6645DC: F3 44 0F59 BF 980C0000 - mulss xmm15,[rdi+00000C98]
gamedll_x64_rwdi.dll+6645E5: F3 0F59 87 940C0000 - mulss xmm0,[rdi+00000C94]
gamedll_x64_rwdi.dll+6645ED: F3 44 0F58 BF 880C0000 - addss xmm15,[rdi+00000C88]
gamedll_x64_rwdi.dll+6645F6: F3 0F58 87 840C0000 - addss xmm0,[rdi+00000C84]
gamedll_x64_rwdi.dll+6645FE: F3 44 0F11 BF 880C0000 - movss [rdi+00000C88],xmm15
gamedll_x64_rwdi.dll+664607: F3 0F58 C8 - addss xmm1,xmm0
gamedll_x64_rwdi.dll+66460B: F3 0F10 44 24 60 - movss xmm0,[rsp+60]
gamedll_x64_rwdi.dll+664611: F3 0F58 87 880C0000 - addss xmm0,[rdi+00000C88]
gamedll_x64_rwdi.dll+664619: F3 0F11 8F 840C0000 - movss [rdi+00000C84],xmm1
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+664621: F3 0F11 87 880C0000 - movss [rdi+00000C88],xmm0
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+664629: 0F2E 35 40E0C100 - ucomiss xmm6,[7FFFFAD42670]
gamedll_x64_rwdi.dll+664630: 0F85 8F000000 - jne 7FFFFA1246C5
gamedll_x64_rwdi.dll+664636: 44 0F2E 35 36E0C100 - ucomiss xmm14,[7FFFFAD42674]
gamedll_x64_rwdi.dll+66463E: 0F85 81000000 - jne 7FFFFA1246C5
gamedll_x64_rwdi.dll+664644: 44 0F2E 1D 2CE0C100 - ucomiss xmm11,[7FFFFAD42678]
gamedll_x64_rwdi.dll+66464C: 75 77 - jne 7FFFFA1246C5
gamedll_x64_rwdi.dll+66464E: 44 0F2F 25 C6BD6400 - comiss xmm12,[7FFFFA77041C]
gamedll_x64_rwdi.dll+664656: 77 36 - ja 7FFFFA12468E
gamedll_x64_rwdi.dll+664658: F3 0F10 A7 FC0C0000 - movss xmm4,[rdi+00000CFC]
gamedll_x64_rwdi.dll+664660: F3 0F5C CC - subss xmm1,xmm4
}Скорострельное оружие
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 07-01-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+78AE3D:
db 90 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+78AE3D:
db 45 89 7C 24 68{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+78AE3Dgamedll_x64_rwdi.dll+78AE01: 75 17 - jne 7FFF7B2BAE1A
gamedll_x64_rwdi.dll+78AE03: 41 C6 84 24 02010000 01 - mov byte ptr [r12+00000102],01
gamedll_x64_rwdi.dll+78AE0C: 41 C7 84 24 04010000 01000000 - mov [r12+00000104],00000001
gamedll_x64_rwdi.dll+78AE18: EB 1A - jmp 7FFF7B2BAE34
gamedll_x64_rwdi.dll+78AE1A: 41 FF 84 24 04010000 - inc [r12+00000104]
gamedll_x64_rwdi.dll+78AE22: EB 10 - jmp 7FFF7B2BAE34
gamedll_x64_rwdi.dll+78AE24: 45 88 B4 24 02010000 - mov [r12+00000102],r14l
gamedll_x64_rwdi.dll+78AE2C: 45 89 B4 24 04010000 - mov [r12+00000104],r14d
gamedll_x64_rwdi.dll+78AE34: 41 BF 02000000 - mov r15d,00000002
gamedll_x64_rwdi.dll+78AE3A: 49 8B CC - mov rcx,r12
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+78AE3D: 45 89 7C 24 68 - mov [r12+68],r15d
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+78AE42: FF 15 682A4F00 - call qword ptr [7FFF7B7AD8B0]
gamedll_x64_rwdi.dll+78AE48: 49 8B D5 - mov rdx,r13
gamedll_x64_rwdi.dll+78AE4B: F3 41 0F11 44 24 6C - movss [r12+6C],xmm0
gamedll_x64_rwdi.dll+78AE52: 48 8B 05 97BBAB00 - mov rax,[7FFF7BD769F0]
gamedll_x64_rwdi.dll+78AE59: 48 0FAF C6 - imul rax,rsi
gamedll_x64_rwdi.dll+78AE5D: 48 83 C0 0B - add rax,0B
gamedll_x64_rwdi.dll+78AE61: 48 23 C7 - and rax,rdi
gamedll_x64_rwdi.dll+78AE64: 48 89 05 85BBAB00 - mov [7FFF7BD769F0],rax
gamedll_x64_rwdi.dll+78AE6B: 49 8B 4C 24 58 - mov rcx,[r12+58]
gamedll_x64_rwdi.dll+78AE70: 48 C1 E8 18 - shr rax,18
}- 1
-
Жизнь игрока
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-16-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+672774:
db 90 90 90 90 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+672774:
db F3 0F 11 8A 2C 0D 00 00{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+672774gamedll_x64_rwdi.dll+672747: 48 8B 81 680C0000 - mov rax,[rcx+00000C68]
gamedll_x64_rwdi.dll+67274E: F3 0F10 40 08 - movss xmm0,[rax+08]
gamedll_x64_rwdi.dll+672753: F3 0F58 82 A8200000 - addss xmm0,[rdx+000020A8]
gamedll_x64_rwdi.dll+67275B: 73 09 - jae 7FFC768B2766
gamedll_x64_rwdi.dll+67275D: F3 0F11 92 2C0D0000 - movss [rdx+00000D2C],xmm2
gamedll_x64_rwdi.dll+672765: C3 - ret
gamedll_x64_rwdi.dll+672766: 0F2F C8 - comiss xmm1,xmm0
gamedll_x64_rwdi.dll+672769: 76 09 - jna 7FFC768B2774
gamedll_x64_rwdi.dll+67276B: F3 0F11 82 2C0D0000 - movss [rdx+00000D2C],xmm0
gamedll_x64_rwdi.dll+672773: C3 - ret
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+672774: F3 0F11 8A 2C0D0000 - movss [rdx+00000D2C],xmm1
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+67277C: C3 - ret
gamedll_x64_rwdi.dll+67277D: CC - int 3
gamedll_x64_rwdi.dll+67277E: CC - int 3
gamedll_x64_rwdi.dll+67277F: CC - int 3
gamedll_x64_rwdi.dll+672780: 80 79 50 00 - cmp byte ptr [rcx+50],00
gamedll_x64_rwdi.dll+672784: 48 8B 05 FDF3C000 - mov rax,[7FFC774C1B88]
gamedll_x64_rwdi.dll+67278B: 48 8B D1 - mov rdx,rcx
gamedll_x64_rwdi.dll+67278E: 75 07 - jne 7FFC768B2797
gamedll_x64_rwdi.dll+672790: 48 8B 81 180A0000 - mov rax,[rcx+00000A18]
gamedll_x64_rwdi.dll+672797: 48 8B 80 B0000000 - mov rax,[rax+000000B0]
}Бесконечная енергия
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-16-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+65BD9F:
db 90 90 90 90 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+65BD9F:
db F3 0F 11 83 BC 0D 00 00{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+65BD9Fgamedll_x64_rwdi.dll+65BD6A: 75 07 - jne 7FFC7689BD73
gamedll_x64_rwdi.dll+65BD6C: 48 8B 83 180A0000 - mov rax,[rbx+00000A18]
gamedll_x64_rwdi.dll+65BD73: 48 8B 80 B0000000 - mov rax,[rax+000000B0]
gamedll_x64_rwdi.dll+65BD7A: 48 8B 08 - mov rcx,[rax]
gamedll_x64_rwdi.dll+65BD7D: 48 8B 81 C8000000 - mov rax,[rcx+000000C8]
