Перейти к содержанию

skip123

Пользователи+
  • Постов

    258
  • Зарегистрирован

  • Посещение

  • Победитель дней

    19

Сообщения, опубликованные skip123

  1. Вот еще добавил патроны 

    Спойлер

    [ENABLE]
    aobscanmodule(INJECT,GameServer.dll+C3FB6,83xxxxxx7dxx8bxxc7xxxxxxxxxxxxxxc2)
    alloc(newmem,$1000)
    label(code)
    label(return)
    registersymbol(INJECT)
    newmem:
    code:
    mov [edx+eax*4],000003E7
    cmp dword ptr [edx+eax*4],00
    jnl GameServer.dll+C3FC5
    jmp return
    INJECT:
    jmp code
    nop
    return:
    [DISABLE]
    INJECT:
    db 83 3C 82 00 7D 09
    unregistersymbol(INJECT)
    dealloc(newmem)

     

  2. Жизнь игрока

    Спойлер

    [ENABLE]
    aobscanmodule(INJECT,GameServer.dll+135333,8bxxxxxxxxxx8bxxxxxxxxxx89xxxxxxxxxx89xxxxxxxxxx8bxxxxxxxxxx8bxx8d)
    alloc(newmem,$1000)
    label(code)
    label(return)
    registersymbol(INJECT)
    newmem:
    code:
    mov [edi+000006F4],(float)999
    mov ecx,[edi+000006F4]
    jmp return
    INJECT:
    jmp code
    nop
    return:
    [DISABLE]
    INJECT:
    db 8B 8F F4 06 00 00
    unregistersymbol(INJECT)
    dealloc(newmem)

    Бесконечная выносливость

    Спойлер

    [ENABLE]
    GameClient.dll+34443:
    db 90 90 90 90 90 90
    [DISABLE]
    GameClient.dll+34443:
    db D9 96 98 04 00 00

     

  3. Немного переделал жизнь и добавил убийство самолета врага с одого попадания 

    Жизнь самолета

    Спойлер

    [ENABLE]
    aobscanmodule(INJECT,ACSW.exe+11023A,83 3D 38 25 61 00 00 75 5E 84 C0 74 4A D9 EE)
    alloc(newmem,$1000)
    label(code)
    label(return)
    registersymbol(INJECT)
    newmem:
    code:
    cmp dword ptr [00612538],999
    jmp return
    INJECT:
    jmp code
    nop
    nop
    return:
    [DISABLE]
    INJECT:
    cmp dword ptr [00612538],00
    unregistersymbol(INJECT)
    dealloc(newmem)

    Легкое убийство самолета врага

    Спойлер

    [ENABLE]
    aobscanmodule(O_N_H_K,ACSW.exe,D9 9E DC 08 01 00)
    alloc(newmem,$1000)
    label(return)
    registersymbol(O_N_H_K)
    newmem:
    mov [esi+000108DC],00
    jmp return
    O_N_H_K:
    jmp newmem
    nop
    return:
    [DISABLE]
    O_N_H_K:
    db D9 9E DC 08 01 00
    unregistersymbol(O_N_H_K)
    dealloc(newmem)

     

  4. Жизни игрока

    Спойлер

    [ENABLE]
    aobscanmodule(INJECT,ACSW.exe+110249,D8 9E DC 08 01 00 DF E0 F6 C4 05 7A 3B D9 86 E4 08 01 00)
    alloc(newmem,$1000)
    label(code)
    label(return)
    registersymbol(INJECT)
    newmem:
    code:
    mov [esi+000108DC],(float)999
    fcomp dword ptr [esi+000108DC]
    jmp return
    INJECT:
    jmp code
    nop
    return:
    [DISABLE]
    INJECT:
    fcomp dword ptr [esi+000108DC]
    unregistersymbol(INJECT)
    dealloc(newmem)

    Бесконечный адреналин

    Спойлер

    [ENABLE]
    aobscanmodule(adrenalin,ACSW.exe,D9 91 30 1C 00 00 D8)
    alloc(newmem,$1000)
    label(code)
    label(return)
    newmem:
    code:
    fst dword ptr [ecx+00001C30]
    mov [ecx+00001C30],(float)1
    jmp return
    adrenalin:
    jmp newmem
    nop
    return:
    registersymbol(adrenalin)
    [DISABLE]
    adrenalin:
    db D9 91 30 1C 00 00
    unregistersymbol(adrenalin)
    dealloc(newmem)

    Бесконечное время в мисиях

    Спойлер

    [ENABLE]
    ACSW.exe+B9F8D:
    db 90 90 90 90 90 90
    [DISABLE]
    ACSW.exe+B9F8D:
    db D9 96 70 05 00 00

    Бесконечные бомбы 

    Спойлер

    [ENABLE]
    aobscanmodule(bomb,ACSW.exe,D9 9F B8 01 01 00)
    alloc(newmem,$1000)
    label(code)
    label(return)
    newmem:
    code:
    fstp dword ptr [edi+000101B8]
    mov [edi+000101B8],(float)1
    jmp return
    bomb:
    jmp newmem
    nop
    return:
    registersymbol(bomb)
    [DISABLE]
    bomb:
    db D9 9F B8 01 01 00
    unregistersymbol(bomb)
    dealloc(newmem)

    Бесконечные ракеты

    Спойлер

    [ENABLE]
    aobscanmodule(rokets,ACSW.exe,D9 9E 7C 01 01 00 8D)
    alloc(newmem,$1000)
    label(code)
    label(return)
    newmem:
    code:
    fstp dword ptr [esi+0001017C]
    mov [esi+0001017C],(float)1
    jmp return
    rokets:
    jmp newmem
    nop
    return:
    registersymbol(rokets)
    [DISABLE]
    rokets:
    db D9 9E 7C 01 01 00
    unregistersymbol(rokets)
    dealloc(newmem)

    Пулеметы без перегрева

    Спойлер

    ACSW.exe+8FC72:
    db 90 90 90 90 90 90
    [DISABLE]
    ACSW.exe+8FC72:
    db D9 95 28 54 62 01

     

  5. 2 часа назад, skip123 сказал:

    Все оружие в игре без перезарядки включяя даже пулемет на скутере 

      Показать контент
    
    
    { Game   : hl2.exe
      Version: 1.0
      Date   : 11-07-21
      Author : [edit aamaker.lua and pastle Author]
    }
    
    [ENABLE]
    server.dll+E71CA:
    	nop
    	nop
    
    server.dll+3D900B:
    db 90 90 90 90 90 90
    
    server.dll+3D91EC:
    db 90 90 90 90 90 90 90
    
    server.dll+3BF4B9:
    	nop
    	nop
    
    server.dll+3B2D47:
    	nop
    	nop
    
    [DISABLE]
    
    server.dll+E71CA:
    	db 89 3E
    
    server.dll+3D900B:
    db 89 83 AC 04 00 00
    
    server.dll+3D91EC:
    db C6 83 6C 05 00 00 01
    
    server.dll+3BF4B9:
    	db 89 1E
    
    server.dll+3B2D47:
    	db 89 3E

     

     

    Вот немного переделал так как то что выложил не дает отредактировать =((

    Спойлер
    
    { Game   : hl2.exe
      Version: 1.0
      Date   : 11-07-21
      Author : [edit aamaker.lua and pastle Author]
    }
    
    [ENABLE]
    server.dll+E71CA:
    	nop
    	nop
    
    server.dll+3D900B:
    db 90 90 90 90 90 90
    
    server.dll+3D91EC:
    db 90 90 90 90 90 90 90
    
    server.dll+3BF4B9:
    	nop
    	nop
    
    server.dll+3B2D47:
    	nop
    	nop
    
    server.dll+F0964:
    db 90 90 90
    
    server.dll+3D94E1:
    db 90 90 90 90 90 90
    
    [DISABLE]
    
    server.dll+E71CA:
    db 89 3E
    
    server.dll+3D900B:
    db 89 83 AC 04 00 00
    
    server.dll+3D91EC:
    db C6 83 6C 05 00 00 01
    
    server.dll+3BF4B9:
    db 89 1E
    
    server.dll+3B2D47:
    db 89 3E
    
    server.dll+F0964:
    db 8B 04 B9
    
    server.dll+3D94E1:
    db 89 87 AC 04 00 00

     

     

  6. Все оружие в игре без перезарядки включяя даже пулемет на скутере 

    Спойлер
    
    { Game   : hl2.exe
      Version: 1.0
      Date   : 11-07-21
      Author : [edit aamaker.lua and pastle Author]
    }
    
    [ENABLE]
    server.dll+E71CA:
    	nop
    	nop
    
    server.dll+3D900B:
    db 90 90 90 90 90 90
    
    server.dll+3D91EC:
    db 90 90 90 90 90 90 90
    
    server.dll+3BF4B9:
    	nop
    	nop
    
    server.dll+3B2D47:
    	nop
    	nop
    
    [DISABLE]
    
    server.dll+E71CA:
    	db 89 3E
    
    server.dll+3D900B:
    db 89 83 AC 04 00 00
    
    server.dll+3D91EC:
    db C6 83 6C 05 00 00 01
    
    server.dll+3BF4B9:
    	db 89 1E
    
    server.dll+3B2D47:
    	db 89 3E

     

     

  7. Жизнь игрока

    Спойлер
    
    { Game   : CommXPC.exe
      Version: 1.0
      Date   : 10-15-21
      Author : [open aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin
    }
    
    [ENABLE]
    
    alloc(newMem, 2048)
    label(returnHere)
    
    newMem:
    	mov eax,[esi+08]
        mov [esi+08],(float)9999 //
    	je CommXPC.exe+E259A
    	jmp returnHere
    
    CommXPC.exe+E2557:
    	jmp newMem
    
    returnHere:
    
    [DISABLE]
    	
    CommXPC.exe+E2557:
    	db 8B 46 08 74 3E
    
    dealloc(newMem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+E2557
    
    CommXPC.exe+E253A: 84 C9  - test cl,cl
    CommXPC.exe+E253C: 75 7C - jne 004E25BA
    CommXPC.exe+E253E: C1 EB 10 - shr ebx,10
    CommXPC.exe+E2541: F6 C3 01 - test bl,01
    CommXPC.exe+E2544: 75 74 - jne 004E25BA
    CommXPC.exe+E2546: 8B 56 0C  - mov edx,[esi+0C]
    CommXPC.exe+E2549: 8B 0D 90FC8A00  - mov ecx,[008AFC90]
    CommXPC.exe+E254F: 52 - push edx
    CommXPC.exe+E2550: E8 3BE3F6FF - call 00450890
    CommXPC.exe+E2555: 84 C0  - test al,al
    // ---------- INJECTING HERE ----------
    CommXPC.exe+E2557: 8B 46 08  - mov eax,[esi+08]
    CommXPC.exe+E255A: 74 3E - je 004E259A
    // ---------- DONE INJECTING  ----------
    CommXPC.exe+E255C: 85 C0  - test eax,eax
    CommXPC.exe+E255E: 7F 07 - jg 004E2567
    CommXPC.exe+E2560: C7 46 08 01000000 - mov [esi+08],00000001
    CommXPC.exe+E2567: 8B 06  - mov eax,[esi]
    CommXPC.exe+E2569: 8B CE  - mov ecx,esi
    CommXPC.exe+E256B: FF 90 B4000000  - call dword ptr [eax+000000B4]
    CommXPC.exe+E2571: 84 C0  - test al,al
    CommXPC.exe+E2573: 75 57 - jne 004E25CC
    CommXPC.exe+E2575: 8B CE  - mov ecx,esi
    CommXPC.exe+E2577: E8 94EDFFFF - call 004E1310
    }

     

    Бесконечные патроны 

    Спойлер
    
    { Game   : CommXPC.exe
      Version: 1.0
      Date   : 10-15-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    CommXPC.exe+79E6B:
    	db 90 90 90
    
    [DISABLE]
    
    CommXPC.exe+79E6B:
    	db 89 51 20
    
    {
    // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+79E6B
    
    CommXPC.exe+79E5B: CC - int 3 
    CommXPC.exe+79E5C: CC - int 3 
    CommXPC.exe+79E5D: CC - int 3 
    CommXPC.exe+79E5E: CC - int 3 
    CommXPC.exe+79E5F: CC - int 3 
    CommXPC.exe+79E60: 55 - push ebp
    CommXPC.exe+79E61: 8B EC  - mov ebp,esp
    CommXPC.exe+79E63: 8B 51 20  - mov edx,[ecx+20]
    CommXPC.exe+79E66: 8B 45 08  - mov eax,[ebp+08]
    CommXPC.exe+79E69: 2B D0  - sub edx,eax
    // ---------- INJECTING HERE ----------
    CommXPC.exe+79E6B: 89 51 20  - mov [ecx+20],edx
    // ---------- DONE INJECTING  ----------
    CommXPC.exe+79E6E: 79 07 - jns 00479E77
    CommXPC.exe+79E70: C7 41 20 00000000 - mov [ecx+20],00000000
    CommXPC.exe+79E77: 5D - pop ebp
    CommXPC.exe+79E78: C2 0400 - ret 0004
    CommXPC.exe+79E7B: CC - int 3 
    CommXPC.exe+79E7C: CC - int 3 
    CommXPC.exe+79E7D: CC - int 3 
    CommXPC.exe+79E7E: CC - int 3 
    CommXPC.exe+79E7F: CC - int 3 
    CommXPC.exe+79E80: E9 8BF7FFFF - jmp 00479610
    }

     

    Без перезарядки и + бесконечные метательные предметы 

    Спойлер
    
    { Game   : CommXPC.exe
      Version: 1.0
      Date   : 10-15-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    CommXPC.exe+7765E:
    	db 90 90 90
    
    [DISABLE]
    