gamedll_x64_rwdi.dll+65BD84: F3 0F59 70 08 - mulss xmm6,[rax+08]
gamedll_x64_rwdi.dll+65BD89: F3 0F10 BB BC0D0000 - movss xmm7,[rbx+00000DBC]
gamedll_x64_rwdi.dll+65BD91: 0F28 C7 - movaps xmm0,xmm7
gamedll_x64_rwdi.dll+65BD94: F3 0F5C C6 - subss xmm0,xmm6
gamedll_x64_rwdi.dll+65BD98: 0F2F 05 6D3B6500 - comiss xmm0,[7FFC76EEF90C]
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+65BD9F: F3 0F11 83 BC0D0000 - movss [rbx+00000DBC],xmm0
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+65BDA7: 0F87 E1000000 - ja 7FFC7689BE8E
gamedll_x64_rwdi.dll+65BDAD: 48 89 7C 24 60 - mov [rsp+60],rdi
gamedll_x64_rwdi.dll+65BDB2: 33 FF - xor edi,edi
gamedll_x64_rwdi.dll+65BDB4: 48 8D 05 25EA8500 - lea rax,[7FFC770FA7E0]
gamedll_x64_rwdi.dll+65BDBB: 83 C9 FF - or ecx,-01
gamedll_x64_rwdi.dll+65BDBE: 66 90 - nop 2
gamedll_x64_rwdi.dll+65BDC0: 80 38 00 - cmp byte ptr [rax],00
gamedll_x64_rwdi.dll+65BDC3: 74 09 - je 7FFC7689BDCE
gamedll_x64_rwdi.dll+65BDC5: FF C7 - inc edi
gamedll_x64_rwdi.dll+65BDC7: 48 FF C0 - inc rax
}Быстрый подйом до 60 уровня
Спойлер{ Game : DeadIslandGame.exe
Version:
Date : 2021-06-16
Author : BLooDDooGSThis script does blah blah blah
}[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(level,gamedll_x64_rwdi.dll,01 91 80 00 00 00) // should be unique
alloc(newmem,$1000,level)label(code)
label(return)newmem:
code:
mov [rcx+00000080],540BE3FF
add [rcx+00000080],edx
jmp returnlevel:
jmp newmem
nop
return:
registersymbol(level)[DISABLE]
//code from here till the end of the code will be used to disable the cheat
level:
db 01 91 80 00 00 00unregistersymbol(level)
dealloc(newmem){
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+6DCFFAgamedll_x64_rwdi.dll+6DCFE9: CC - int 3
gamedll_x64_rwdi.dll+6DCFEA: CC - int 3
gamedll_x64_rwdi.dll+6DCFEB: CC - int 3
gamedll_x64_rwdi.dll+6DCFEC: CC - int 3
gamedll_x64_rwdi.dll+6DCFED: CC - int 3
gamedll_x64_rwdi.dll+6DCFEE: CC - int 3
gamedll_x64_rwdi.dll+6DCFEF: CC - int 3
gamedll_x64_rwdi.dll+6DCFF0: 48 89 5C 24 08 - mov [rsp+08],rbx
gamedll_x64_rwdi.dll+6DCFF5: 57 - push rdi
gamedll_x64_rwdi.dll+6DCFF6: 48 83 EC 20 - sub rsp,20
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+6DCFFA: 01 91 80 00 00 00 - add [rcx+00000080],edx
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+6DD000: 8B DA - mov ebx,edx
gamedll_x64_rwdi.dll+6DD002: 48 8B 51 58 - mov rdx,[rcx+58]
gamedll_x64_rwdi.dll+6DD006: 41 0F B6 F8 - movzx edi,r8l
gamedll_x64_rwdi.dll+6DD00A: 48 85 D2 - test rdx,rdx
gamedll_x64_rwdi.dll+6DD00D: 74 26 - je gamedll_x64_rwdi.dll+6DD035
gamedll_x64_rwdi.dll+6DD00F: 0F B7 81 8E 00 00 00 - movzx eax,word ptr [rcx+0000008E]
gamedll_x64_rwdi.dll+6DD016: FF C8 - dec eax
gamedll_x64_rwdi.dll+6DD018: 4C 63 C8 - movsxd r9,eax
gamedll_x64_rwdi.dll+6DD01B: 48 8B 02 - mov rax,[rdx]
gamedll_x64_rwdi.dll+6DD01E: 49 C1 E1 05 - shl r9,05
}Быстрый набор ярости
Спойлер{ Game : DeadIslandGame.exe
Version:
Date : 2021-06-18
Author : BLooDDooGSThis script does blah blah blah
}[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(rage,gamedll_x64_rwdi.dll,F3 0F 11 8A D8 1C 00 00 F3) // should be unique
alloc(newmem,$1000,rage)label(code)
label(return)newmem:
code:
movss [rdx+00001CD8],xmm1
mov [rdx+00001CD8],(float)1
jmp returnrage:
jmp newmem
nop 3
return:
registersymbol(rage)[DISABLE]
//code from here till the end of the code will be used to disable the cheat
rage:
db F3 0F 11 8A D8 1C 00 00unregistersymbol(rage)
dealloc(newmem){
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+689D55gamedll_x64_rwdi.dll+689D30: 48 8B 08 - mov rcx,[rax]
gamedll_x64_rwdi.dll+689D33: 48 8B 81 88 0D 00 00 - mov rax,[rcx+00000D88]
gamedll_x64_rwdi.dll+689D3A: F3 0F 10 40 08 - movss xmm0,[rax+08]
gamedll_x64_rwdi.dll+689D3F: 72 14 - jb gamedll_x64_rwdi.dll+689D55
gamedll_x64_rwdi.dll+689D41: 0F 2F D0 - comiss xmm2,xmm0
gamedll_x64_rwdi.dll+689D44: 76 0C - jna gamedll_x64_rwdi.dll+689D52
gamedll_x64_rwdi.dll+689D46: 0F 28 C8 - movaps xmm1,xmm0
gamedll_x64_rwdi.dll+689D49: F3 0F 11 8A D8 1C 00 00 - movss [rdx+00001CD8],xmm1
gamedll_x64_rwdi.dll+689D51: C3 - ret
gamedll_x64_rwdi.dll+689D52: 0F 28 CA - movaps xmm1,xmm2
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+689D55: F3 0F 11 8A D8 1C 00 00 - movss [rdx+00001CD8],xmm1
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+689D5D: F3 C3 - repe ret
gamedll_x64_rwdi.dll+689D5F: CC - int 3
gamedll_x64_rwdi.dll+689D60: 48 83 EC 28 - sub rsp,28
gamedll_x64_rwdi.dll+689D64: 80 79 50 00 - cmp byte ptr [rcx+50],00
gamedll_x64_rwdi.dll+689D68: 48 8B 05 19 7E BF 00 - mov rax,[gamedll_x64_rwdi.dll+1281B88]
gamedll_x64_rwdi.dll+689D6F: 48 8B D1 - mov rdx,rcx
gamedll_x64_rwdi.dll+689D72: 75 07 - jne gamedll_x64_rwdi.dll+689D7B
gamedll_x64_rwdi.dll+689D74: 48 8B 81 18 0A 00 00 - mov rax,[rcx+00000A18]
gamedll_x64_rwdi.dll+689D7B: 48 8B 80 B0 00 00 00 - mov rax,[rax+000000B0]
gamedll_x64_rwdi.dll+689D82: 48 8B 08 - mov rcx,[rax]
}Бесконечная ярость
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-18-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+689C30:
db 90 90 90 90 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+689C30:
db F3 0F 11 BB D8 1C 00 00{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+689C30gamedll_x64_rwdi.dll+689C11: F3 45 0F59 C1 - mulss xmm8,xmm9
gamedll_x64_rwdi.dll+689C16: F3 41 0F5C C0 - subss xmm0,xmm8
gamedll_x64_rwdi.dll+689C1B: 0F2F C6 - comiss xmm0,xmm6
gamedll_x64_rwdi.dll+689C1E: 73 05 - jae 7FF9E24B9C25
gamedll_x64_rwdi.dll+689C20: 0F28 FE - movaps xmm7,xmm6
gamedll_x64_rwdi.dll+689C23: EB 08 - jmp 7FF9E24B9C2D
gamedll_x64_rwdi.dll+689C25: 0F2F C7 - comiss xmm0,xmm7
gamedll_x64_rwdi.dll+689C28: 77 03 - ja 7FF9E24B9C2D
gamedll_x64_rwdi.dll+689C2A: 0F28 F8 - movaps xmm7,xmm0
gamedll_x64_rwdi.dll+689C2D: 0F2E FE - ucomiss xmm7,xmm6
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+689C30: F3 0F11 BB D81C0000 - movss [rbx+00001CD8],xmm7
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+689C38: 75 1D - jne 7FF9E24B9C57
gamedll_x64_rwdi.dll+689C3A: 48 8B 8B 98080000 - mov rcx,[rbx+00000898]
gamedll_x64_rwdi.dll+689C41: E8 5A660E00 - call 7FF9E25A02A0
gamedll_x64_rwdi.dll+689C46: 84 C0 - test al,al
gamedll_x64_rwdi.dll+689C48: 75 0D - jne 7FF9E24B9C57
gamedll_x64_rwdi.dll+689C4A: 45 33 C0 - xor r8d,r8d
gamedll_x64_rwdi.dll+689C4D: 33 D2 - xor edx,edx
gamedll_x64_rwdi.dll+689C4F: 48 8B CB - mov rcx,rbx
gamedll_x64_rwdi.dll+689C52: E8 19080000 - call 7FF9E24BA470
gamedll_x64_rwdi.dll+689C57: 80 BB 51070000 00 - cmp byte ptr [rbx+00000751],00
}Оружие без износа
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-16-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+361E99:
db 90 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+361E99:
db F3 0F 11 73 04{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+361E99gamedll_x64_rwdi.dll+361E74: 76 23 - jna 7FFC765A1E99
gamedll_x64_rwdi.dll+361E76: 48 8B 43 10 - mov rax,[rbx+10]
gamedll_x64_rwdi.dll+361E7A: 48 8D 4B 10 - lea rcx,[rbx+10]
gamedll_x64_rwdi.dll+361E7E: FF 90 E8050000 - call qword ptr [rax+000005E8]
gamedll_x64_rwdi.dll+361E84: F3 0F11 43 04 - movss [rbx+04],xmm0
gamedll_x64_rwdi.dll+361E89: 48 8B 5C 24 40 - mov rbx,[rsp+40]
gamedll_x64_rwdi.dll+361E8E: 0F28 74 24 20 - movaps xmm6,[rsp+20]
gamedll_x64_rwdi.dll+361E93: 48 83 C4 30 - add rsp,30
gamedll_x64_rwdi.dll+361E97: 5F - pop rdi
gamedll_x64_rwdi.dll+361E98: C3 - ret
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+361E99: F3 0F11 73 04 - movss [rbx+04],xmm6
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+361E9E: 48 8B 5C 24 40 - mov rbx,[rsp+40]
gamedll_x64_rwdi.dll+361EA3: 0F28 74 24 20 - movaps xmm6,[rsp+20]
gamedll_x64_rwdi.dll+361EA8: 48 83 C4 30 - add rsp,30
gamedll_x64_rwdi.dll+361EAC: 5F - pop rdi
gamedll_x64_rwdi.dll+361EAD: C3 - ret
gamedll_x64_rwdi.dll+361EAE: CC - int 3
gamedll_x64_rwdi.dll+361EAF: CC - int 3
gamedll_x64_rwdi.dll+361EB0: 40 53 - push rbx
gamedll_x64_rwdi.dll+361EB2: 55 - push rbp
gamedll_x64_rwdi.dll+361EB3: 56 - push rsi
}Бесконечные патроны
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-18-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+67CDF2:
db 90 90 90 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+67CDF2:
db 89 84 9F 7C 11 00 00{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+67CDF2gamedll_x64_rwdi.dll+67CDD6: 48 8B 5C 24 58 - mov rbx,[rsp+58]
gamedll_x64_rwdi.dll+67CDDB: 48 83 C4 20 - add rsp,20
gamedll_x64_rwdi.dll+67CDDF: 41 5D - pop r13
gamedll_x64_rwdi.dll+67CDE1: 41 5C - pop r12
gamedll_x64_rwdi.dll+67CDE3: 5F - pop rdi
gamedll_x64_rwdi.dll+67CDE4: C3 - ret
gamedll_x64_rwdi.dll+67CDE5: 44 3B E8 - cmp r13d,eax
gamedll_x64_rwdi.dll+67CDE8: 44 0F4F E8 - cmovg r13d,eax
gamedll_x64_rwdi.dll+67CDEC: 41 2B C5 - sub eax,r13d
gamedll_x64_rwdi.dll+67CDEF: 45 8B E5 - mov r12d,r13d
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+67CDF2: 89 84 9F 7C110000 - mov [rdi+rbx*4+0000117C],eax
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+67CDF9: 41 8B C5 - mov eax,r13d
gamedll_x64_rwdi.dll+67CDFC: 48 8B 5C 24 58 - mov rbx,[rsp+58]
gamedll_x64_rwdi.dll+67CE01: 48 83 C4 20 - add rsp,20
gamedll_x64_rwdi.dll+67CE05: 41 5D - pop r13
gamedll_x64_rwdi.dll+67CE07: 41 5C - pop r12
gamedll_x64_rwdi.dll+67CE09: 5F - pop rdi
gamedll_x64_rwdi.dll+67CE0A: C3 - ret
gamedll_x64_rwdi.dll+67CE0B: 33 C0 - xor eax,eax
gamedll_x64_rwdi.dll+67CE0D: 48 8B 5C 24 58 - mov rbx,[rsp+58]
gamedll_x64_rwdi.dll+67CE12: 48 83 C4 20 - add rsp,20
}Оружие без перезарядки
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-17-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+78C07E:
db 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+78C07E:
db FF 48 50{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+78C07Egamedll_x64_rwdi.dll+78C053: 49 8B CD - mov rcx,r13
gamedll_x64_rwdi.dll+78C056: FF 90 18010000 - call qword ptr [rax+00000118]
gamedll_x64_rwdi.dll+78C05C: 83 F8 FF - cmp eax,-01
gamedll_x64_rwdi.dll+78C05F: 75 07 - jne 7FFF1C5CC068
gamedll_x64_rwdi.dll+78C061: 44 38 74 24 40 - cmp [rsp+40],r14l
gamedll_x64_rwdi.dll+78C066: 74 1E - je 7FFF1C5CC086
gamedll_x64_rwdi.dll+78C068: 49 8B 4C 24 58 - mov rcx,[r12+58]
gamedll_x64_rwdi.dll+78C06D: 41 8B 94 24 B4010000 - mov edx,[r12+000001B4]
gamedll_x64_rwdi.dll+78C075: 48 8B 01 - mov rax,[rcx]
gamedll_x64_rwdi.dll+78C078: FF 90 B0040000 - call qword ptr [rax+000004B0]
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+78C07E: FF 48 50 - dec [rax+50]
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+78C081: E8 8A32A6FF - call 7FFF1C02F310
gamedll_x64_rwdi.dll+78C086: 41 8B 84 24 90000000 - mov eax,[r12+00000090]
gamedll_x64_rwdi.dll+78C08E: FF C0 - inc eax
gamedll_x64_rwdi.dll+78C090: 25 1F000080 - and eax,8000001F
gamedll_x64_rwdi.dll+78C095: 7D 07 - jnl 7FFF1C5CC09E
gamedll_x64_rwdi.dll+78C097: FF C8 - dec eax
gamedll_x64_rwdi.dll+78C099: 83 C8 E0 - or eax,-20
gamedll_x64_rwdi.dll+78C09C: FF C0 - inc eax
gamedll_x64_rwdi.dll+78C09E: 49 8B CC - mov rcx,r12
gamedll_x64_rwdi.dll+78C0A1: 41 89 84 24 90000000 - mov [r12+00000090],eax