    CommXPC.exe+7765E:
    	db 89 46 1C
    
    {
    // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+7765E
    
    CommXPC.exe+77646: 39 59 50  - cmp [ecx+50],ebx
    CommXPC.exe+77649: 74 04 - je 0047764F
    CommXPC.exe+7764B: 3A C3  - cmp al,bl
    CommXPC.exe+7764D: 74 12 - je 00477661
    CommXPC.exe+7764F: FF 4E 4C  - dec [esi+4C]
    CommXPC.exe+77652: 75 0D - jne 00477661
    CommXPC.exe+77654: 8B 46 1C  - mov eax,[esi+1C]
    CommXPC.exe+77657: 8B 56 50  - mov edx,[esi+50]
    CommXPC.exe+7765A: 48 - dec eax
    CommXPC.exe+7765B: 89 56 4C  - mov [esi+4C],edx
    // ---------- INJECTING HERE ----------
    CommXPC.exe+7765E: 89 46 1C  - mov [esi+1C],eax
    // ---------- DONE INJECTING  ----------
    CommXPC.exe+77661: 83 C8 FF - or eax,-01
    CommXPC.exe+77664: 89 45 A4  - mov [ebp-5C],eax
    CommXPC.exe+77667: 89 45 A8  - mov [ebp-58],eax
    CommXPC.exe+7766A: 89 45 B0  - mov [ebp-50],eax
    CommXPC.exe+7766D: 89 45 B4  - mov [ebp-4C],eax
    CommXPC.exe+77670: 8B 46 04  - mov eax,[esi+04]
    CommXPC.exe+77673: 83 C0 1C - add eax,1C
    CommXPC.exe+77676: B9 48D48200 - mov ecx,0082D448
    CommXPC.exe+7767B: 89 4D A0  - mov [ebp-60],ecx
    CommXPC.exe+7767E: 89 4D AC  - mov [ebp-54],ecx
    }

     

    Бесконечная выносливость и задержка воздуха при стрельбе из снайперки

    Спойлер
    
    { Game   : CommXPC.exe
      Version: 1.0
      Date   : 10-15-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    CommXPC.exe+97E7A:
    	db 90 90 90 90 90 90
    
    [DISABLE]
    
    CommXPC.exe+97E7A:
    	db D9 96 F0 02 00 00
    
    {
    // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+97E7A
    
    CommXPC.exe+97E5E: EB 02 - jmp 00497E62
    CommXPC.exe+97E60: 6A FF - push -01
    CommXPC.exe+97E62: 56 - push esi
    CommXPC.exe+97E63: E8 28D40800 - call 00525290
    CommXPC.exe+97E68: 8B C8  - mov ecx,eax
    CommXPC.exe+97E6A: E8 41DD0800 - call 00525BB0
    CommXPC.exe+97E6F: D9 45 08  - fld dword ptr [ebp+08]
    CommXPC.exe+97E72: 5F - pop edi
    CommXPC.exe+97E73: D8 86 F0020000  - fadd dword ptr [esi+000002F0]
    CommXPC.exe+97E79: 5B - pop ebx
    // ---------- INJECTING HERE ----------
    CommXPC.exe+97E7A: D9 96 F0020000  - fst dword ptr [esi+000002F0]
    // ---------- DONE INJECTING  ----------
    CommXPC.exe+97E80: D8 9E EC020000  - fcomp dword ptr [esi+000002EC]
    CommXPC.exe+97E86: DFE0 - fnstsw ax
    CommXPC.exe+97E88: F6 C4 41 - test ah,41
    CommXPC.exe+97E8B: 75 0C - jne 00497E99
    CommXPC.exe+97E8D: 8B 8E EC020000  - mov ecx,[esi+000002EC]
    CommXPC.exe+97E93: 89 8E F0020000  - mov [esi+000002F0],ecx
    CommXPC.exe+97E99: D9 86 F0020000  - fld dword ptr [esi+000002F0]
    CommXPC.exe+97E9F: D8 1D CCD48200  - fcomp dword ptr [0082D4CC]
    CommXPC.exe+97EA5: DFE0 - fnstsw ax
    CommXPC.exe+97EA7: F6 C4 05 - test ah,05
    }

     

    Без отдачи оружия

    Спойлер
    
    { Game   : CommXPC.exe
      Version: 1.0
      Date   : 10-15-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    CommXPC.exe+A1939:
    	db 90 90 90
    
    [DISABLE]
    
    CommXPC.exe+A1939:
    	db D8 49 08
    
    {
    // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+A1939
    
    CommXPC.exe+A1925: D9C0 - fld st(0)
    CommXPC.exe+A1927: D9FC - frndint 
    CommXPC.exe+A1929: D9C9 - fxch st(1)
    CommXPC.exe+A192B: D8E1 - fsub st(0),st(1)
    CommXPC.exe+A192D: D9F0 - f2xm1 
    CommXPC.exe+A192F: D9E8 - fld1 
    CommXPC.exe+A1931: DEC1 - faddp 
    CommXPC.exe+A1933: D9FD - fscale 
    CommXPC.exe+A1935: DDD9 - fstp st(1)
    CommXPC.exe+A1937: D9C0 - fld st(0)
    // ---------- INJECTING HERE ----------
    CommXPC.exe+A1939: D8 49 08  - fmul dword ptr [ecx+08]
    // ---------- DONE INJECTING  ----------
    CommXPC.exe+A193C: D9C9 - fxch st(1)
    CommXPC.exe+A193E: D8 49 04  - fmul dword ptr [ecx+04]
    CommXPC.exe+A1941: D9 59 0C  - fstp dword ptr [ecx+0C]
    CommXPC.exe+A1944: D9 59 10  - fstp dword ptr [ecx+10]
    CommXPC.exe+A1947: 5D - pop ebp
    CommXPC.exe+A1948: E9 13FCFFFF - jmp 004A1560
    CommXPC.exe+A194D: CC - int 3 
    CommXPC.exe+A194E: CC - int 3 
    CommXPC.exe+A194F: CC - int 3 
    CommXPC.exe+A1950: 55 - push ebp
    }

     

    Точный прицел 

    Спойлер
    
    { Game   : CommXPC.exe
      Version: 1.0
      Date   : 10-15-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    CommXPC.exe+75DF1:
    	db 90 90 90
    
    [DISABLE]
    
    CommXPC.exe+75DF1:
    	db D9 5E 18
    
    {
    // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+75DF1
    
    CommXPC.exe+75DD6: 8B 4D 08  - mov ecx,[ebp+08]
    CommXPC.exe+75DD9: 8B 06  - mov eax,[esi]
    CommXPC.exe+75DDB: 51 - push ecx
    CommXPC.exe+75DDC: 8B CE  - mov ecx,esi
    CommXPC.exe+75DDE: FF 90 D4000000  - call dword ptr [eax+000000D4]
    CommXPC.exe+75DE4: 8A 46 16  - mov al,[esi+16]
    CommXPC.exe+75DE7: 84 C0  - test al,al
    CommXPC.exe+75DE9: 74 2E - je 00475E19
    CommXPC.exe+75DEB: D9 45 08  - fld dword ptr [ebp+08]
    CommXPC.exe+75DEE: D8 46 18  - fadd dword ptr [esi+18]
    // ---------- INJECTING HERE ----------
    CommXPC.exe+75DF1: D9 5E 18  - fstp dword ptr [esi+18]
    // ---------- DONE INJECTING  ----------
    CommXPC.exe+75DF4: E8 A7092E00 - call 007567A0
    CommXPC.exe+75DF9: D9 46 18  - fld dword ptr [esi+18]
    CommXPC.exe+75DFC: D8 98 F40A0000  - fcomp dword ptr [eax+00000AF4]
    CommXPC.exe+75E02: DFE0 - fnstsw ax
    CommXPC.exe+75E04: F6 C4 41 - test ah,41
    CommXPC.exe+75E07: 75 2D - jne 00475E36
    CommXPC.exe+75E09: E8 92092E00 - call 007567A0
    CommXPC.exe+75E0E: 8B 90 F40A0000  - mov edx,[eax+00000AF4]
    CommXPC.exe+75E14: 89 56 18  - mov [esi+18],edx
    CommXPC.exe+75E17: EB 1D - jmp 00475E36
    }

     

    Скорострельность автоматического оружия 

    Спойлер
    
    { Game   : CommXPC.exe
      Version: 1.0
      Date   : 10-15-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    CommXPC.exe+76F69:
    	db 90 90 90
    
    [DISABLE]
    
    CommXPC.exe+76F69:
    	db D9 51 10
    
    {
    // ORIGINAL CODE - INJECTION POINT: CommXPC.exe+76F69
    
    CommXPC.exe+76F58: CC - int 3 
    CommXPC.exe+76F59: CC - int 3 
    CommXPC.exe+76F5A: CC - int 3 
    CommXPC.exe+76F5B: CC - int 3 
    CommXPC.exe+76F5C: CC - int 3 
    CommXPC.exe+76F5D: CC - int 3 
    CommXPC.exe+76F5E: CC - int 3 
    CommXPC.exe+76F5F: CC - int 3 
    CommXPC.exe+76F60: 8B 41 40  - mov eax,[ecx+40]
    CommXPC.exe+76F63: D9 80 28010000  - fld dword ptr [eax+00000128]
    // ---------- INJECTING HERE ----------
    CommXPC.exe+76F69: D9 51 10  - fst dword ptr [ecx+10]
    // ---------- DONE INJECTING  ----------
    CommXPC.exe+76F6C: D8 1D CCD48200  - fcomp dword ptr [0082D4CC]
    CommXPC.exe+76F72: DFE0 - fnstsw ax
    CommXPC.exe+76F74: F6 C4 41 - test ah,41
    CommXPC.exe+76F77: 75 05 - jne 00476F7E
    CommXPC.exe+76F79: C6 41 14 00 - mov byte ptr [ecx+14],00
    CommXPC.exe+76F7D: C3 - ret 
    CommXPC.exe+76F7E: C6 41 14 01 - mov byte ptr [ecx+14],01
    CommXPC.exe+76F82: C3 - ret 
    CommXPC.exe+76F83: CC - int 3 
    CommXPC.exe+76F84: CC - int 3 
    }

     

     

  8. Бесконечные бросательные предметы

    Спойлер
    
    { Game   : R6Vegas_Game.exe
      Version: 1.0
      Date   : 10-13-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin ;)
    }
    
    [ENABLE]
    
    R6Vegas_Game.exe+8B4D6D:
    	db 90 90 90 90 90 90 90
    
    [DISABLE]
    
    R6Vegas_Game.exe+8B4D6D:
    	db 83 86 B8 02 00 00 FF
    
    {
    // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8B4D6D
    
    R6Vegas_Game.exe+8B4D4B: FF 90 7C050000  - call dword ptr [eax+0000057C]
    R6Vegas_Game.exe+8B4D51: 8B 8E F4000000  - mov ecx,[esi+000000F4]
    R6Vegas_Game.exe+8B4D57: 85 C9  - test ecx,ecx
    R6Vegas_Game.exe+8B4D59: 74 19 - je 111B4D74
    R6Vegas_Game.exe+8B4D5B: F6 41 50 02 - test byte ptr [ecx+50],02
    R6Vegas_Game.exe+8B4D5F: 74 0C - je 111B4D6D
    R6Vegas_Game.exe+8B4D61: 8B 01  - mov eax,[ecx]
    R6Vegas_Game.exe+8B4D63: FF 90 00060000  - call dword ptr [eax+00000600]
    R6Vegas_Game.exe+8B4D69: 85 C0  - test eax,eax
    R6Vegas_Game.exe+8B4D6B: 75 07 - jne 111B4D74
    // ---------- INJECTING HERE ----------
    R6Vegas_Game.exe+8B4D6D: 83 86 B8020000 FF - add dword ptr [esi+000002B8],-01
    // ---------- DONE INJECTING  ----------
    R6Vegas_Game.exe+8B4D74: 8B 16  - mov edx,[esi]
    R6Vegas_Game.exe+8B4D76: 8B CE  - mov ecx,esi
    R6Vegas_Game.exe+8B4D78: FF 92 F0050000  - call dword ptr [edx+000005F0]
    R6Vegas_Game.exe+8B4D7E: F6 86 D4020000 01 - test byte ptr [esi+000002D4],01
    R6Vegas_Game.exe+8B4D85: 0F84 96000000 - je 111B4E21
    R6Vegas_Game.exe+8B4D8B: 8B 8E CC020000  - mov ecx,[esi+000002CC]
    R6Vegas_Game.exe+8B4D91: 6A 00 - push 00
    R6Vegas_Game.exe+8B4D93: C7 44 24 14 00000000 - mov [esp+14],00000000
    R6Vegas_Game.exe+8B4D9B: E8 A09BC5FF - call 10E0E940
    R6Vegas_Game.exe+8B4DA0: 8B 80 AC020000  - mov eax,[eax+000002AC]
    }

     

    Бесконечные патроны

    Спойлер
    
    { Game   : R6Vegas_Game.exe
      Version: 1.0
      Date   : 10-13-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    R6Vegas_Game.exe+8F26F7:
    	db 90 90 90 90 90 90
    
    [DISABLE]
    
    R6Vegas_Game.exe+8F26F7:
    	db 29 BE 8C 03 00 00
    
    {
    // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8F26F7
    
    R6Vegas_Game.exe+8F26D9: 8B F8  - mov edi,eax
    R6Vegas_Game.exe+8F26DB: 80 7E 72 03 - cmp byte ptr [esi+72],03
    R6Vegas_Game.exe+8F26DF: 75 26 - jne 111F2707
    R6Vegas_Game.exe+8F26E1: 8B 06  - mov eax,[esi]
    R6Vegas_Game.exe+8F26E3: 03 CF  - add ecx,edi
    R6Vegas_Game.exe+8F26E5: 89 8E 90030000  - mov [esi+00000390],ecx
    R6Vegas_Game.exe+8F26EB: 8B CE  - mov ecx,esi
    R6Vegas_Game.exe+8F26ED: FF 90 FC060000  - call dword ptr [eax+000006FC]
    R6Vegas_Game.exe+8F26F3: 85 C0  - test eax,eax
    R6Vegas_Game.exe+8F26F5: 75 06 - jne 111F26FD
    // ---------- INJECTING HERE ----------
    R6Vegas_Game.exe+8F26F7: 29 BE 8C030000  - sub [esi+0000038C],edi
    // ---------- DONE INJECTING  ----------
    R6Vegas_Game.exe+8F26FD: 83 8E 98000000 04 - or dword ptr [esi+00000098],04
    R6Vegas_Game.exe+8F2704: 5F - pop edi
    R6Vegas_Game.exe+8F2705: 5E - pop esi
    R6Vegas_Game.exe+8F2706: C3 - ret 
    R6Vegas_Game.exe+8F2707: 8B 86 74030000  - mov eax,[esi+00000374]
    R6Vegas_Game.exe+8F270D: A8 04 - test al,04
    R6Vegas_Game.exe+8F270F: 75 2C - jne 111F273D
    R6Vegas_Game.exe+8F2711: 8B 16  - mov edx,[esi]
    R6Vegas_Game.exe+8F2713: 0C 08 - or al,08
    R6Vegas_Game.exe+8F2715: 03 CF  - add ecx,edi
    }