}Бесконечный фонарик
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-16-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+738D9D:
db 90 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+738D9D:
db F3 0F 11 41 68{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+738D9Dgamedll_x64_rwdi.dll+738D65: F3 0F59 49 6C - mulss xmm1,[rcx+6C]
gamedll_x64_rwdi.dll+738D6A: F3 0F10 41 68 - movss xmm0,[rcx+68]
gamedll_x64_rwdi.dll+738D6F: 48 89 9C 24 B0000000 - mov [rsp+000000B0],rbx
gamedll_x64_rwdi.dll+738D77: 0F29 B4 24 90000000 - movaps [rsp+00000090],xmm6
gamedll_x64_rwdi.dll+738D7F: 0F29 BC 24 80000000 - movaps [rsp+00000080],xmm7
gamedll_x64_rwdi.dll+738D87: 44 0F29 44 24 70 - movaps [rsp+70],xmm8
gamedll_x64_rwdi.dll+738D8D: F3 0F5C C1 - subss xmm0,xmm1
gamedll_x64_rwdi.dll+738D91: 0F57 C9 - xorps xmm1,xmm1
gamedll_x64_rwdi.dll+738D94: 44 0F29 4C 24 60 - movaps [rsp+60],xmm9
gamedll_x64_rwdi.dll+738D9A: 0F2F C1 - comiss xmm0,xmm1
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+738D9D: F3 0F11 41 68 - movss [rcx+68],xmm0
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+738DA2: 73 07 - jae 7FFC76978DAB
gamedll_x64_rwdi.dll+738DA4: C7 41 68 00000000 - mov [rcx+68],00000000
gamedll_x64_rwdi.dll+738DAB: 0F2E 49 68 - ucomiss xmm1,[rcx+68]
gamedll_x64_rwdi.dll+738DAF: 75 5B - jne 7FFC76978E0C
gamedll_x64_rwdi.dll+738DB1: C6 41 61 00 - mov byte ptr [rcx+61],00
gamedll_x64_rwdi.dll+738DB5: 48 8B 49 58 - mov rcx,[rcx+58]
gamedll_x64_rwdi.dll+738DB9: 48 81 C1 60020000 - add rcx,00000260
gamedll_x64_rwdi.dll+738DC0: 48 8B 01 - mov rax,[rcx]
gamedll_x64_rwdi.dll+738DC3: FF 50 08 - call qword ptr [rax+08]
gamedll_x64_rwdi.dll+738DC6: 48 8B 98 40060000 - mov rbx,[rax+00000640]
}Ремонт оружия без вычетания денег
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-16-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+617164:
db 90 90 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+617164:
db 89 8B C8 0B 00 00{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+617164gamedll_x64_rwdi.dll+617142: 7C 4F - jl 7FFC76857193
gamedll_x64_rwdi.dll+617144: 45 33 C0 - xor r8d,r8d
gamedll_x64_rwdi.dll+617147: 48 8B D3 - mov rdx,rbx
gamedll_x64_rwdi.dll+61714A: 48 8B CF - mov rcx,rdi
gamedll_x64_rwdi.dll+61714D: E8 8EFBFFFF - call 7FFC76856CE0
gamedll_x64_rwdi.dll+617152: 8B 8B C80B0000 - mov ecx,[rbx+00000BC8]
gamedll_x64_rwdi.dll+617158: 3B C8 - cmp ecx,eax
gamedll_x64_rwdi.dll+61715A: 7C 2F - jl 7FFC7685718B
gamedll_x64_rwdi.dll+61715C: 29 83 E80B0000 - sub [rbx+00000BE8],eax
gamedll_x64_rwdi.dll+617162: 2B C8 - sub ecx,eax
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+617164: 89 8B C80B0000 - mov [rbx+00000BC8],ecx
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+61716A: 48 8B 0D 87B1C600 - mov rcx,[7FFC774C22F8]
gamedll_x64_rwdi.dll+617171: 48 85 C9 - test rcx,rcx
gamedll_x64_rwdi.dll+617174: 74 15 - je 7FFC7685718B
gamedll_x64_rwdi.dll+617176: 48 8B 89 68010000 - mov rcx,[rcx+00000168]
gamedll_x64_rwdi.dll+61717D: 48 85 C9 - test rcx,rcx
gamedll_x64_rwdi.dll+617180: 74 09 - je 7FFC7685718B
gamedll_x64_rwdi.dll+617182: 48 8B 01 - mov rax,[rcx]
gamedll_x64_rwdi.dll+617185: FF 90 38060000 - call qword ptr [rax+00000638]
gamedll_x64_rwdi.dll+61718B: 48 8B CF - mov rcx,rdi
gamedll_x64_rwdi.dll+61718E: E8 8D6AD4FF - call 7FFC7659DC20
}Модернизация оружия без вычетания денег
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-16-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+617659:
db 90 90 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+617659:
db 89 8F C8 0B 00 00{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+617659gamedll_x64_rwdi.dll+617637: 7C 6C - jl 7FFC768576A5
gamedll_x64_rwdi.dll+617639: 45 33 C0 - xor r8d,r8d
gamedll_x64_rwdi.dll+61763C: 48 8B D7 - mov rdx,rdi
gamedll_x64_rwdi.dll+61763F: 48 8B CE - mov rcx,rsi
gamedll_x64_rwdi.dll+617642: E8 59FBFFFF - call 7FFC768571A0
gamedll_x64_rwdi.dll+617647: 8B 8F C80B0000 - mov ecx,[rdi+00000BC8]
gamedll_x64_rwdi.dll+61764D: 3B C8 - cmp ecx,eax
gamedll_x64_rwdi.dll+61764F: 7C 2F - jl 7FFC76857680
gamedll_x64_rwdi.dll+617651: 29 87 F00B0000 - sub [rdi+00000BF0],eax
gamedll_x64_rwdi.dll+617657: 2B C8 - sub ecx,eax
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+617659: 89 8F C80B0000 - mov [rdi+00000BC8],ecx
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+61765F: 48 8B 0D 92ACC600 - mov rcx,[7FFC774C22F8]
gamedll_x64_rwdi.dll+617666: 48 85 C9 - test rcx,rcx
gamedll_x64_rwdi.dll+617669: 74 15 - je 7FFC76857680
gamedll_x64_rwdi.dll+61766B: 48 8B 89 68010000 - mov rcx,[rcx+00000168]
gamedll_x64_rwdi.dll+617672: 48 85 C9 - test rcx,rcx
gamedll_x64_rwdi.dll+617675: 74 09 - je 7FFC76857680
gamedll_x64_rwdi.dll+617677: 48 8B 01 - mov rax,[rcx]
gamedll_x64_rwdi.dll+61767A: FF 90 38060000 - call qword ptr [rax+00000638]
gamedll_x64_rwdi.dll+617680: 48 8B CE - mov rcx,rsi
gamedll_x64_rwdi.dll+617683: E8 A866D4FF - call 7FFC7659DD30
}Покупки в магазине без вычетания денег
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-17-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+680425:
db 90 90 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+680425:
db 29 91 C8 0B 00 00{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+680425gamedll_x64_rwdi.dll+68040C: 5D - pop rbp
gamedll_x64_rwdi.dll+68040D: C3 - ret
gamedll_x64_rwdi.dll+68040E: CC - int 3
gamedll_x64_rwdi.dll+68040F: CC - int 3
gamedll_x64_rwdi.dll+680410: 40 53 - push rbx
gamedll_x64_rwdi.dll+680412: 48 83 EC 20 - sub rsp,20
gamedll_x64_rwdi.dll+680416: 8B DA - mov ebx,edx
gamedll_x64_rwdi.dll+680418: 39 91 C80B0000 - cmp [rcx+00000BC8],edx
gamedll_x64_rwdi.dll+68041E: 7C 34 - jl 7FFF26E40454
gamedll_x64_rwdi.dll+680420: E8 3B000000 - call 7FFF26E40460
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+680425: 29 91 C80B0000 - sub [rcx+00000BC8],edx
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+68042B: 48 8B 0D C61EC000 - mov rcx,[7FFF27A422F8]
gamedll_x64_rwdi.dll+680432: 48 85 C9 - test rcx,rcx
gamedll_x64_rwdi.dll+680435: 74 15 - je 7FFF26E4044C
gamedll_x64_rwdi.dll+680437: 48 8B 89 68010000 - mov rcx,[rcx+00000168]
gamedll_x64_rwdi.dll+68043E: 48 85 C9 - test rcx,rcx
gamedll_x64_rwdi.dll+680441: 74 09 - je 7FFF26E4044C
gamedll_x64_rwdi.dll+680443: 48 8B 01 - mov rax,[rcx]
gamedll_x64_rwdi.dll+680446: FF 90 38060000 - call qword ptr [rax+00000638]
gamedll_x64_rwdi.dll+68044C: 8B C3 - mov eax,ebx
gamedll_x64_rwdi.dll+68044E: 48 83 C4 20 - add rsp,20
}Бесконечные предметы в рюкзаке
Спойлер{ Game : DeadIslandGame.exe
Version: 1.0
Date : 06-17-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamedll_x64_rwdi.dll+674865:
db 90 90 90 90[DISABLE]
gamedll_x64_rwdi.dll+674865:
db 41 FF 4D 50{
// ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+674865gamedll_x64_rwdi.dll+67483C: 48 89 5C 24 50 - mov [rsp+50],rbx
gamedll_x64_rwdi.dll+674841: 48 89 74 24 60 - mov [rsp+60],rsi
gamedll_x64_rwdi.dll+674846: 48 89 7C 24 68 - mov [rsp+68],rdi
gamedll_x64_rwdi.dll+67484B: 4C 89 7C 24 20 - mov [rsp+20],r15
gamedll_x64_rwdi.dll+674850: 7E 2D - jle 7FFF26E3487F
gamedll_x64_rwdi.dll+674852: 48 8B 42 60 - mov rax,[rdx+60]
gamedll_x64_rwdi.dll+674856: 48 8D 4A 60 - lea rcx,[rdx+60]
gamedll_x64_rwdi.dll+67485A: FF 90 38030000 - call qword ptr [rax+00000338]
gamedll_x64_rwdi.dll+674860: 83 F8 01 - cmp eax,01
gamedll_x64_rwdi.dll+674863: 7E 1A - jle 7FFF26E3487F
// ---------- INJECTING HERE ----------
gamedll_x64_rwdi.dll+674865: 41 FF 4D 50 - dec [r13+50]
// ---------- DONE INJECTING ----------
gamedll_x64_rwdi.dll+674869: 44 8B CD - mov r9d,ebp
gamedll_x64_rwdi.dll+67486C: 4D 8B C5 - mov r8,r13
gamedll_x64_rwdi.dll+67486F: 49 8B D5 - mov rdx,r13
gamedll_x64_rwdi.dll+674872: 49 8B CC - mov rcx,r12
gamedll_x64_rwdi.dll+674875: E8 86100000 - call 7FFF26E35900
gamedll_x64_rwdi.dll+67487A: E9 8D030000 - jmp 7FFF26E34C0C
gamedll_x64_rwdi.dll+67487F: 45 33 FF - xor r15d,r15d
gamedll_x64_rwdi.dll+674882: 41 8B F7 - mov esi,r15d
gamedll_x64_rwdi.dll+674885: 85 ED - test ebp,ebp
gamedll_x64_rwdi.dll+674887: 75 6C - jne 7FFF26E348F5
}- 2
-
Жизнь игрока
Спойлер{ Game : Wolf2.exe
Version: 1.0
Date : 05-15-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamex86.dll+313738:
db 90 90 90 90 90 90 90 90[DISABLE]
gamex86.dll+313738:
db F3 0F 11 86 D8 00 00 00{
// ORIGINAL CODE - INJECTION POINT: gamex86.dll+313738gamex86.dll+313700: F3 0F59 EB - mulss xmm5,xmm3
gamex86.dll+313704: 0F28 D8 - movaps xmm3,xmm0
gamex86.dll+313707: F3 0F59 DA - mulss xmm3,xmm2
gamex86.dll+31370B: F3 0F59 C1 - mulss xmm0,xmm1
gamex86.dll+31370F: F3 0F11 AE A8200000 - movss [esi+000020A8],xmm5
gamex86.dll+313717: F3 0F11 9E AC200000 - movss [esi+000020AC],xmm3
gamex86.dll+31371F: F3 0F11 86 B0200000 - movss [esi+000020B0],xmm0
gamex86.dll+313727: F3 0F10 86 D8000000 - movss xmm0,[esi+000000D8]
gamex86.dll+31372F: F3 0F5C 44 24 4C - subss xmm0,[esp+4C]
gamex86.dll+313735: 0F2F E0 - comiss xmm4,xmm0
// ---------- INJECTING HERE ----------
gamex86.dll+313738: F3 0F11 86 D8000000 - movss [esi+000000D8],xmm0
// ---------- DONE INJECTING ----------
gamex86.dll+313740: 0F86 D1010000 - jbe 52383917
gamex86.dll+313746: F6 86 55090000 04 - test byte ptr [esi+00000955],04
gamex86.dll+31374D: 0F85 C4010000 - jne 52383917
gamex86.dll+313753: 8B 4C 24 50 - mov ecx,[esp+50]
gamex86.dll+313757: F6 C1 40 - test cl,40
gamex86.dll+31375A: 8A 86 F9050000 - mov al,[esi+000005F9]
gamex86.dll+313760: 74 02 - je 52383764
gamex86.dll+313762: B0 01 - mov al,01
gamex86.dll+313764: F7 C1 00000100 - test ecx,00010000
gamex86.dll+31376A: 75 19 - jne 52383785
}Бесконечные патроны в оружие и без перегрева оружия
Спойлер{ Game : Wolf2.exe
Version: 1.0
Date : 05-15-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamex86.dll+38B2AD:
db 90 90 90 90 90[DISABLE]
gamex86.dll+38B2AD:
db F3 0F 11 41 38{
// ORIGINAL CODE - INJECTION POINT: gamex86.dll+38B2ADgamex86.dll+38B28E: F6 C2 02 - test dl,02
gamex86.dll+38B291: 75 4B - jne 523FB2DE
gamex86.dll+38B293: D9EE - fldz
gamex86.dll+38B295: EB 58 - jmp 523FB2EF
gamex86.dll+38B297: D9 44 24 04 - fld dword ptr [esp+04]
gamex86.dll+38B29B: 83 EC 08 - sub esp,08
gamex86.dll+38B29E: D9 5C 24 04 - fstp dword ptr [esp+04]
gamex86.dll+38B2A2: D9EE - fldz
gamex86.dll+38B2A4: E9 8D000000 - jmp 523FB336
gamex86.dll+38B2A9: F3 0F5C C3 - subss xmm0,xmm3
// ---------- INJECTING HERE ----------
gamex86.dll+38B2AD: F3 0F11 41 38 - movss [ecx+38],xmm0
// ---------- DONE INJECTING ----------
gamex86.dll+38B2B2: 8B 49 0C - mov ecx,[ecx+0C]
gamex86.dll+38B2B5: 83 F9 1E - cmp ecx,1E
gamex86.dll+38B2B8: F3 0F11 44 24 08 - movss [esp+08],xmm0
gamex86.dll+38B2BE: 74 67 - je 523FB327
gamex86.dll+38B2C0: 83 F9 22 - cmp ecx,22
gamex86.dll+38B2C3: 74 62 - je 523FB327
gamex86.dll+38B2C5: 83 F9 20 - cmp ecx,20
gamex86.dll+38B2C8: 74 5D - je 523FB327
gamex86.dll+38B2CA: 83 F9 21 - cmp ecx,21
gamex86.dll+38B2CD: 74 58 - je 523FB327
}Бесконечные патроны в оружие и в подсумке и безконечные гранаты