     

    Без перезарядки

    Спойлер
    
    { Game   : R6Vegas_Game.exe
      Version: 1.0
      Date   : 10-13-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    R6Vegas_Game.exe+8EF466:
    	db 90 90 90 90 90 90 90
    
    [DISABLE]
    
    R6Vegas_Game.exe+8EF466:
    	db 83 81 90 03 00 00 FF
    
    {
    // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8EF466
    
    R6Vegas_Game.exe+8EF458: 5E - pop esi
    R6Vegas_Game.exe+8EF459: C3 - ret 
    R6Vegas_Game.exe+8EF45A: CC - int 3 
    R6Vegas_Game.exe+8EF45B: CC - int 3 
    R6Vegas_Game.exe+8EF45C: CC - int 3 
    R6Vegas_Game.exe+8EF45D: CC - int 3 
    R6Vegas_Game.exe+8EF45E: CC - int 3 
    R6Vegas_Game.exe+8EF45F: CC - int 3 
    R6Vegas_Game.exe+8EF460: 80 79 72 03 - cmp byte ptr [ecx+72],03
    R6Vegas_Game.exe+8EF464: 72 0E - jb 111EF474
    // ---------- INJECTING HERE ----------
    R6Vegas_Game.exe+8EF466: 83 81 90030000 FF - add dword ptr [ecx+00000390],-01
    // ---------- DONE INJECTING  ----------
    R6Vegas_Game.exe+8EF46D: 83 89 98000000 04 - or dword ptr [ecx+00000098],04
    R6Vegas_Game.exe+8EF474: C2 0400 - ret 0004
    R6Vegas_Game.exe+8EF477: CC - int 3 
    R6Vegas_Game.exe+8EF478: CC - int 3 
    R6Vegas_Game.exe+8EF479: CC - int 3 
    R6Vegas_Game.exe+8EF47A: CC - int 3 
    R6Vegas_Game.exe+8EF47B: CC - int 3 
    R6Vegas_Game.exe+8EF47C: CC - int 3 
    R6Vegas_Game.exe+8EF47D: CC - int 3 
    R6Vegas_Game.exe+8EF47E: CC - int 3 
    }

     

    Без перезарядки для пулеметов и снайперских винтовок 

    Спойлер
    
    { Game   : R6Vegas_Game.exe
      Version: 1.0
      Date   : 10-13-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    R6Vegas_Game.exe+8F2E7E:
    	db 90 90 90 90 90 90 90
    
    [DISABLE]
    
    R6Vegas_Game.exe+8F2E7E:
    	db 83 83 90 03 00 00 FF
    
    {
    // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8F2E7E
    
    R6Vegas_Game.exe+8F2E67: 5D - pop ebp
    R6Vegas_Game.exe+8F2E68: 5B - pop ebx
    R6Vegas_Game.exe+8F2E69: 83 C4 28 - add esp,28
    R6Vegas_Game.exe+8F2E6C: C2 0800 - ret 0008
    R6Vegas_Game.exe+8F2E6F: CC - int 3 
    R6Vegas_Game.exe+8F2E70: 53 - push ebx
    R6Vegas_Game.exe+8F2E71: 8B D9  - mov ebx,ecx
    R6Vegas_Game.exe+8F2E73: 8A 43 72  - mov al,[ebx+72]
    R6Vegas_Game.exe+8F2E76: 3C 03 - cmp al,03
    R6Vegas_Game.exe+8F2E78: 0F82 20010000 - jb 111F2F9E
    // ---------- INJECTING HERE ----------
    R6Vegas_Game.exe+8F2E7E: 83 83 90030000 FF - add dword ptr [ebx+00000390],-01
    // ---------- DONE INJECTING  ----------
    R6Vegas_Game.exe+8F2E85: 83 8B 98000000 04 - or dword ptr [ebx+00000098],04
    R6Vegas_Game.exe+8F2E8C: 3C 03 - cmp al,03
    R6Vegas_Game.exe+8F2E8E: 0F82 0A010000 - jb 111F2F9E
    R6Vegas_Game.exe+8F2E94: 8B 83 58040000  - mov eax,[ebx+00000458]
    R6Vegas_Game.exe+8F2E9A: A8 02 - test al,02
    R6Vegas_Game.exe+8F2E9C: 0F84 FC000000 - je 111F2F9E
    R6Vegas_Game.exe+8F2EA2: A8 01 - test al,01
    R6Vegas_Game.exe+8F2EA4: 0F84 ED000000 - je 111F2F97
    R6Vegas_Game.exe+8F2EAA: 8B 03  - mov eax,[ebx]
    R6Vegas_Game.exe+8F2EAC: 56 - push esi
    }

     

    Без отдачи

    Спойлер
    
    { Game   : R6Vegas_Game.exe
      Version: 1.0
      Date   : 10-13-21
      Author : [open aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin
    }
    
    [ENABLE]
    
    alloc(newMem, 2048)
    label(returnHere)
    
    newMem:
    	
    	test byte ptr [ecx+00000347],0
    	jmp returnHere
    
    R6Vegas_Game.exe+8F1130:
    	jmp newMem
    	nop
    	nop
    
    returnHere:
    
    [DISABLE]
    	
    R6Vegas_Game.exe+8F1130:
    	test byte ptr [ecx+00000347],40
    
    dealloc(newMem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8F1130
    
    R6Vegas_Game.exe+8F1126: CC - int 3 
    R6Vegas_Game.exe+8F1127: CC - int 3 
    R6Vegas_Game.exe+8F1128: CC - int 3 
    R6Vegas_Game.exe+8F1129: CC - int 3 
    R6Vegas_Game.exe+8F112A: CC - int 3 
    R6Vegas_Game.exe+8F112B: CC - int 3 
    R6Vegas_Game.exe+8F112C: CC - int 3 
    R6Vegas_Game.exe+8F112D: CC - int 3 
    R6Vegas_Game.exe+8F112E: CC - int 3 
    R6Vegas_Game.exe+8F112F: CC - int 3 
    // ---------- INJECTING HERE ----------
    R6Vegas_Game.exe+8F1130: F6 81 47030000 40 - test byte ptr [ecx+00000347],40
    // ---------- DONE INJECTING  ----------
    R6Vegas_Game.exe+8F1137: B8 01000000 - mov eax,00000001
    R6Vegas_Game.exe+8F113C: 75 0A - jne 111F1148
    R6Vegas_Game.exe+8F113E: 84 81 48030000  - test [ecx+00000348],al
    R6Vegas_Game.exe+8F1144: 75 02 - jne 111F1148
    R6Vegas_Game.exe+8F1146: 33 C0  - xor eax,eax
    R6Vegas_Game.exe+8F1148: C3 - ret 
    R6Vegas_Game.exe+8F1149: CC - int 3 
    R6Vegas_Game.exe+8F114A: CC - int 3 
    R6Vegas_Game.exe+8F114B: CC - int 3 
    R6Vegas_Game.exe+8F114C: CC - int 3 
    }

     

    Точный прицел 

    Спойлер
    
    { Game   : R6Vegas_Game.exe
      Version: 1.0
      Date   : 10-13-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    R6Vegas_Game.exe+8F4238:
    	db 90 90 90 90 90 90 90 90
    
    [DISABLE]
    
    R6Vegas_Game.exe+8F4238:
    	db F3 0F 11 86 A0 03 00 00
    
    {
    // ORIGINAL CODE - INJECTION POINT: R6Vegas_Game.exe+8F4238
    
    R6Vegas_Game.exe+8F4211: 8B F1  - mov esi,ecx
    R6Vegas_Game.exe+8F4213: 8B 8E 50040000  - mov ecx,[esi+00000450]
    R6Vegas_Game.exe+8F4219: 85 C9  - test ecx,ecx
    R6Vegas_Game.exe+8F421B: 74 09 - je 111F4226
    R6Vegas_Game.exe+8F421D: 6A 00 - push 00
    R6Vegas_Game.exe+8F421F: E8 1CA7C1FF - call 10E0E940
    R6Vegas_Game.exe+8F4224: EB 02 - jmp 111F4228
    R6Vegas_Game.exe+8F4226: 33 C0  - xor eax,eax
    R6Vegas_Game.exe+8F4228: F3 0F10 80 A8010000  - movss xmm0,[eax+000001A8]
    R6Vegas_Game.exe+8F4230: F3 0F58 86 A0030000  - addss xmm0,[esi+000003A0]
    // ---------- INJECTING HERE ----------
    R6Vegas_Game.exe+8F4238: F3 0F11 86 A0030000  - movss [esi+000003A0],xmm0
    // ---------- DONE INJECTING  ----------
    R6Vegas_Game.exe+8F4240: F3 0F2A 88 AC010000  - cvtsi2ss xmm1,[eax+000001AC]
    R6Vegas_Game.exe+8F4248: 0F2F C1  - comiss xmm0,xmm1
    R6Vegas_Game.exe+8F424B: 76 08 - jna 111F4255
    R6Vegas_Game.exe+8F424D: F3 0F11 8E A0030000  - movss [esi+000003A0],xmm1
    R6Vegas_Game.exe+8F4255: 8B 8E A0030000  - mov ecx,[esi+000003A0]
    R6Vegas_Game.exe+8F425B: 89 8E A8030000  - mov [esi+000003A8],ecx
    R6Vegas_Game.exe+8F4261: 8B 90 B4010000  - mov edx,[eax+000001B4]
    R6Vegas_Game.exe+8F4267: 83 8E 98000000 04 - or dword ptr [esi+00000098],04
    R6Vegas_Game.exe+8F426E: 89 96 A4030000  - mov [esi+000003A4],edx
    R6Vegas_Game.exe+8F4274: 5E - pop esi
    }

     

     

    • Плюс 2
  9. 2 часа назад, LIRW сказал:

    Такие вещи, просто так не перетираются. Ты же по сути условие сломал...  

    Тебе проще вот эту функцию патчить...

    
    75 09 - jne 0068B073

    либо затереть её... либо jmp и всё будет норм. Ну будет тоже самое, что сделал ты - только ровно :) и не чего не куда не поедет. 

    Жень спасибо за совет я по сути и надеялся на то что кто то подскажет как правильно надо было сделать там и по другому мона было сделать еще в одном рядышком адресе типа быстрое убийство и жизнь игрока 

  10. Жизнь игрока

    Спойлер
    
    { Game   : Bond2012PC.exe
      Version: 
      Date   : 2021-10-10
      Author : BLooDDooGS
    
      This script does blah blah blah
    }
    
    [ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    
     
     
    aobscanmodule(live,Bond2012PC.exe,F3 0F 11 86 08 01 00 00 80) // should be unique
    alloc(newmem,$1000)
    
    label(code)
    label(return)
    
    newmem:
    
    code:
      movss [esi+00000108],xmm0
      mov [esi+00000108],(float)9999
      jmp return
    
    live:
      jmp newmem
      nop 3
    return:
    registersymbol(live)
    
    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    live:
      db F3 0F 11 86 08 01 00 00
    
    unregistersymbol(live)
    dealloc(newmem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: Bond2012PC.exe+1B717E
    
    Bond2012PC.exe+1B715D: 7B 1F                    - jnp Bond2012PC.exe+1B717E
    Bond2012PC.exe+1B715F: 8B 56 18                 - mov edx,[esi+18]
    Bond2012PC.exe+1B7162: 85 D2                    - test edx,edx
    Bond2012PC.exe+1B7164: 74 18                    - je Bond2012PC.exe+1B717E
    Bond2012PC.exe+1B7166: 8B 82 C4 02 00 00        - mov eax,[edx+000002C4]
    Bond2012PC.exe+1B716C: 8B C8                    - mov ecx,eax
    Bond2012PC.exe+1B716E: 81 C9 00 01 00 00        - or ecx,00000100
    Bond2012PC.exe+1B7174: 33 C1                    - xor eax,ecx
    Bond2012PC.exe+1B7176: 74 06                    - je Bond2012PC.exe+1B717E
    Bond2012PC.exe+1B7178: 89 8A C4 02 00 00        - mov [edx+000002C4],ecx
    // ---------- INJECTING HERE ----------
    Bond2012PC.exe+1B717E: F3 0F 11 86 08 01 00 00  - movss [esi+00000108],xmm0
    // ---------- DONE INJECTING  ----------
    Bond2012PC.exe+1B7186: 80 3D F1 37 22 01 00     - cmp byte ptr [Bond2012PC.exe+E237F1],00
    Bond2012PC.exe+1B718D: 0F 85 0F 01 00 00        - jne Bond2012PC.exe+1B72A2
    Bond2012PC.exe+1B7193: B9 A8 3B 24 01           - mov ecx,Bond2012PC.exe+E43BA8
    Bond2012PC.exe+1B7198: E8 83 F7 F8 FF           - call Bond2012PC.exe+146920
    Bond2012PC.exe+1B719D: 3B C6                    - cmp eax,esi
    Bond2012PC.exe+1B719F: 0F 85 FD 00 00 00        - jne Bond2012PC.exe+1B72A2
    Bond2012PC.exe+1B71A5: 68 0B 00 C0 73           - push iertutil.dll+12000B
    Bond2012PC.exe+1B71AA: B9 78 36 22 01           - mov ecx,Bond2012PC.exe+E23678
    Bond2012PC.exe+1B71AF: E8 DC 86 E5 FF           - call Bond2012PC.exe+F890
    Bond2012PC.exe+1B71B4: 83 F8 01                 - cmp eax,01
    }

     

    Бесконечные патроны

    Спойлер
    
    { Game   : Bond2012PC.exe
      Version: 1.0
      Date   : 10-09-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    Bond2012PC.exe+673C0:
    	db 90 90 90
    
    [DISABLE]
    
    Bond2012PC.exe+673C0:
    	db 66 29 3B
    
    {
    // ORIGINAL CODE - INJECTION POINT: Bond2012PC.exe+673C0
    
    Bond2012PC.exe+6739F: EB 03 - jmp 004673A4
    Bond2012PC.exe+673A1: 0FB7 F9  - movzx edi,cx
    Bond2012PC.exe+673A4: 68 1300B073 - push 73B00013
    Bond2012PC.exe+673A9: B9 78362201 - mov ecx,01223678
    Bond2012PC.exe+673AE: E8 9D84FAFF - call 0040F850
    Bond2012PC.exe+673B3: 3C 01 - cmp al,01
    Bond2012PC.exe+673B5: 66 8B C7  - mov ax,di
    Bond2012PC.exe+673B8: 74 09 - je 004673C3
    Bond2012PC.exe+673BA: 80 7E 18 00 - cmp byte ptr [esi+18],00
    Bond2012PC.exe+673BE: 75 03 - jne 004673C3
    // ---------- INJECTING HERE ----------
    Bond2012PC.exe+673C0: 66 29 3B  - sub [ebx],di
    // ---------- DONE INJECTING  ----------
    Bond2012PC.exe+673C3: 5B - pop ebx
    Bond2012PC.exe+673C4: 5F - pop edi
    Bond2012PC.exe+673C5: 5E - pop esi
    Bond2012PC.exe+673C6: 5D - pop ebp
    Bond2012PC.exe+673C7: C2 0800 - ret 0008
    Bond2012PC.exe+673CA: 66 8B C7  - mov ax,di
    Bond2012PC.exe+673CD: 5F - pop edi
    Bond2012PC.exe+673CE: 5E - pop esi
    Bond2012PC.exe+673CF: 5D - pop ebp
    Bond2012PC.exe+673D0: C2 0800 - ret 0008
    }

     

    Без перезарядки 

    Спойлер
    
    { Game   : Bond2012PC.exe
      Version: 1.0
      Date   : 10-09-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    Bond2012PC.exe+661F2:
    	db 90 90 90 90 90
    
    [DISABLE]
    
    Bond2012PC.exe+661F2:
    	db 66 89 7C 46 10
    
    {
    // ORIGINAL CODE - INJECTION POINT: Bond2012PC.exe+661F2
    
    Bond2012PC.exe+661D7: 52 - push edx
    Bond2012PC.exe+661D8: 6A 01 - push 01
    Bond2012PC.exe+661DA: 50 - push eax
    Bond2012PC.exe+661DB: E8 30C0FFFF - call 00462210
    Bond2012PC.exe+661E0: 3D 0300B071 - cmp eax,71B00003
    Bond2012PC.exe+661E5: 74 04 - je 004661EB
    Bond2012PC.exe+661E7: 33 C0  - xor eax,eax
    Bond2012PC.exe+661E9: EB 05 - jmp 004661F0
    Bond2012PC.exe+661EB: B8 01000000 - mov eax,00000001
    Bond2012PC.exe+661F0: 2B FB  - sub edi,ebx
    // ---------- INJECTING HERE ----------
    Bond2012PC.exe+661F2: 66 89 7C 46 10  - mov [esi+eax*2+10],di
    // ---------- DONE INJECTING  ----------
    Bond2012PC.exe+661F7: 5F - pop edi
    Bond2012PC.exe+661F8: 8B 4E 08  - mov ecx,[esi+08]
    Bond2012PC.exe+661FB: 5B - pop ebx
    Bond2012PC.exe+661FC: 85 C9  - test ecx,ecx
    Bond2012PC.exe+661FE: 74 17 - je 00466217
    Bond2012PC.exe+66200: 8B 56 18  - mov edx,[esi+18]
    Bond2012PC.exe+66203: 0FB6 46 1D  - movzx eax,byte ptr [esi+1D]
    Bond2012PC.exe+66207: 52 - push edx
    Bond2012PC.exe+66208: 6A 01 - push 01
    Bond2012PC.exe+6620A: 50 - push eax
    }

     

    Оружие без отдачи

    Спойлер
    
    { Game   : Bond2012PC.exe
      Version: 1.0
      Date   : 10-10-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    Bond2012PC.exe+23B708:
    	db 90 90 90 90 90 90 90 90
    
    [DISABLE]
    
    Bond2012PC.exe+23B708:
    	db F3 0F 11 9E FC 13 00 00
    
    {
    // ORIGINAL CODE - INJECTION POINT: Bond2012PC.exe+23B708
    
    Bond2012PC.exe+23B6D5: 66 0F5A CA  - cvtpd2ps xmm1,xmm2
    Bond2012PC.exe+23B6D9: 0F5A C9  - cvtps2pd xmm1,xmm1
    Bond2012PC.exe+23B6DC: F2 0F58 C8  - addsd xmm1,xmm0
    Bond2012PC.exe+23B6E0: 89 0D 0C452001  - mov [0120450C],ecx
    Bond2012PC.exe+23B6E6: 66 0F5A C1  - cvtpd2ps xmm0,xmm1
    Bond2012PC.exe+23B6EA: FE 86 04140000  - inc byte ptr [esi+00001404]
    Bond2012PC.exe+23B6F0: 0FB6 86 04140000  - movzx eax,byte ptr [esi+00001404]
    Bond2012PC.exe+23B6F7: F3 0F11 86 F8130000  - movss [esi+000013F8],xmm0
    Bond2012PC.exe+23B6FF: F3 0F10 05 80290601  - movss xmm0,[01062980]
    Bond2012PC.exe+23B707: 5F - pop edi
    // ---------- INJECTING HERE ----------
    Bond2012PC.exe+23B708: F3 0F11 9E FC130000  - movss [esi+000013FC],xmm3
    // ---------- DONE INJECTING  ----------
    Bond2012PC.exe+23B710: F3 0F11 86 00140000  - movss [esi+00001400],xmm0
    Bond2012PC.exe+23B718: 5B - pop ebx
    Bond2012PC.exe+23B719: 3B C2  - cmp eax,edx
    Bond2012PC.exe+23B71B: 76 06 - jna 0063B723
    Bond2012PC.exe+23B71D: 88 96 04140000  - mov [esi+00001404],dl
    Bond2012PC.exe+23B723: 5E - pop esi
    Bond2012PC.exe+23B724: 8B E5  - mov esp,ebp
    Bond2012PC.exe+23B726: 5D - pop ebp
    Bond2012PC.exe+23B727: C2 0400 - ret 0004
    Bond2012PC.exe+23B72A: CC - int 3 
    }

     

    Бесконечные очки для покупки улутшений оружия 

    Спойлер
    
    { Game   : Bond2012PC.exe
      Version: 1.0
      Date   : 10-10-21
      Author : [open aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    alloc(newMem, 2048)
    label(returnHere)
    
    newMem:
    	mov [esi],#9999
    	test byte ptr [ecx+1C],01
    	jmp returnHere
    
    Bond2012PC.exe+4344E0:
    	jmp newMem
    	nop
    
    returnHere:
    
    [DISABLE]
    	
    Bond2012PC.exe+4344E0:
    	db 89 16 F6 41 1C 01
    
    dealloc(newMem)
    
    {
    // ORIGINAL CODE - INJECTION POINT: Bond2012PC.exe+4344E0
    
    Bond2012PC.exe+4344C6: 32 C0  - xor al,al
    Bond2012PC.exe+4344C8: 57 - push edi
    Bond2012PC.exe+4344C9: 83 FA 03 - cmp edx,03
    Bond2012PC.exe+4344CC: 77 75 - ja 00834543
    Bond2012PC.exe+4344CE: 56 - push esi
    Bond2012PC.exe+4344CF: FF 24 95 48458300  - jmp dword ptr [edx*4+00834548]
    Bond2012PC.exe+4344D6: 8B 75 08  - mov esi,[ebp+08]
    Bond2012PC.exe+4344D9: 8B 45 0C  - mov eax,[ebp+0C]
    Bond2012PC.exe+4344DC: 8B 10  - mov edx,[eax]
    Bond2012PC.exe+4344DE: 8B 3E  - mov edi,[esi]
    // ---------- INJECTING HERE ----------
    Bond2012PC.exe+4344E0: 89 16  - mov [esi],edx
    Bond2012PC.exe+4344E2: F6 41 1C 01 - test byte ptr [ecx+1C],01
    // ---------- DONE INJECTING  ----------
    Bond2012PC.exe+4344E6: 74 06 - je 008344EE
    Bond2012PC.exe+4344E8: 56 - push esi
    Bond2012PC.exe+4344E9: E8 12FFFFFF - call 00834400
    Bond2012PC.exe+4344EE: 3B 3E  - cmp edi,[esi]
    Bond2012PC.exe+4344F0: 5E - pop esi
    Bond2012PC.exe+4344F1: 0F95 C0  - setne al
    Bond2012PC.exe+4344F4: 5F - pop edi
    Bond2012PC.exe+4344F5: 5D - pop ebp
    Bond2012PC.exe+4344F6: C2 0800 - ret 0008
    Bond2012PC.exe+4344F9: 8B 45 0C  - mov eax,[ebp+0C]
    }

     

     

  11. Жизнь игрока

    Спойлер
    
    { Game   : alan_wakes_american_nightmare.exe
      Version: 1.0
      Date   : 10-09-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    alan_wakes_american_nightmare.exe+1CB05B:
    	db 90 90 90
    
    [DISABLE]
    
    alan_wakes_american_nightmare.exe+1CB05B:
    	db D9 41 0C
    
    {
    // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+1CB05B
    
    alan_wakes_american_nightmare.exe+1CB03F: CC - int 3 
    alan_wakes_american_nightmare.exe+1CB040: 55 - push ebp
    alan_wakes_american_nightmare.exe+1CB041: 8B EC  - mov ebp,esp
    alan_wakes_american_nightmare.exe+1CB043: 51 - push ecx
    alan_wakes_american_nightmare.exe+1CB044: 80 79 04 00 - cmp byte ptr [ecx+04],00
    alan_wakes_american_nightmare.exe+1CB048: 74 08 - je 0068B052
    alan_wakes_american_nightmare.exe+1CB04A: D9 05 D054A200  - fld dword ptr [00A254D0]
    alan_wakes_american_nightmare.exe+1CB050: EB 06 - jmp 0068B058
    alan_wakes_american_nightmare.exe+1CB052: D9 05 DC739300  - fld dword ptr [009373DC]
    alan_wakes_american_nightmare.exe+1CB058: D9 5D FC  - fstp dword ptr [ebp-04]
    // ---------- INJECTING HERE ----------
    alan_wakes_american_nightmare.exe+1CB05B: D9 41 0C  - fld dword ptr [ecx+0C]
    // ---------- DONE INJECTING  ----------
    alan_wakes_american_nightmare.exe+1CB05E: D9 45 FC  - fld dword ptr [ebp-04]
    alan_wakes_american_nightmare.exe+1CB061: DED9 - fcompp 
    alan_wakes_american_nightmare.exe+1CB063: DFE0 - fnstsw ax
    alan_wakes_american_nightmare.exe+1CB065: F6 C4 41 - test ah,41
    alan_wakes_american_nightmare.exe+1CB068: 75 09 - jne 0068B073
    alan_wakes_american_nightmare.exe+1CB06A: B8 01000000 - mov eax,00000001
    alan_wakes_american_nightmare.exe+1CB06F: 8B E5  - mov esp,ebp
    alan_wakes_american_nightmare.exe+1CB071: 5D - pop ebp
    alan_wakes_american_nightmare.exe+1CB072: C3 - ret 
    alan_wakes_american_nightmare.exe+1CB073: 33 C0  - xor eax,eax
    }

     

    Выносливость

    Спойлер
    
    { Game   : alan_wakes_american_nightmare.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    alan_wakes_american_nightmare.exe+1C64A2:
    	db 90 90 90
    
    [DISABLE]
    
    alan_wakes_american_nightmare.exe+1C64A2:
    	db D9 56 7C
    
    {
    // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+1C64A2
    
    alan_wakes_american_nightmare.exe+1C6487: 8B 45 F8  - mov eax,[ebp-08]
    alan_wakes_american_nightmare.exe+1C648A: 8B 55 F4  - mov edx,[ebp-0C]
    alan_wakes_american_nightmare.exe+1C648D: D9 5D FC  - fstp dword ptr [ebp-04]
    alan_wakes_american_nightmare.exe+1C6490: 8B 4D FC  - mov ecx,[ebp-04]
    alan_wakes_american_nightmare.exe+1C6493: 85 C9  - test ecx,ecx
    alan_wakes_american_nightmare.exe+1C6495: 7F 02 - jg 00746499
    alan_wakes_american_nightmare.exe+1C6497: 8B C2  - mov eax,edx
    alan_wakes_american_nightmare.exe+1C6499: 89 45 FC  - mov [ebp-04],eax
    alan_wakes_american_nightmare.exe+1C649C: D9 45 FC  - fld dword ptr [ebp-04]
    alan_wakes_american_nightmare.exe+1C649F: 83 EC 0C - sub esp,0C
    // ---------- INJECTING HERE ----------
    alan_wakes_american_nightmare.exe+1C64A2: D9 56 7C  - fst dword ptr [esi+7C]
    // ---------- DONE INJECTING  ----------
    alan_wakes_american_nightmare.exe+1C64A5: D9E8 - fld1 
    alan_wakes_american_nightmare.exe+1C64A7: D9 5C 24 08  - fstp dword ptr [esp+08]
    alan_wakes_american_nightmare.exe+1C64AB: D9 05 E46C9F00  - fld dword ptr [009F6CE4]
    alan_wakes_american_nightmare.exe+1C64B1: D9 5C 24 04  - fstp dword ptr [esp+04]
    alan_wakes_american_nightmare.exe+1C64B5: DC 0D C0459E00  - fmul qword ptr [009E45C0]
    alan_wakes_american_nightmare.exe+1C64BB: DC 0D 806D9F00  - fmul qword ptr [009F6D80]
    alan_wakes_american_nightmare.exe+1C64C1: DC 05 706D9F00  - fadd qword ptr [009F6D70]
    alan_wakes_american_nightmare.exe+1C64C7: D9 5D F4  - fstp dword ptr [ebp-0C]
    alan_wakes_american_nightmare.exe+1C64CA: D9 45 F4  - fld dword ptr [ebp-0C]
    alan_wakes_american_nightmare.exe+1C64CD: D9 1C 24   - fstp dword ptr [esp]
    }

     

    Бесконечные патроны

    Спойлер
    
    { Game   : alan_wakes_american_nightmare.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    alan_wakes_american_nightmare.exe+27F8B2:
    	db 90 90 90 90
    