Спойлер{ Game : Wolf2.exe
Version: 1.0
Date : 05-15-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamex86.dll+38B24D:
db 90 90 90 90 90[DISABLE]
gamex86.dll+38B24D:
db F3 0F 10 41 38{
// ORIGINAL CODE - INJECTION POINT: gamex86.dll+38B24Dgamex86.dll+38B224: 0F2F C4 - comiss xmm0,xmm4
gamex86.dll+38B227: A1 C42C6F52 - mov eax,[526F2CC4]
gamex86.dll+38B22C: F3 0F10 0D B87E5352 - movss xmm1,[52537EB8]
gamex86.dll+38B234: 89 41 4C - mov [ecx+4C],eax
gamex86.dll+38B237: F3 0F11 44 24 04 - movss [esp+04],xmm0
gamex86.dll+38B23D: 76 0B - jna 523FB24A
gamex86.dll+38B23F: F3 0F10 51 38 - movss xmm2,[ecx+38]
gamex86.dll+38B244: F3 0F5E D0 - divss xmm2,xmm0
gamex86.dll+38B248: EB 03 - jmp 523FB24D
gamex86.dll+38B24A: 0F28 D1 - movaps xmm2,xmm1
// ---------- INJECTING HERE ----------
gamex86.dll+38B24D: F3 0F10 41 38 - movss xmm0,[ecx+38]
// ---------- DONE INJECTING ----------
gamex86.dll+38B252: F3 0F10 5C 24 10 - movss xmm3,[esp+10]
gamex86.dll+38B258: 0F2F D8 - comiss xmm3,xmm0
gamex86.dll+38B25B: F3 0F11 14 24 - movss [esp],xmm2
gamex86.dll+38B260: 76 47 - jna 523FB2A9
gamex86.dll+38B262: F3 0F11 61 38 - movss [ecx+38],xmm4
gamex86.dll+38B267: 8B 49 0C - mov ecx,[ecx+0C]
gamex86.dll+38B26A: 83 F9 1E - cmp ecx,1E
gamex86.dll+38B26D: F3 0F11 44 24 10 - movss [esp+10],xmm0
gamex86.dll+38B273: 74 22 - je 523FB297
gamex86.dll+38B275: 83 F9 22 - cmp ecx,22
}Бесконечные деньги все собираемое золото будет копиться но при покупке не тратится
Спойлер{ Game : Wolf2.exe
Version: 1.0
Date : 05-15-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamex86.dll+31AF91:
db 90 90 90 90 90 90[DISABLE]
gamex86.dll+31AF91:
db 29 81 A8 1B 00 00{
// ORIGINAL CODE - INJECTION POINT: gamex86.dll+31AF91gamex86.dll+31AF67: 51 - push ecx
gamex86.dll+31AF68: D9 1C 24 - fstp dword ptr [esp]
gamex86.dll+31AF6B: C7 81 A81B0000 697A0000 - mov [ecx+00001BA8],00007A69
gamex86.dll+31AF75: 8B 0D 705E8E52 - mov ecx,[528E5E70]
gamex86.dll+31AF7B: 6A 16 - push 16
gamex86.dll+31AF7D: E8 9EC70800 - call 52417720
gamex86.dll+31AF82: C2 0400 - ret 0004
gamex86.dll+31AF85: 8B 15 6CBF6452 - mov edx,[5264BF6C]
gamex86.dll+31AF8B: 83 7A 24 00 - cmp dword ptr [edx+24],00
gamex86.dll+31AF8F: 74 21 - je 5238AFB2
// ---------- INJECTING HERE ----------
gamex86.dll+31AF91: 29 81 A81B0000 - sub [ecx+00001BA8],eax
// ---------- DONE INJECTING ----------
gamex86.dll+31AF97: F3 0F2A 81 A81B0000 - cvtsi2ss xmm0,[ecx+00001BA8]
gamex86.dll+31AF9F: 51 - push ecx
gamex86.dll+31AFA0: 8B 0D 705E8E52 - mov ecx,[528E5E70]
gamex86.dll+31AFA6: F3 0F11 04 24 - movss [esp],xmm0
gamex86.dll+31AFAB: 6A 16 - push 16
gamex86.dll+31AFAD: E8 6EC70800 - call 52417720
gamex86.dll+31AFB2: C2 0400 - ret 0004
gamex86.dll+31AFB5: CC - int 3
gamex86.dll+31AFB6: CC - int 3
gamex86.dll+31AFB7: CC - int 3
}Бесконечный бег без усталости
Спойлер{ Game : Wolf2.exe
Version: 1.0
Date : 05-15-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamex86.dll+38B2AD:
db 90 90 90 90 90[DISABLE]
gamex86.dll+38B2AD:
db F3 0F 11 41 38{
// ORIGINAL CODE - INJECTION POINT: gamex86.dll+38B2ADgamex86.dll+38B28E: F6 C2 02 - test dl,02
gamex86.dll+38B291: 75 4B - jne 532DB2DE
gamex86.dll+38B293: D9EE - fldz
gamex86.dll+38B295: EB 58 - jmp 532DB2EF
gamex86.dll+38B297: D9 44 24 04 - fld dword ptr [esp+04]
gamex86.dll+38B29B: 83 EC 08 - sub esp,08
gamex86.dll+38B29E: D9 5C 24 04 - fstp dword ptr [esp+04]
gamex86.dll+38B2A2: D9EE - fldz
gamex86.dll+38B2A4: E9 8D000000 - jmp 532DB336
gamex86.dll+38B2A9: F3 0F5C C3 - subss xmm0,xmm3
// ---------- INJECTING HERE ----------
gamex86.dll+38B2AD: F3 0F11 41 38 - movss [ecx+38],xmm0
// ---------- DONE INJECTING ----------
gamex86.dll+38B2B2: 8B 49 0C - mov ecx,[ecx+0C]
gamex86.dll+38B2B5: 83 F9 1E - cmp ecx,1E
gamex86.dll+38B2B8: F3 0F11 44 24 08 - movss [esp+08],xmm0
gamex86.dll+38B2BE: 74 67 - je 532DB327
gamex86.dll+38B2C0: 83 F9 22 - cmp ecx,22
gamex86.dll+38B2C3: 74 62 - je 532DB327
gamex86.dll+38B2C5: 83 F9 20 - cmp ecx,20
gamex86.dll+38B2C8: 74 5D - je 532DB327
gamex86.dll+38B2CA: 83 F9 21 - cmp ecx,21
gamex86.dll+38B2CD: 74 58 - je 532DB327
}Бесконечная енергия для амулета
Спойлер{ Game : Wolf2.exe
Version: 1.0
Date : 05-15-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
gamex86.dll+3D2BAC:
db 90 90 90 90 90[DISABLE]
gamex86.dll+3D2BAC:
db F3 0F 11 41 08{
// ORIGINAL CODE - INJECTION POINT: gamex86.dll+3D2BACgamex86.dll+3D2B85: 7C 2A - jl 53322BB1
gamex86.dll+3D2B87: 39 05 E82C5D53 - cmp [535D2CE8],eax
gamex86.dll+3D2B8D: 7C 22 - jl 53322BB1
gamex86.dll+3D2B8F: F3 0F10 41 08 - movss xmm0,[ecx+08]
gamex86.dll+3D2B94: F3 0F10 4C 24 04 - movss xmm1,[esp+04]
gamex86.dll+3D2B9A: 0F2F C8 - comiss xmm1,xmm0
gamex86.dll+3D2B9D: 72 03 - jb 53322BA2
gamex86.dll+3D2B9F: 0F28 C8 - movaps xmm1,xmm0
gamex86.dll+3D2BA2: F3 0F5C C1 - subss xmm0,xmm1
gamex86.dll+3D2BA6: F3 0F11 4C 24 04 - movss [esp+04],xmm1
// ---------- INJECTING HERE ----------
gamex86.dll+3D2BAC: F3 0F11 41 08 - movss [ecx+08],xmm0
// ---------- DONE INJECTING ----------
gamex86.dll+3D2BB1: D9 44 24 04 - fld dword ptr [esp+04]
gamex86.dll+3D2BB5: C2 0400 - ret 0004
gamex86.dll+3D2BB8: CC - int 3
gamex86.dll+3D2BB9: CC - int 3
gamex86.dll+3D2BBA: CC - int 3
gamex86.dll+3D2BBB: CC - int 3
gamex86.dll+3D2BBC: CC - int 3
gamex86.dll+3D2BBD: CC - int 3
gamex86.dll+3D2BBE: CC - int 3
gamex86.dll+3D2BBF: CC - int 3
}- 2
-
В 03.04.2021 в 11:45, Tzeentch сказал:
Здесь тоже на револьвер во одной руке и двух руках срабатывают 2 отдельные инструкции.