    [DISABLE]
    
    alan_wakes_american_nightmare.exe+27F8B2:
    	db 89 4C 86 20
    
    {
    // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+27F8B2
    
    alan_wakes_american_nightmare.exe+27F89A: 51 - push ecx
    alan_wakes_american_nightmare.exe+27F89B: E8 3131D9FF - call 005929D1
    alan_wakes_american_nightmare.exe+27F8A0: 8B 4C 86 20  - mov ecx,[esi+eax*4+20]
    alan_wakes_american_nightmare.exe+27F8A4: 49 - dec ecx
    alan_wakes_american_nightmare.exe+27F8A5: 83 C4 04 - add esp,04
    alan_wakes_american_nightmare.exe+27F8A8: 33 D2  - xor edx,edx
    alan_wakes_american_nightmare.exe+27F8AA: 85 C9  - test ecx,ecx
    alan_wakes_american_nightmare.exe+27F8AC: 0F9E C2  - setle dl
    alan_wakes_american_nightmare.exe+27F8AF: 4A - dec edx
    alan_wakes_american_nightmare.exe+27F8B0: 23 CA  - and ecx,edx
    // ---------- INJECTING HERE ----------
    alan_wakes_american_nightmare.exe+27F8B2: 89 4C 86 20  - mov [esi+eax*4+20],ecx
    // ---------- DONE INJECTING  ----------
    alan_wakes_american_nightmare.exe+27F8B6: 8B CE  - mov ecx,esi
    alan_wakes_american_nightmare.exe+27F8B8: 5E - pop esi
    alan_wakes_american_nightmare.exe+27F8B9: E9 81AED9FF - jmp 0059A73F
    alan_wakes_american_nightmare.exe+27F8BE: CC - int 3 
    alan_wakes_american_nightmare.exe+27F8BF: CC - int 3 
    alan_wakes_american_nightmare.exe+27F8C0: 55 - push ebp
    alan_wakes_american_nightmare.exe+27F8C1: 8B EC  - mov ebp,esp
    alan_wakes_american_nightmare.exe+27F8C3: 83 EC 08 - sub esp,08
    alan_wakes_american_nightmare.exe+27F8C6: 53 - push ebx
    alan_wakes_american_nightmare.exe+27F8C7: 56 - push esi
    }

     

    Без перзарядки

    Спойлер
    
    { Game   : alan_wakes_american_nightmare.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    alan_wakes_american_nightmare.exe+27F892:
    	nop
    	nop
    
    [DISABLE]
    
    alan_wakes_american_nightmare.exe+27F892:
    	db 89 01
    
    {
    // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+27F892
    
    alan_wakes_american_nightmare.exe+27F878: E8 836CD8FF - call 00586500
    alan_wakes_american_nightmare.exe+27F87D: 8B 0E  - mov ecx,[esi]
    alan_wakes_american_nightmare.exe+27F87F: 8B 44 8E 14  - mov eax,[esi+ecx*4+14]
    alan_wakes_american_nightmare.exe+27F883: 8D 4C 8E 14  - lea ecx,[esi+ecx*4+14]
    alan_wakes_american_nightmare.exe+27F887: 48 - dec eax
    alan_wakes_american_nightmare.exe+27F888: 33 D2  - xor edx,edx
    alan_wakes_american_nightmare.exe+27F88A: 85 C0  - test eax,eax
    alan_wakes_american_nightmare.exe+27F88C: 0F9E C2  - setle dl
    alan_wakes_american_nightmare.exe+27F88F: 4A - dec edx
    alan_wakes_american_nightmare.exe+27F890: 23 C2  - and eax,edx
    // ---------- INJECTING HERE ----------
    alan_wakes_american_nightmare.exe+27F892: 89 01  - mov [ecx],eax
    // ---------- DONE INJECTING  ----------
    alan_wakes_american_nightmare.exe+27F894: 8B 06  - mov eax,[esi]
    alan_wakes_american_nightmare.exe+27F896: 8B 4C 86 08  - mov ecx,[esi+eax*4+08]
    alan_wakes_american_nightmare.exe+27F89A: 51 - push ecx
    alan_wakes_american_nightmare.exe+27F89B: E8 3131D9FF - call 005929D1
    alan_wakes_american_nightmare.exe+27F8A0: 8B 4C 86 20  - mov ecx,[esi+eax*4+20]
    alan_wakes_american_nightmare.exe+27F8A4: 49 - dec ecx
    alan_wakes_american_nightmare.exe+27F8A5: 83 C4 04 - add esp,04
    alan_wakes_american_nightmare.exe+27F8A8: 33 D2  - xor edx,edx
    alan_wakes_american_nightmare.exe+27F8AA: 85 C9  - test ecx,ecx
    alan_wakes_american_nightmare.exe+27F8AC: 0F9E C2  - setle dl
    }

     

    Енергия фонарика

    Спойлер
    
    { Game   : alan_wakes_american_nightmare.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    alan_wakes_american_nightmare.exe+1D0F95:
    	db 90 90 90
    
    [DISABLE]
    
    alan_wakes_american_nightmare.exe+1D0F95:
    	db D9 59 04
    
    {
    // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+1D0F95
    
    alan_wakes_american_nightmare.exe+1D0F78: E8 52D6E3FF - call 0058E5CF
    alan_wakes_american_nightmare.exe+1D0F7D: D9 45 FC  - fld dword ptr [ebp-04]
    alan_wakes_american_nightmare.exe+1D0F80: 8B 0E  - mov ecx,[esi]
    alan_wakes_american_nightmare.exe+1D0F82: D9E8 - fld1 
    alan_wakes_american_nightmare.exe+1D0F84: DEF1 - fdivrp st(1),st(0)
    alan_wakes_american_nightmare.exe+1D0F86: D9 5D FC  - fstp dword ptr [ebp-04]
    alan_wakes_american_nightmare.exe+1D0F89: D8 4D FC  - fmul dword ptr [ebp-04]
    alan_wakes_american_nightmare.exe+1D0F8C: DC 6D EC  - fsubr qword ptr [ebp-14]
    alan_wakes_american_nightmare.exe+1D0F8F: D9 5D FC  - fstp dword ptr [ebp-04]
    alan_wakes_american_nightmare.exe+1D0F92: D9 45 FC  - fld dword ptr [ebp-04]
    // ---------- INJECTING HERE ----------
    alan_wakes_american_nightmare.exe+1D0F95: D9 59 04  - fstp dword ptr [ecx+04]
    // ---------- DONE INJECTING  ----------
    alan_wakes_american_nightmare.exe+1D0F98: 8B 16  - mov edx,[esi]
    alan_wakes_american_nightmare.exe+1D0F9A: D9EE - fldz 
    alan_wakes_american_nightmare.exe+1D0F9C: D8 5A 04  - fcomp dword ptr [edx+04]
    alan_wakes_american_nightmare.exe+1D0F9F: DFE0 - fnstsw ax
    alan_wakes_american_nightmare.exe+1D0FA1: F6 C4 01 - test ah,01
    alan_wakes_american_nightmare.exe+1D0FA4: 75 1D - jne 00750FC3
    alan_wakes_american_nightmare.exe+1D0FA6: D9 05 505FAE00  - fld dword ptr [00AE5F50]
    alan_wakes_american_nightmare.exe+1D0FAC: D9 5D FC  - fstp dword ptr [ebp-04]
    alan_wakes_american_nightmare.exe+1D0FAF: E8 0870E4FF - call 00597FBC
    alan_wakes_american_nightmare.exe+1D0FB4: 8B C8  - mov ecx,eax
    }

     

    Батарейки 

    Спойлер
    
    { Game   : alan_wakes_american_nightmare.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    alan_wakes_american_nightmare.exe+1D1710:
    	db 90 90 90
    
    [DISABLE]
    
    alan_wakes_american_nightmare.exe+1D1710:
    	db 01 78 10
    
    {
    // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+1D1710
    
    alan_wakes_american_nightmare.exe+1D16EA: 83 CF FF - or edi,-01
    alan_wakes_american_nightmare.exe+1D16ED: 39 BE 94000000  - cmp [esi+00000094],edi
    alan_wakes_american_nightmare.exe+1D16F3: 0F84 EC000000 - je 007517E5
    alan_wakes_american_nightmare.exe+1D16F9: 8B 0E  - mov ecx,[esi]
    alan_wakes_american_nightmare.exe+1D16FB: E8 3126E4FF - call 00593D31
    alan_wakes_american_nightmare.exe+1D1700: 84 C0  - test al,al
    alan_wakes_american_nightmare.exe+1D1702: 0F84 DD000000 - je 007517E5
    alan_wakes_american_nightmare.exe+1D1708: 8B 06  - mov eax,[esi]
    alan_wakes_american_nightmare.exe+1D170A: 83 78 10 00 - cmp dword ptr [eax+10],00
    alan_wakes_american_nightmare.exe+1D170E: 7E 4D - jle 0075175D
    // ---------- INJECTING HERE ----------
    alan_wakes_american_nightmare.exe+1D1710: 01 78 10  - add [eax+10],edi
    // ---------- DONE INJECTING  ----------
    alan_wakes_american_nightmare.exe+1D1713: 8B CE  - mov ecx,esi
    alan_wakes_american_nightmare.exe+1D1715: E8 7586E4FF - call 00599D8F
    alan_wakes_american_nightmare.exe+1D171A: 83 B8 B4000000 00 - cmp dword ptr [eax+000000B4],00
    alan_wakes_american_nightmare.exe+1D1721: 7E 2E - jle 00751751
    alan_wakes_american_nightmare.exe+1D1723: 8B CE  - mov ecx,esi
    alan_wakes_american_nightmare.exe+1D1725: E8 6586E4FF - call 00599D8F
    alan_wakes_american_nightmare.exe+1D172A: DB 80 B4000000  - fild dword ptr [eax+000000B4]
    alan_wakes_american_nightmare.exe+1D1730: 8B 3E  - mov edi,[esi]
    alan_wakes_american_nightmare.exe+1D1732: 8B CF  - mov ecx,edi
    alan_wakes_american_nightmare.exe+1D1734: D9 5D FC  - fstp dword ptr [ebp-04]
    }

     

    Бросательные предметы 

    Спойлер
    
    { Game   : alan_wakes_american_nightmare.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]
    
      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }
    
    [ENABLE]
    
    alan_wakes_american_nightmare.exe+29FFB3:
    	nop
    	nop
    
    [DISABLE]
    
    alan_wakes_american_nightmare.exe+29FFB3:
    	db 89 01
    
    {
    // ORIGINAL CODE - INJECTION POINT: alan_wakes_american_nightmare.exe+29FFB3
    
    alan_wakes_american_nightmare.exe+29FF98: B8 01000000 - mov eax,00000001
    alan_wakes_american_nightmare.exe+29FF9D: EB 14 - jmp 0081FFB3
    alan_wakes_american_nightmare.exe+29FF9F: 8B 06  - mov eax,[esi]
    alan_wakes_american_nightmare.exe+29FFA1: 8D 4C 86 0C  - lea ecx,[esi+eax*4+0C]
    alan_wakes_american_nightmare.exe+29FFA5: 8B 01  - mov eax,[ecx]
    alan_wakes_american_nightmare.exe+29FFA7: 48 - dec eax
    alan_wakes_american_nightmare.exe+29FFA8: BA 00000000 - mov edx,00000000
    alan_wakes_american_nightmare.exe+29FFAD: 0F98 C2  - sets dl
    alan_wakes_american_nightmare.exe+29FFB0: 4A - dec edx
    alan_wakes_american_nightmare.exe+29FFB1: 23 C2  - and eax,edx
    // ---------- INJECTING HERE ----------
    alan_wakes_american_nightmare.exe+29FFB3: 89 01  - mov [ecx],eax
    // ---------- DONE INJECTING  ----------
    alan_wakes_american_nightmare.exe+29FFB5: 8B 06  - mov eax,[esi]
    alan_wakes_american_nightmare.exe+29FFB7: 83 7C 86 0C 00 - cmp dword ptr [esi+eax*4+0C],00
    alan_wakes_american_nightmare.exe+29FFBC: 75 0F - jne 0081FFCD
    alan_wakes_american_nightmare.exe+29FFBE: 8B CE  - mov ecx,esi
    alan_wakes_american_nightmare.exe+29FFC0: C7 44 86 04 FFFFFFFF - mov [esi+eax*4+04],FFFFFFFF
    alan_wakes_american_nightmare.exe+29FFC8: E8 DD8CD7FF - call 00598CAA
    alan_wakes_american_nightmare.exe+29FFCD: 8B C7  - mov eax,edi
    alan_wakes_american_nightmare.exe+29FFCF: 5F - pop edi
    alan_wakes_american_nightmare.exe+29FFD0: 5E - pop esi
    alan_wakes_american_nightmare.exe+29FFD1: C3 - ret 
    }

     

     

    • Плюс 1
  12. В 10.10.2021 в 08:52, LIRW сказал:

    А разве в "Train Me" подобная тема создаётся ?  Она уже перенесена куда надо... 

    :Женя у меня не дает создавать в скриптах к играм не знаю почему но у меня только доступна ета тема ивсе !!!

    У меня просто как бы заблокировано создание темы в скриптах для ПК я вот вчера еще две игры просмотрел сделал таблицы а выложить негде а в етй теме флудить не хочу вот как то так 

  13. 3 часа назад, Garik66 сказал:
    1. Любой код, цитата и прочее - должны быть обернуты специальными тэгами. Кроме того, если фрагмент кода достаточно большой (более 10 строк кода), то его необходимо также обернуть тэгом спойлера (скрытый текст).

    Игорь доброго времени суток =)) прочел ваше замечание и немного запутался у меня нет функции срытый текст =(( мож я не там смотрю просто - помогите с етим завертыванием в скрытый текст ну если не затруднит скиньте пример как ето делать а то я в етом вопросе не силен =((

  14. Жизнь игрока

    Спойлер

    { Game   : Bond.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [open aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    alloc(newMem, 2048)
    label(returnHere)

    newMem:
        
        comiss xmm0,[eax+04]
        mov [eax+04],(float)999
        jna Bond.exe+65B3BE
        jmp returnHere

    Bond.exe+65B3B2:
        jmp newMem
        nop

    returnHere:

    [DISABLE]
        
    Bond.exe+65B3B2:
        db 0F 2F 40 04 76 06

    dealloc(newMem)

    {
    // ORIGINAL CODE - INJECTION POINT: Bond.exe+65B3B2

    Bond.exe+65B39A: CC - int 3 
    Bond.exe+65B39B: CC - int 3 
    Bond.exe+65B39C: CC - int 3 
    Bond.exe+65B39D: CC - int 3 
    Bond.exe+65B39E: CC - int 3 
    Bond.exe+65B39F: CC - int 3 
    Bond.exe+65B3A0: 8B 91 80000000  - mov edx,[ecx+00000080]
    Bond.exe+65B3A6: 8B 41 7C  - mov eax,[ecx+7C]
    Bond.exe+65B3A9: F3 0F10 02  - movss xmm0,[edx]
    Bond.exe+65B3AD: F3 0F59 41 34  - mulss xmm0,[ecx+34]
    // ---------- INJECTING HERE ----------
    Bond.exe+65B3B2: 0F2F 40 04  - comiss xmm0,[eax+04]
    Bond.exe+65B3B6: 76 06 - jna 00A5B3BE
    // ---------- DONE INJECTING  ----------
    Bond.exe+65B3B8: B8 01000000 - mov eax,00000001
    Bond.exe+65B3BD: C3 - ret 
    Bond.exe+65B3BE: 33 C0  - xor eax,eax
    Bond.exe+65B3C0: C3 - ret 
    Bond.exe+65B3C1: CC - int 3 
    Bond.exe+65B3C2: CC - int 3 
    Bond.exe+65B3C3: CC - int 3 
    Bond.exe+65B3C4: CC - int 3 
    Bond.exe+65B3C5: CC - int 3 
    Bond.exe+65B3C6: CC - int 3 
    }

    Убийство с одного попадания 

    Спойлер

    { Game   : Bond.exe
      Version: 
      Date   : 2021-10-08
      Author : BLooDDooGS

      This script does blah blah blah
    }

    [ENABLE]
    aobscanmodule(ohk1,Bond.exe,F3 0F 10 40 04 F3 0F 5E)
    alloc(newmem,$1000)

    label(playerhealth)
    label(ohk)
    label(code)
    label(return)

    newmem:
    playerhealth:
     cmp [eax+134],01
     jne ohk
     mov [eax+04],99999
     jmp return

     ohk:
     cmp [eax+134],0
     jne code
     mov [eax+04],1
     jmp return

    code:
      movss xmm0,[eax+04]
      jmp return

    ohk1:
      jmp newmem
    return:
    registersymbol(ohk1)

    [DISABLE]
    ohk1:
      db F3 0F 10 40 04

    unregistersymbol(ohk1)
    dealloc(newmem)

    {
    // ORIGINAL CODE - INJECTION POINT: Bond.exe+65D304

    Bond.exe+65D2F8: C3                       - ret 
    Bond.exe+65D2F9: CC                       - int 3 
    Bond.exe+65D2FA: CC                       - int 3 
    Bond.exe+65D2FB: CC                       - int 3 
    Bond.exe+65D2FC: CC                       - int 3 
    Bond.exe+65D2FD: CC                       - int 3 
    Bond.exe+65D2FE: CC                       - int 3 
    Bond.exe+65D2FF: CC                       - int 3 
    Bond.exe+65D300: 51                       - push ecx
    Bond.exe+65D301: 8B 41 7C                 - mov eax,[ecx+7C]
    // ---------- INJECTING HERE ----------
    Bond.exe+65D304: F3 0F 10 40 04           - movss xmm0,[eax+04]
    // ---------- DONE INJECTING  ----------
    Bond.exe+65D309: F3 0F 5E 41 34           - divss xmm0,[ecx+34]
    Bond.exe+65D30E: F3 0F 10 0D 78 93 0F 01  - movss xmm1,[Bond.exe+CF9378]
    Bond.exe+65D316: 0F 2F C1                 - comiss xmm0,xmm1
    Bond.exe+65D319: 76 0D                    - jna Bond.exe+65D328
    Bond.exe+65D31B: 0F 28 C1                 - movaps xmm0,xmm1
    Bond.exe+65D31E: F3 0F 11 04 24           - movss [esp],xmm0
    Bond.exe+65D323: D9 04 24                 - fld dword ptr [esp]
    Bond.exe+65D326: 59                       - pop ecx
    Bond.exe+65D327: C3                       - ret 
    Bond.exe+65D328: 0F 57 C9                 - xorps xmm1,xmm1
    }

    Бесконечное замедленное убийство

    Спойлер

    { Game   : Bond.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Bond.exe+574D2B:
        db 90 90 90 90 90 90 90 90

    [DISABLE]

    Bond.exe+574D2B:
        db F3 0F 11 86 B0 0F 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: Bond.exe+574D2B

    Bond.exe+574D06: 53 - push ebx
    Bond.exe+574D07: 57 - push edi
    Bond.exe+574D08: 8B CE  - mov ecx,esi
    Bond.exe+574D0A: 32 DB  - xor bl,bl
    Bond.exe+574D0C: E8 7F90F6FF - call 008DDD90
    Bond.exe+574D11: 8B F8  - mov edi,eax
    Bond.exe+574D13: 38 1D B4733A01  - cmp [013A73B4],bl
    Bond.exe+574D19: 75 18 - jne 00974D33
    Bond.exe+574D1B: F3 0F10 86 B00F0000  - movss xmm0,[esi+00000FB0]
    Bond.exe+574D23: F3 0F5C 05 78930F01  - subss xmm0,[010F9378]
    // ---------- INJECTING HERE ----------
    Bond.exe+574D2B: F3 0F11 86 B00F0000  - movss [esi+00000FB0],xmm0
    // ---------- DONE INJECTING  ----------
    Bond.exe+574D33: FF 86 B40F0000  - inc [esi+00000FB4]
    Bond.exe+574D39: FF 86 C80F0000  - inc [esi+00000FC8]
    Bond.exe+574D3F: 6A 00 - push 00
    Bond.exe+574D41: 6A 12 - push 12
    Bond.exe+574D43: 8B CF  - mov ecx,edi
    Bond.exe+574D45: E8 B6B0AAFF - call 0041FE00
    Bond.exe+574D4A: 80 3D AC713A01 00 - cmp byte ptr [013A71AC],00
    Bond.exe+574D51: 74 15 - je 00974D68
    Bond.exe+574D53: 8B 86 B40F0000  - mov eax,[esi+00000FB4]
    Bond.exe+574D59: 33 D2  - xor edx,edx
    }

    Бесконечные патроны без перезарядки

    Спойлер

    { Game   : Bond.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Bond.exe+55C681:
        db 90 90 90 90 90 90

    [DISABLE]

    Bond.exe+55C681:
        db 89 86 D4 01 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: Bond.exe+55C681

    Bond.exe+55C666: 8B 13  - mov edx,[ebx]
    Bond.exe+55C668: 8B 82 A0000000  - mov eax,[edx+000000A0]
    Bond.exe+55C66E: 8B CB  - mov ecx,ebx
    Bond.exe+55C670: FF D0  - call eax
    Bond.exe+55C672: 84 C0  - test al,al
    Bond.exe+55C674: 74 11 - je 0095C687
    Bond.exe+55C676: 8B 86 D4010000  - mov eax,[esi+000001D4]
    Bond.exe+55C67C: 85 C0  - test eax,eax
    Bond.exe+55C67E: 76 07 - jna 0095C687
    Bond.exe+55C680: 48 - dec eax
    // ---------- INJECTING HERE ----------
    Bond.exe+55C681: 89 86 D4010000  - mov [esi+000001D4],eax
    // ---------- DONE INJECTING  ----------
    Bond.exe+55C687: FF 8E DC010000  - dec [esi+000001DC]
    Bond.exe+55C68D: 8D 4C 24 70  - lea ecx,[esp+70]
    Bond.exe+55C691: 51 - push ecx
    Bond.exe+55C692: 8B CE  - mov ecx,esi
    Bond.exe+55C694: E8 E72AACFF - call 0041F180
    Bond.exe+55C699: 8B C8  - mov ecx,eax
    Bond.exe+55C69B: E8 70A2F7FF - call 008D6910
    Bond.exe+55C6A0: 8B 90 84000000  - mov edx,[eax+00000084]
    Bond.exe+55C6A6: C1 FA 12 - sar edx,12
    Bond.exe+55C6A9: 80 E2 01 - and dl,01
    }

    Точный прицел без розброса и розширения 

    Спойлер

    { Game   : Bond.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Bond.exe+4E1300:
        db 90 90 90 90 90

    [DISABLE]

    Bond.exe+4E1300:
        db F3 0F 58 46 10

    {
    // ORIGINAL CODE - INJECTION POINT: Bond.exe+4E1300

    Bond.exe+4E12D7: EB 1D - jmp 008E12F6
    Bond.exe+4E12D9: F3 0F10 0D 084D3A01  - movss xmm1,[013A4D08]
    Bond.exe+4E12E1: F3 0F59 4C 24 20  - mulss xmm1,[esp+20]
    Bond.exe+4E12E7: F3 0F10 46 0C  - movss xmm0,[esi+0C]
    Bond.exe+4E12EC: F3 0F5C C1  - subss xmm0,xmm1
    Bond.exe+4E12F0: 0F57 C9  - xorps xmm1,xmm1
    Bond.exe+4E12F3: 0F2F C1  - comiss xmm0,xmm1
    Bond.exe+4E12F6: 77 03 - ja 008E12FB
    Bond.exe+4E12F8: 0F28 C1  - movaps xmm0,xmm1
    Bond.exe+4E12FB: F3 0F11 46 0C  - movss [esi+0C],xmm0
    // ---------- INJECTING HERE ----------
    Bond.exe+4E1300: F3 0F58 46 10  - addss xmm0,[esi+10]
    // ---------- DONE INJECTING  ----------
    Bond.exe+4E1305: F3 0F58 46 08  - addss xmm0,[esi+08]
    Bond.exe+4E130A: F3 0F11 46 08  - movss [esi+08],xmm0
    Bond.exe+4E130F: E8 9C2FB2FF - call 004042B0
    Bond.exe+4E1314: D9 06  - fld dword ptr [esi]
    Bond.exe+4E1316: D9C9 - fxch st(1)
    Bond.exe+4E1318: DFF1 - fcomip st(0),st(1)
    Bond.exe+4E131A: DDD8 - fstp st(0)
    Bond.exe+4E131C: 72 6F - jb 008E138D
    Bond.exe+4E131E: F3 0F10 8F 08010000  - movss xmm1,[edi+00000108]
    Bond.exe+4E1326: F3 0F10 54 24 20  - movss xmm2,[esp+20]
    }

     

    • Плюс 1
  15. Жизнь игрока

    Спойлер

    { Game   : Game_f_x64_EOS.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Game_f_x64_EOS.exe+298835:
        db 90 90 90 90 90 90 90 90

    [DISABLE]

    Game_f_x64_EOS.exe+298835:
        db F3 0F 11 85 A8 00 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+298835

    Game_f_x64_EOS.exe+2987FE: 48 8B C8  - mov rcx,rax
    Game_f_x64_EOS.exe+298801: E8 CAA8EEFF - call 1401830D0
    Game_f_x64_EOS.exe+298806: 48 8B 88 B8020000  - mov rcx,[rax+000002B8]
    Game_f_x64_EOS.exe+29880D: E8 3E61EFFF - call 14018E950
    Game_f_x64_EOS.exe+298812: F3 44 0F10 05 A5FF4900  - movss xmm8,[1407387C0]
    Game_f_x64_EOS.exe+29881B: 45 33 F6  - xor r14d,r14d
    Game_f_x64_EOS.exe+29881E: F3 44 0F10 0D 61FF4900  - movss xmm9,[140738788]
    Game_f_x64_EOS.exe+298827: 48 8B F5  - mov rsi,rbp
    Game_f_x64_EOS.exe+29882A: 48 89 BC 24 B8000000  - mov [rsp+000000B8],rdi
    Game_f_x64_EOS.exe+298832: 0F57 FF  - xorps xmm7,xmm7
    // ---------- INJECTING HERE ----------
    Game_f_x64_EOS.exe+298835: F3 0F11 85 A8000000  - movss [rbp+000000A8],xmm0
    // ---------- DONE INJECTING  ----------
    Game_f_x64_EOS.exe+29883D: 45 8D 7E 08  - lea r15d,[r14+08]
    Game_f_x64_EOS.exe+298841: 0F29 B4 24 80000000  - movaps [rsp+00000080],xmm6
    Game_f_x64_EOS.exe+298849: 0F1F 80 00000000  - nop dword ptr [rax+00000000]
    Game_f_x64_EOS.exe+298850: 44 3B B5 AC000000  - cmp r14d,[rbp+000000AC]
    Game_f_x64_EOS.exe+298857: 0F85 E7000000 - jne 140298944
    Game_f_x64_EOS.exe+29885D: 33 C9  - xor ecx,ecx
    Game_f_x64_EOS.exe+29885F: E8 7C80F3FF - call 1401D08E0
    Game_f_x64_EOS.exe+298864: 48 8B C8  - mov rcx,rax
    Game_f_x64_EOS.exe+298867: E8 044FECFF - call 14015D770
    Game_f_x64_EOS.exe+29886C: F2 0F10 46 04  - movsd xmm0,[rsi+04]
    }

    Бесконечная выносливость

    Спойлер

    { Game   : Game_f_x64_EOS.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Game_f_x64_EOS.exe+18FBCA:
        db 90 90 90 90

    [DISABLE]