По этому я прилагаю два скрипта по ним.
Так лучше видно логи инструкций где они находятся.
OneHandRevolverNoReload:
{ Game : SeriousSam.exe Version: Date : 2021-04-03 Author : Templar This script does blah blah blah } [ENABLE] aobscanmodule(OneHandRevolverNoReload,Entities.dll,4F 6A 00 8B CE) // should be unique registersymbol(OneHandRevolverNoReload) OneHandRevolverNoReload: db 90 ///перетираем один байт на отнимание [DISABLE] OneHandRevolverNoReload: db 4F unregistersymbol(OneHandRevolverNoReload) { // ORIGINAL CODE - INJECTION POINT: Entities.CPlayerWeapons::FireColt+90 Entities.CPlayerWeapons::FireColt+67: 68 B4 9D 44 60 - push Entities.CPlayerWeapons_DLLClass+197C Entities.CPlayerWeapons::FireColt+6C: FF 15 08 84 3E 60 - call dword ptr [Entities.dll+108408] Entities.CPlayerWeapons::FireColt+72: 83 C4 04 - add esp,04 Entities.CPlayerWeapons::FireColt+75: 8B CE - mov ecx,esi Entities.CPlayerWeapons::FireColt+77: E8 D4 80 FF FF - call Entities.CPlayerWeapons::DoRecoil Entities.CPlayerWeapons::FireColt+7C: 68 00 00 20 42 - push 42200000 Entities.CPlayerWeapons::FireColt+81: 8B CE - mov ecx,esi Entities.CPlayerWeapons::FireColt+83: E8 78 B8 FF FF - call Entities.CPlayerWeapons::SpawnRangeSound Entities.CPlayerWeapons::FireColt+88: 8B BE E0 02 00 00 - mov edi,[esi+000002E0] Entities.CPlayerWeapons::FireColt+8E: 6A 02 - push 02 // ---------- INJECTING HERE ---------- Entities.CPlayerWeapons::FireColt+90: 4F - dec edi // ---------- DONE INJECTING ---------- Entities.CPlayerWeapons::FireColt+91: 6A 00 - push 00 Entities.CPlayerWeapons::FireColt+93: 8B CE - mov ecx,esi Entities.CPlayerWeapons::FireColt+95: 89 BE E0 02 00 00 - mov [esi+000002E0],edi Entities.CPlayerWeapons::FireColt+9B: E8 30 9C FF FF - call Entities.CPlayerWeapons::SetFlare Entities.CPlayerWeapons::FireColt+A0: 6A 00 - push 00 Entities.CPlayerWeapons::FireColt+A2: 6A 04 - push 04 Entities.CPlayerWeapons::FireColt+A4: 8B CE - mov ecx,esi Entities.CPlayerWeapons::FireColt+A6: E8 25 9E FF FF - call Entities.CPlayerWeapons::PlayLightAnim Entities.CPlayerWeapons::FireColt+AB: 8B 86 EC 00 00 00 - mov eax,[esi+000000EC] Entities.CPlayerWeapons::FireColt+B1: 6A 06 - push 06 }
TwoHandRevolverNoReload:
{ Game : SeriousSam.exe Version: Date : 2021-03-29 Author : Templar This script does blah blah blah } [ENABLE] aobscanmodule(TwoHandRevolverNoReload,Entities.dll,48 6A 00 8B CE) // should be unique registersymbol(TwoHandRevolverNoReload) TwoHandRevolverNoReload: db 90 ///перетираем один байт на отнимание [DISABLE] TwoHandRevolverNoReload: db 48 unregistersymbol(TwoHandRevolverNoReload) { // ORIGINAL CODE - INJECTION POINT: Entities.CPlayerWeapons::FireDoubleColt+8F Entities.CPlayerWeapons::FireDoubleColt+66: 68 CC 9D 44 60 - push Entities.CPlayerWeapons_DLLClass+1994 Entities.CPlayerWeapons::FireDoubleColt+6B: FF 15 08 84 3E 60 - call dword ptr [Entities.dll+108408] Entities.CPlayerWeapons::FireDoubleColt+71: 83 C4 04 - add esp,04 Entities.CPlayerWeapons::FireDoubleColt+74: 8B CE - mov ecx,esi Entities.CPlayerWeapons::FireDoubleColt+76: E8 75 7C FF FF - call Entities.CPlayerWeapons::DoRecoil Entities.CPlayerWeapons::FireDoubleColt+7B: 68 00 00 48 42 - push 42480000 Entities.CPlayerWeapons::FireDoubleColt+80: 8B CE - mov ecx,esi Entities.CPlayerWeapons::FireDoubleColt+82: E8 19 B4 FF FF - call Entities.CPlayerWeapons::SpawnRangeSound Entities.CPlayerWeapons::FireDoubleColt+87: 8B 86 E0 02 00 00 - mov eax,[esi+000002E0] Entities.CPlayerWeapons::FireDoubleColt+8D: 6A 02 - push 02 // ---------- INJECTING HERE ---------- Entities.CPlayerWeapons::FireDoubleColt+8F: 48 - dec eax // ---------- DONE INJECTING ---------- Entities.CPlayerWeapons::FireDoubleColt+90: 6A 00 - push 00 Entities.CPlayerWeapons::FireDoubleColt+92: 8B CE - mov ecx,esi Entities.CPlayerWeapons::FireDoubleColt+94: 89 86 E0 02 00 00 - mov [esi+000002E0],eax Entities.CPlayerWeapons::FireDoubleColt+9A: E8 D1 97 FF FF - call Entities.CPlayerWeapons::SetFlare Entities.CPlayerWeapons::FireDoubleColt+9F: 6A 00 - push 00 Entities.CPlayerWeapons::FireDoubleColt+A1: 6A 04 - push 04 Entities.CPlayerWeapons::FireDoubleColt+A3: 8B CE - mov ecx,esi Entities.CPlayerWeapons::FireDoubleColt+A5: E8 C6 99 FF FF - call Entities.CPlayerWeapons::PlayLightAnim Entities.CPlayerWeapons::FireDoubleColt+AA: 8B 86 EC 00 00 00 - mov eax,[esi+000000EC] Entities.CPlayerWeapons::FireDoubleColt+B0: 6A 06 - push 06 }
Могу добавить для кольта из двух рук и дробовик
Для кольтов просто зажимаешь клавишу выстрела
Спойлер{ Game : SeriousSam.exe
Version: 1.0
Date : 04-04-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+21:
db 90 90 90 90 90 90 90 90 90 90[DISABLE]
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+21:
db C7 86 E0 02 00 00 06 00 00 00{
// ORIGINAL CODE - INJECTION POINT: Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+21Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+1: 8B EC - mov ebp,esp
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+3: 6A FF - push -01
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+5: 68 06313E60 - push 603E3106
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+A: 64 A1 00000000 - mov eax,fs:[00000000]
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+10: 50 - push eax
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+11: 64 89 25 00000000 - mov fs:[00000000],esp
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+18: 83 EC 08 - sub esp,08