    Game_f_x64_EOS.exe+18FBCA:
        db F3 0F 11 16

    {
    // ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+18FBCA

    Game_f_x64_EOS.exe+18FB94: F3 0F5E F0  - divss xmm6,xmm0
    Game_f_x64_EOS.exe+18FB98: E8 C3E20400 - call 1401DDE60
    Game_f_x64_EOS.exe+18FB9D: F3 0F10 1D 8B895A00  - movss xmm3,[140738530]
    Game_f_x64_EOS.exe+18FBA5: 0F57 D2  - xorps xmm2,xmm2
    Game_f_x64_EOS.exe+18FBA8: F3 44 0F10 0D EB095A00  - movss xmm9,[14073059C]
    Game_f_x64_EOS.exe+18FBB1: F3 0F59 F0  - mulss xmm6,xmm0
    Game_f_x64_EOS.exe+18FBB5: F3 0F10 05 C30C5B00  - movss xmm0,[140740880]
    Game_f_x64_EOS.exe+18FBBD: F3 44 0F5C C6  - subss xmm8,xmm6
    Game_f_x64_EOS.exe+18FBC2: F3 41 0F5F D0  - maxss xmm2,xmm8
    Game_f_x64_EOS.exe+18FBC7: 0F28 CA  - movaps xmm1,xmm2
    // ---------- INJECTING HERE ----------
    Game_f_x64_EOS.exe+18FBCA: F3 0F11 16  - movss [rsi],xmm2
    // ---------- DONE INJECTING  ----------
    Game_f_x64_EOS.exe+18FBCE: F3 0F59 CB  - mulss xmm1,xmm3
    Game_f_x64_EOS.exe+18FBD2: F3 0F59 0D 9A0C5B00  - mulss xmm1,[140740874]
    Game_f_x64_EOS.exe+18FBDA: F3 0F58 C8  - addss xmm1,xmm0
    Game_f_x64_EOS.exe+18FBDE: 0F2F C1  - comiss xmm0,xmm1
    Game_f_x64_EOS.exe+18FBE1: 77 08 - ja 14018FBEB
    Game_f_x64_EOS.exe+18FBE3: 41 0F28 C1  - movaps xmm0,xmm9
    Game_f_x64_EOS.exe+18FBE7: F3 0F5D C1  - minss xmm0,xmm1
    Game_f_x64_EOS.exe+18FBEB: F3 0F11 87 98000000  - movss [rdi+00000098],xmm0
    Game_f_x64_EOS.exe+18FBF3: 45 0F57 C0  - xorps xmm8,xmm8
    Game_f_x64_EOS.exe+18FBF7: F3 0F10 05 F9885A00  - movss xmm0,[1407384F8]
    }

    Бесконечные патроны 

    Спойлер

    { Game   : Game_f_x64_EOS.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Game_f_x64_EOS.exe+33B6C7:
        db 90 90 90

    [DISABLE]

    Game_f_x64_EOS.exe+33B6C7:
        db 89 34 39

    {
    // ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+33B6C7

    Game_f_x64_EOS.exe+33B6A5: 83 78 38 01 - cmp dword ptr [rax+38],01
    Game_f_x64_EOS.exe+33B6A9: B9 2C000000 - mov ecx,0000002C
    Game_f_x64_EOS.exe+33B6AE: BA 28000000 - mov edx,00000028
    Game_f_x64_EOS.exe+33B6B3: 0F4F CA  - cmovg ecx,edx
    Game_f_x64_EOS.exe+33B6B6: EB 05 - jmp 14033B6BD
    Game_f_x64_EOS.exe+33B6B8: B9 20000000 - mov ecx,00000020
    Game_f_x64_EOS.exe+33B6BD: 8B 04 39   - mov eax,[rcx+rdi]
    Game_f_x64_EOS.exe+33B6C0: FF C8  - dec eax
    Game_f_x64_EOS.exe+33B6C2: 85 C0  - test eax,eax
    Game_f_x64_EOS.exe+33B6C4: 0F4F F0  - cmovg esi,eax
    // ---------- INJECTING HERE ----------
    Game_f_x64_EOS.exe+33B6C7: 89 34 39   - mov [rcx+rdi],esi
    // ---------- DONE INJECTING  ----------
    Game_f_x64_EOS.exe+33B6CA: 85 F6  - test esi,esi
    Game_f_x64_EOS.exe+33B6CC: 75 56 - jne 14033B724
    Game_f_x64_EOS.exe+33B6CE: 48 8B 4F 38  - mov rcx,[rdi+38]
    Game_f_x64_EOS.exe+33B6D2: E8 09EEE3FF - call 14017A4E0
    Game_f_x64_EOS.exe+33B6D7: 84 C0  - test al,al
    Game_f_x64_EOS.exe+33B6D9: 74 49 - je 14033B724
    Game_f_x64_EOS.exe+33B6DB: 83 7F 08 FF - cmp dword ptr [rdi+08],-01
    Game_f_x64_EOS.exe+33B6DF: 74 17 - je 14033B6F8
    Game_f_x64_EOS.exe+33B6E1: 33 D2  - xor edx,edx
    Game_f_x64_EOS.exe+33B6E3: 48 8B CF  - mov rcx,rdi
    }

    Оружие без перезарядки 

    Спойлер

    { Game   : Game_f_x64_EOS.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 

    Спойлер

     


    }

    [ENABLE]

    Game_f_x64_EOS.exe+33B676:
        db 90 90 90

    [DISABLE]

    Game_f_x64_EOS.exe+33B676:
        db 89 42 14

    {
    // ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+33B676

    Game_f_x64_EOS.exe+33B658: 48 8B C8  - mov rcx,rax
    Game_f_x64_EOS.exe+33B65B: E8 408BDDFF - call 1401141A0
    Game_f_x64_EOS.exe+33B660: 48 63 07  - movsxd  rax,dword ptr [rdi]
    Game_f_x64_EOS.exe+33B663: 33 F6  - xor esi,esi
    Game_f_x64_EOS.exe+33B665: 8B 4C 87 14  - mov ecx,[rdi+rax*4+14]
    Game_f_x64_EOS.exe+33B669: 48 8D 14 87   - lea rdx,[rdi+rax*4]
    Game_f_x64_EOS.exe+33B66D: FF C9  - dec ecx
    Game_f_x64_EOS.exe+33B66F: 8B C6  - mov eax,esi
    Game_f_x64_EOS.exe+33B671: 85 C9  - test ecx,ecx
    Game_f_x64_EOS.exe+33B673: 0F4F C1  - cmovg eax,ecx
    // ---------- INJECTING HERE ----------
    Game_f_x64_EOS.exe+33B676: 89 42 14  - mov [rdx+14],eax
    // ---------- DONE INJECTING  ----------
    Game_f_x64_EOS.exe+33B679: 48 63 07  - movsxd  rax,dword ptr [rdi]
    Game_f_x64_EOS.exe+33B67C: 8B 5C 87 08  - mov ebx,[rdi+rax*4+08]
    Game_f_x64_EOS.exe+33B680: E8 1B0E0000 - call 14033C4A0
    Game_f_x64_EOS.exe+33B685: 48 8B C8  - mov rcx,rax
    Game_f_x64_EOS.exe+33B688: 8B D3  - mov edx,ebx
    Game_f_x64_EOS.exe+33B68A: E8 210E0000 - call 14033C4B0
    Game_f_x64_EOS.exe+33B68F: 48 85 C0  - test rax,rax
    Game_f_x64_EOS.exe+33B692: 74 24 - je 14033B6B8
    Game_f_x64_EOS.exe+33B694: 40 38 70 60  - cmp [rax+60],sil
    Game_f_x64_EOS.exe+33B698: 74 05 - je 14033B69F
    }

    Бесконечные бросательные предметы

    Спойлер

    { Game   : Game_f_x64_EOS.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Game_f_x64_EOS.exe+2FFEE8:
        db 90 90 90

    [DISABLE]

    Game_f_x64_EOS.exe+2FFEE8:
        db 89 48 0C

    {
    // ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+2FFEE8

    Game_f_x64_EOS.exe+2FFEC8: 8B 4C 8F 0C  - mov ecx,[rdi+rcx*4+0C]
    Game_f_x64_EOS.exe+2FFECC: 38 5F 20  - cmp [rdi+20],bl
    Game_f_x64_EOS.exe+2FFECF: 74 11 - je 1402FFEE2
    Game_f_x64_EOS.exe+2FFED1: FF C9  - dec ecx
    Game_f_x64_EOS.exe+2FFED3: 41 B8 01000000 - mov r8d,00000001
    Game_f_x64_EOS.exe+2FFED9: 41 3B C8  - cmp ecx,r8d
    Game_f_x64_EOS.exe+2FFEDC: 41 0F4C C8  - cmovl ecx,r8d
    Game_f_x64_EOS.exe+2FFEE0: EB 06 - jmp 1402FFEE8
    Game_f_x64_EOS.exe+2FFEE2: 83 E9 01 - sub ecx,01
    Game_f_x64_EOS.exe+2FFEE5: 0F48 CB  - cmovs ecx,ebx
    // ---------- INJECTING HERE ----------
    Game_f_x64_EOS.exe+2FFEE8: 89 48 0C  - mov [rax+0C],ecx
    // ---------- DONE INJECTING  ----------
    Game_f_x64_EOS.exe+2FFEEB: 48 63 07  - movsxd  rax,dword ptr [rdi]
    Game_f_x64_EOS.exe+2FFEEE: 39 5C 87 0C  - cmp [rdi+rax*4+0C],ebx
    Game_f_x64_EOS.exe+2FFEF2: 75 2C - jne 1402FFF20
    Game_f_x64_EOS.exe+2FFEF4: C7 44 87 04 FFFFFFFF - mov [rdi+rax*4+04],FFFFFFFF
    Game_f_x64_EOS.exe+2FFEFC: 8B 07  - mov eax,[rdi]
    Game_f_x64_EOS.exe+2FFEFE: FF C0  - inc eax
    Game_f_x64_EOS.exe+2FFF00: 25 01000080 - and eax,80000001
    Game_f_x64_EOS.exe+2FFF05: 7D 07 - jnl 1402FFF0E
    Game_f_x64_EOS.exe+2FFF07: FF C8  - dec eax
    Game_f_x64_EOS.exe+2FFF09: 83 C8 FE - or eax,-02
    }

    Бесконечный заряд акумулятора машины 

    Спойлер

    { Game   : Game_f_x64_EOS.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Game_f_x64_EOS.exe+325938:
        db 90 90 90 90 90

    [DISABLE]

    Game_f_x64_EOS.exe+325938:
        db F3 0F 10 4B 0C

    {
    // ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+325938

    Game_f_x64_EOS.exe+325907: 48 89 6C 24 50  - mov [rsp+50],rbp
    Game_f_x64_EOS.exe+32590C: 4C 89 74 24 68  - mov [rsp+68],r14
    Game_f_x64_EOS.exe+325911: 0F29 74 24 30  - movaps [rsp+30],xmm6
    Game_f_x64_EOS.exe+325916: 0F29 7C 24 20  - movaps [rsp+20],xmm7
    Game_f_x64_EOS.exe+32591B: 74 48 - je 140325965
    Game_f_x64_EOS.exe+32591D: 80 79 14 00 - cmp byte ptr [rcx+14],00
    Game_f_x64_EOS.exe+325921: 75 42 - jne 140325965
    Game_f_x64_EOS.exe+325923: F3 0F10 35 71AC4000  - movss xmm6,[14073059C]
    Game_f_x64_EOS.exe+32592B: F3 0F5E 35 1D637E00  - divss xmm6,[140B0BC50]
    Game_f_x64_EOS.exe+325933: E8 2885EBFF - call 1401DDE60
    // ---------- INJECTING HERE ----------
    Game_f_x64_EOS.exe+325938: F3 0F10 4B 0C  - movss xmm1,[rbx+0C]
    // ---------- DONE INJECTING  ----------
    Game_f_x64_EOS.exe+32593D: 0F57 FF  - xorps xmm7,xmm7
    Game_f_x64_EOS.exe+325940: F3 0F59 C6  - mulss xmm0,xmm6
    Game_f_x64_EOS.exe+325944: F3 0F5C C8  - subss xmm1,xmm0
    Game_f_x64_EOS.exe+325948: 0F2F F9  - comiss xmm7,xmm1
    Game_f_x64_EOS.exe+32594B: F3 0F11 4B 0C  - movss [rbx+0C],xmm1
    Game_f_x64_EOS.exe+325950: F3 0F10 05 B8637E00  - movss xmm0,[140B0BD10]
    Game_f_x64_EOS.exe+325958: F3 0F11 43 10  - movss [rbx+10],xmm0
    Game_f_x64_EOS.exe+32595D: 76 6A - jna 1403259C9
    Game_f_x64_EOS.exe+32595F: C6 43 14 01 - mov byte ptr [rbx+14],01
    Game_f_x64_EOS.exe+325963: EB 5F - jmp 1403259C4
    }

    Бесконечные батарейки 

    Спойлер

    { Game   : Game_f_x64_EOS.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Game_f_x64_EOS.exe+22BAD9:
        db 90 90 90 90 90 90

    [DISABLE]

    Game_f_x64_EOS.exe+22BAD9:
        db 89 87 44 01 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+22BAD9

    Game_f_x64_EOS.exe+22BAB0: 0F84 11010000 - je 14022BBC7
    Game_f_x64_EOS.exe+22BAB6: E8 85E5FFFF - call 14022A040
    Game_f_x64_EOS.exe+22BABB: 84 C0  - test al,al
    Game_f_x64_EOS.exe+22BABD: 0F84 04010000 - je 14022BBC7
    Game_f_x64_EOS.exe+22BAC3: 8B 87 44010000  - mov eax,[rdi+00000144]
    Game_f_x64_EOS.exe+22BAC9: 48 89 5C 24 60  - mov [rsp+60],rbx
    Game_f_x64_EOS.exe+22BACE: 0F29 74 24 40  - movaps [rsp+40],xmm6
    Game_f_x64_EOS.exe+22BAD3: 85 C0  - test eax,eax
    Game_f_x64_EOS.exe+22BAD5: 7E 68 - jle 14022BB3F
    Game_f_x64_EOS.exe+22BAD7: FF C8  - dec eax
    // ---------- INJECTING HERE ----------
    Game_f_x64_EOS.exe+22BAD9: 89 87 44010000  - mov [rdi+00000144],eax
    // ---------- DONE INJECTING  ----------
    Game_f_x64_EOS.exe+22BADF: E8 ACA7EEFF - call 140116290
    Game_f_x64_EOS.exe+22BAE4: 48 8B C8  - mov rcx,rax
    Game_f_x64_EOS.exe+22BAE7: E8 649DEEFF - call 140115850
    Game_f_x64_EOS.exe+22BAEC: 48 8B CF  - mov rcx,rdi
    Game_f_x64_EOS.exe+22BAEF: E8 BCF1FFFF - call 14022ACB0
    Game_f_x64_EOS.exe+22BAF4: 48 8B CF  - mov rcx,rdi
    Game_f_x64_EOS.exe+22BAF7: 83 B8 D4000000 00 - cmp dword ptr [rax+000000D4],00
    Game_f_x64_EOS.exe+22BAFE: 7E 32 - jle 14022BB32
    Game_f_x64_EOS.exe+22BB00: E8 ABF1FFFF - call 14022ACB0
    Game_f_x64_EOS.exe+22BB05: F3 0F10 35 8F4A5000  - movss xmm6,[14073059C]
    }