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+1B: 56 - push esi
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+1C: 8B F1 - mov esi,ecx
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+1E: 8D 4D EC - lea ecx,[ebp-14]
// ---------- INJECTING HERE ----------
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+21: C7 86 E0020000 06000000 - mov [esi+000002E0],00000006
// ---------- DONE INJECTING ----------
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+2B: E8 20A4FBFF - call 6035A820
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+30: 50 - push eax
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+31: 68 45009201 - push 01920045
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+36: 8B CE - mov ecx,esi
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+38: C7 45 FC 00000000 - mov [ebp-04],00000000
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+3F: FF 15 F8833E60 - call dword ptr [603E83F8]
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+45: 8B 4D F4 - mov ecx,[ebp-0C]
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+48: B8 01000000 - mov eax,00000001
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+4D: 5E - pop esi
Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+4E: 64 89 0D 00000000 - mov fs:[00000000],ecx
}Для дробовика
Спойлер{ Game : SeriousSam.exe
Version: 1.0
Date : 04-04-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Entities.EReloadWeapon::EReloadWeapon+160D:
nop
nop[DISABLE]
Entities.EReloadWeapon::EReloadWeapon+160D:
db 29 08{
// ORIGINAL CODE - INJECTION POINT: Entities.EReloadWeapon::EReloadWeapon+160DEntities.EReloadWeapon::EReloadWeapon+15F0: 55 - push ebp
Entities.EReloadWeapon::EReloadWeapon+15F1: 8B EC - mov ebp,esp
Entities.EReloadWeapon::EReloadWeapon+15F3: A1 24823E60 - mov eax,[603E8224]
Entities.EReloadWeapon::EReloadWeapon+15F8: 8B 08 - mov ecx,[eax]
Entities.EReloadWeapon::EReloadWeapon+15FA: FF 15 20823E60 - call dword ptr [603E8220]
Entities.EReloadWeapon::EReloadWeapon+1600: 8B 48 54 - mov ecx,[eax+54]
Entities.EReloadWeapon::EReloadWeapon+1603: 85 C9 - test ecx,ecx
Entities.EReloadWeapon::EReloadWeapon+1605: 75 08 - jne 603976BF
Entities.EReloadWeapon::EReloadWeapon+1607: 8B 45 08 - mov eax,[ebp+08]
Entities.EReloadWeapon::EReloadWeapon+160A: 8B 4D 0C - mov ecx,[ebp+0C]
// ---------- INJECTING HERE ----------
Entities.EReloadWeapon::EReloadWeapon+160D: 29 08 - sub [eax],ecx
// ---------- DONE INJECTING ----------
Entities.EReloadWeapon::EReloadWeapon+160F: 5D - pop ebp
Entities.EReloadWeapon::EReloadWeapon+1610: C3 - ret
Entities.EReloadWeapon::EReloadWeapon+1611: 90 - nop
Entities.EReloadWeapon::EReloadWeapon+1612: 90 - nop
Entities.EReloadWeapon::EReloadWeapon+1613: 90 - nop
Entities.EReloadWeapon::EReloadWeapon+1614: 90 - nop
Entities.EReloadWeapon::EReloadWeapon+1615: 90 - nop
Entities.EReloadWeapon::EReloadWeapon+1616: 90 - nop
Entities.EReloadWeapon::EReloadWeapon+1617: 90 - nop
Entities.EReloadWeapon::EReloadWeapon+1618: 90 - nop
}А вот бесконечная броня
Спойлер{ Game : SeriousSam.exe
Version: 1.0
Date : 04-04-21
Author : [edit aamaker.lua and pastle Author]This script does blah blah blah
Make by aamaker Lua plagin
}[ENABLE]
Entities.CPlayer::ReceiveDamage+16B:
db 90 90 90 90 90 90[DISABLE]
Entities.CPlayer::ReceiveDamage+16B:
db D9 96 70 03 00 00{
// ORIGINAL CODE - INJECTION POINT: Entities.CPlayer::ReceiveDamage+16BEntities.CPlayer::ReceiveDamage+146: 8B 4D 10 - mov ecx,[ebp+10]
Entities.CPlayer::ReceiveDamage+149: 89 4D F0 - mov [ebp-10],ecx
Entities.CPlayer::ReceiveDamage+14C: EB 42 - jmp 60382470
Entities.CPlayer::ReceiveDamage+14E: D9 45 10 - fld dword ptr [ebp+10]
Entities.CPlayer::ReceiveDamage+151: D8 0D 34943E60 - fmul dword ptr [603E9434]
Entities.CPlayer::ReceiveDamage+157: D9 45 10 - fld dword ptr [ebp+10]
Entities.CPlayer::ReceiveDamage+15A: D8E1 - fsub st(0),st(1)
Entities.CPlayer::ReceiveDamage+15C: D9 5D F0 - fstp dword ptr [ebp-10]
Entities.CPlayer::ReceiveDamage+15F: D8 AE 70030000 - fsubr dword ptr [esi+00000370]
Entities.CPlayer::ReceiveDamage+165: D8 15 EC893E60 - fcom dword ptr [603E89EC]
// ---------- INJECTING HERE ----------
Entities.CPlayer::ReceiveDamage+16B: D9 96 70030000 - fst dword ptr [esi+00000370]
// ---------- DONE INJECTING ----------
Entities.CPlayer::ReceiveDamage+171: DFE0 - fnstsw ax
Entities.CPlayer::ReceiveDamage+173: F6 C4 01 - test ah,01
Entities.CPlayer::ReceiveDamage+176: 74 16 - je 6038246E
Entities.CPlayer::ReceiveDamage+178: D9 45 F0 - fld dword ptr [ebp-10]
Entities.CPlayer::ReceiveDamage+17B: D8E1 - fsub st(0),st(1)
Entities.CPlayer::ReceiveDamage+17D: C7 86 70030000 00000000 - mov [esi+00000370],00000000
Entities.CPlayer::ReceiveDamage+187: D9 5D F0 - fstp dword ptr [ebp-10]
Entities.CPlayer::ReceiveDamage+18A: DDD8 - fstp st(0)
Entities.CPlayer::ReceiveDamage+18C: EB 02 - jmp 60382470
Entities.CPlayer::ReceiveDamage+18E: DDD8 - fstp st(0)
}- 1
Condemned Criminal Origins (Steam последняя версия)
in Train Me
Опубликовано
Вот еще добавил патроны
[ENABLE]
aobscanmodule(INJECT,GameServer.dll+C3FB6,83xxxxxx7dxx8bxxc7xxxxxxxxxxxxxxc2)
alloc(newmem,$1000)
label(code)
label(return)
registersymbol(INJECT)
newmem:
code:
mov [edx+eax*4],000003E7
cmp dword ptr [edx+eax*4],00
jnl GameServer.dll+C3FC5
jmp return
INJECT:
jmp code
nop
return:
[DISABLE]
INJECT:
db 83 3C 82 00 7D 09
unregistersymbol(INJECT)
dealloc(newmem)