    Бесконечная енергия фонарика 

    Спойлер

    { Game   : Game_f_x64_EOS.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Game_f_x64_EOS.exe+22D1A2:
        db 90 90 90 90 90 90 90 90

    [DISABLE]

    Game_f_x64_EOS.exe+22D1A2:
        db F3 0F 11 8B 40 01 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: Game_f_x64_EOS.exe+22D1A2

    Game_f_x64_EOS.exe+22D173: 84 C0  - test al,al
    Game_f_x64_EOS.exe+22D175: 74 5F - je 14022D1D6
    Game_f_x64_EOS.exe+22D177: F3 0F10 35 1D345000  - movss xmm6,[14073059C]
    Game_f_x64_EOS.exe+22D17F: F3 0F5E 35 094B8C00  - divss xmm6,[140AF1C90]
    Game_f_x64_EOS.exe+22D187: E8 D40CFBFF - call 1401DDE60
    Game_f_x64_EOS.exe+22D18C: F3 0F10 8B 40010000  - movss xmm1,[rbx+00000140]
    Game_f_x64_EOS.exe+22D194: F3 0F59 C6  - mulss xmm0,xmm6
    Game_f_x64_EOS.exe+22D198: 0F57 F6  - xorps xmm6,xmm6
    Game_f_x64_EOS.exe+22D19B: F3 0F5C C8  - subss xmm1,xmm0
    Game_f_x64_EOS.exe+22D19F: 0F2F F1  - comiss xmm6,xmm1
    // ---------- INJECTING HERE ----------
    Game_f_x64_EOS.exe+22D1A2: F3 0F11 8B 40010000  - movss [rbx+00000140],xmm1
    // ---------- DONE INJECTING  ----------
    Game_f_x64_EOS.exe+22D1AA: 72 15 - jb 14022D1C1
    Game_f_x64_EOS.exe+22D1AC: F3 0F10 05 1C4D8C00  - movss xmm0,[140AF1ED0]
    Game_f_x64_EOS.exe+22D1B4: F3 0F11 83 4C010000  - movss [rbx+0000014C],xmm0
    Game_f_x64_EOS.exe+22D1BC: E9 18010000 - jmp 14022D2D9
    Game_f_x64_EOS.exe+22D1C1: F3 0F10 05 474C8C00  - movss xmm0,[140AF1E10]
    Game_f_x64_EOS.exe+22D1C9: F3 0F11 83 4C010000  - movss [rbx+0000014C],xmm0
    Game_f_x64_EOS.exe+22D1D1: E9 03010000 - jmp 14022D2D9
    Game_f_x64_EOS.exe+22D1D6: 0F29 7C 24 50  - movaps [rsp+50],xmm7
    Game_f_x64_EOS.exe+22D1DB: 0F57 F6  - xorps xmm6,xmm6
    Game_f_x64_EOS.exe+22D1DE: F3 0F10 BB 4C010000  - movss xmm7,[rbx+0000014C]
    }

     

    • Плюс 2
  16. Переделал жизни игрока 

    Спойлер

    { Game   : AlanWake.exe
      Version: 1.0
      Date   : 10-08-21
      Author : [open aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    alloc(newMem, 2048)
    label(returnHere)

    newMem:
        fld dword ptr [ecx+0C]
        fld dword ptr [esp]
        mov dword ptr [ecx+0C],(float)1
        jmp returnHere

    AlanWake.exe+CF798:
        jmp newMem
        nop

    returnHere:

    [DISABLE]
        
    AlanWake.exe+CF798:
        db D9 41 0C D9 04 24

    dealloc(newMem)

    {
    // ORIGINAL CODE - INJECTION POINT: AlanWake.exe+CF798

    AlanWake.exe+CF77D: CC - int 3 
    AlanWake.exe+CF77E: CC - int 3 
    AlanWake.exe+CF77F: CC - int 3 
    AlanWake.exe+CF780: 51 - push ecx
    AlanWake.exe+CF781: 80 79 04 00 - cmp byte ptr [ecx+04],00
    AlanWake.exe+CF785: 74 08 - je 004CF78F
    AlanWake.exe+CF787: D9 05 A8AD6D00  - fld dword ptr [006DADA8]
    AlanWake.exe+CF78D: EB 06 - jmp 004CF795
    AlanWake.exe+CF78F: D9 05 38396300  - fld dword ptr [00633938]
    AlanWake.exe+CF795: D9 1C 24   - fstp dword ptr [esp]
    // ---------- INJECTING HERE ----------
    AlanWake.exe+CF798: D9 41 0C  - fld dword ptr [ecx+0C]
    AlanWake.exe+CF79B: D9 04 24   - fld dword ptr [esp]
    // ---------- DONE INJECTING  ----------
    AlanWake.exe+CF79E: DED9 - fcompp 
    AlanWake.exe+CF7A0: DFE0 - fnstsw ax
    AlanWake.exe+CF7A2: F6 C4 41 - test ah,41
    AlanWake.exe+CF7A5: 75 07 - jne 004CF7AE
    AlanWake.exe+CF7A7: B8 01000000 - mov eax,00000001
    AlanWake.exe+CF7AC: 59 - pop ecx
    AlanWake.exe+CF7AD: C3 - ret 
    AlanWake.exe+CF7AE: 33 C0  - xor eax,eax
    AlanWake.exe+CF7B0: 59 - pop ecx
    AlanWake.exe+CF7B1: C3 - ret 
    }

     

  17. Жизнь игрока 

    Спойлер

    { Game   : AlanWake.exe
      Version: 1.0
      Date   : 10-06-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    AlanWake.exe+CF867:
        db 90 90 90

    [DISABLE]

    AlanWake.exe+CF867:
        db D9 46 0C

    {
    // ORIGINAL CODE - INJECTION POINT: AlanWake.exe+CF867

    AlanWake.exe+CF84F: 56 - push esi
    AlanWake.exe+CF850: 8B F1  - mov esi,ecx
    AlanWake.exe+CF852: 8A 4E 04  - mov cl,[esi+04]
    AlanWake.exe+CF855: 84 C9  - test cl,cl
    AlanWake.exe+CF857: 74 06 - je 004CF85F
    AlanWake.exe+CF859: D9 54 24 04  - fst dword ptr [esp+04]
    AlanWake.exe+CF85D: EB 08 - jmp 004CF867
    AlanWake.exe+CF85F: D9C9 - fxch st(1)
    AlanWake.exe+CF861: D9 54 24 04  - fst dword ptr [esp+04]
    AlanWake.exe+CF865: D9C9 - fxch st(1)
    // ---------- INJECTING HERE ----------
    AlanWake.exe+CF867: D9 46 0C  - fld dword ptr [esi+0C]
    // ---------- DONE INJECTING  ----------
    AlanWake.exe+CF86A: D9 44 24 04  - fld dword ptr [esp+04]
    AlanWake.exe+CF86E: DED9 - fcompp 
    AlanWake.exe+CF870: DFE0 - fnstsw ax
    AlanWake.exe+CF872: F6 C4 41 - test ah,41
    AlanWake.exe+CF875: 75 54 - jne 004CF8CB
    AlanWake.exe+CF877: 84 C9  - test cl,cl
    AlanWake.exe+CF879: 74 04 - je 004CF87F
    AlanWake.exe+CF87B: DDD9 - fstp st(1)
    AlanWake.exe+CF87D: EB 02 - jmp 004CF881
    AlanWake.exe+CF87F: DDD8 - fstp st(0)

    Выносливость

    Спойлер

    { Game   : AlanWake.exe
      Version: 1.0
      Date   : 10-06-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    AlanWake.exe+CC379:
        db 90 90 90

    [DISABLE]

    AlanWake.exe+CC379:
        db D9 56 7C

    {
    // ORIGINAL CODE - INJECTION POINT: AlanWake.exe+CC379

    AlanWake.exe+CC353: D8 4C 24 10  - fmul dword ptr [esp+10]
    AlanWake.exe+CC357: DC 6C 24 1C  - fsubr qword ptr [esp+1C]
    AlanWake.exe+CC35B: D9 5C 24 10  - fstp dword ptr [esp+10]
    AlanWake.exe+CC35F: D9 44 24 10  - fld dword ptr [esp+10]
    AlanWake.exe+CC363: D9 5C 24 04  - fstp dword ptr [esp+04]
    AlanWake.exe+CC367: D9EE - fldz 
    AlanWake.exe+CC369: D9 1C 24   - fstp dword ptr [esp]
    AlanWake.exe+CC36C: E8 5FD3F3FF - call 004096D0
    AlanWake.exe+CC371: D9 5C 24 08  - fstp dword ptr [esp+08]
    AlanWake.exe+CC375: D9 44 24 08  - fld dword ptr [esp+08]
    // ---------- INJECTING HERE ----------
    AlanWake.exe+CC379: D9 56 7C  - fst dword ptr [esi+7C]
    // ---------- DONE INJECTING  ----------
    AlanWake.exe+CC37C: D9E8 - fld1 
    AlanWake.exe+CC37E: D9 96 84000000  - fst dword ptr [esi+00000084]
    AlanWake.exe+CC384: D9C1 - fld st(1)
    AlanWake.exe+CC386: DD 05 E0196300  - fld qword ptr [006319E0]
    AlanWake.exe+CC38C: DCC9 - fmul st(1),st(0)
    AlanWake.exe+CC38E: D9C9 - fxch st(1)
    AlanWake.exe+CC390: DC 0D 28C86300  - fmul qword ptr [0063C828]
    AlanWake.exe+CC396: DD 05 20C86300  - fld qword ptr [0063C820]
    AlanWake.exe+CC39C: DCC1 - fadd st(1),st(0)
    AlanWake.exe+CC39E: D9C9 - fxch st(1)
    }

    Бесконечные патроны 

    Спойлер

    { Game   : AlanWake.exe
      Version: 1.0
      Date   : 10-06-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    AlanWake.exe+14232D:
        db 90 90 90 90

    [DISABLE]

    AlanWake.exe+14232D:
        db 89 44 8E 20

    {
    // ORIGINAL CODE - INJECTION POINT: AlanWake.exe+14232D

    AlanWake.exe+142317: 83 C1 02 - add ecx,02
    AlanWake.exe+14231A: EB 02 - jmp 0054231E
    AlanWake.exe+14231C: 33 C9  - xor ecx,ecx
    AlanWake.exe+14231E: 8B 44 8E 20  - mov eax,[esi+ecx*4+20]
    AlanWake.exe+142322: 48 - dec eax
    AlanWake.exe+142323: 33 D2  - xor edx,edx
    AlanWake.exe+142325: 85 C0  - test eax,eax
    AlanWake.exe+142327: 0F9E C2  - setle dl
    AlanWake.exe+14232A: 4A - dec edx
    AlanWake.exe+14232B: 23 C2  - and eax,edx
    // ---------- INJECTING HERE ----------
    AlanWake.exe+14232D: 89 44 8E 20  - mov [esi+ecx*4+20],eax
    // ---------- DONE INJECTING  ----------
    AlanWake.exe+142331: 85 C0  - test eax,eax
    AlanWake.exe+142333: 75 54 - jne 00542389
    AlanWake.exe+142335: 8B 4E 34  - mov ecx,[esi+34]
    AlanWake.exe+142338: E8 C311F8FF - call 004C3500
    AlanWake.exe+14233D: 84 C0  - test al,al
    AlanWake.exe+14233F: 74 48 - je 00542389
    AlanWake.exe+142341: 83 7E 08 FF - cmp dword ptr [esi+08],-01
    AlanWake.exe+142345: 74 1F - je 00542366
    AlanWake.exe+142347: 6A 00 - push 00
    AlanWake.exe+142349: 8B CE  - mov ecx,esi
    }

    Оружие без перезарядки 

    Спойлер

    { Game   : AlanWake.exe
      Version: 1.0
      Date   : 10-06-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    AlanWake.exe+1422E2:
        nop
        nop

    [DISABLE]

    AlanWake.exe+1422E2:
        db 89 01

    {
    // ORIGINAL CODE - INJECTION POINT: AlanWake.exe+1422E2

    AlanWake.exe+1422C8: E8 C3F7F0FF - call 00451A90
    AlanWake.exe+1422CD: 8B 0E  - mov ecx,[esi]
    AlanWake.exe+1422CF: 8B 44 8E 14  - mov eax,[esi+ecx*4+14]
    AlanWake.exe+1422D3: 8D 4C 8E 14  - lea ecx,[esi+ecx*4+14]
    AlanWake.exe+1422D7: 48 - dec eax
    AlanWake.exe+1422D8: 33 D2  - xor edx,edx
    AlanWake.exe+1422DA: 85 C0  - test eax,eax
    AlanWake.exe+1422DC: 0F9E C2  - setle dl
    AlanWake.exe+1422DF: 4A - dec edx
    AlanWake.exe+1422E0: 23 C2  - and eax,edx
    // ---------- INJECTING HERE ----------
    AlanWake.exe+1422E2: 89 01  - mov [ecx],eax
    // ---------- DONE INJECTING  ----------
    AlanWake.exe+1422E4: 8B 06  - mov eax,[esi]
    AlanWake.exe+1422E6: 8B 44 86 08  - mov eax,[esi+eax*4+08]
    AlanWake.exe+1422EA: 50 - push eax
    AlanWake.exe+1422EB: E8 80070000 - call 00542A70
    AlanWake.exe+1422F0: 8B C8  - mov ecx,eax
    AlanWake.exe+1422F2: E8 C9080000 - call 00542BC0
    AlanWake.exe+1422F7: 85 C0  - test eax,eax
    AlanWake.exe+1422F9: 74 21 - je 0054231C
    AlanWake.exe+1422FB: 80 78 50 00 - cmp byte ptr [eax+50],00
    AlanWake.exe+1422FF: 74 07 - je 00542308
    }

    Бесконечная енергия фонарика 

    Спойлер

    { Game   : AlanWake.exe
      Version: 1.0
      Date   : 10-06-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    AlanWake.exe+D4383:
        db 90 90 90 90 90 90

    [DISABLE]

    AlanWake.exe+D4383:
        db D9 96 E0 00 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: AlanWake.exe+D4383

    AlanWake.exe+D435E: DD 5C 24 08  - fstp qword ptr [esp+08]
    AlanWake.exe+D4362: E8 2952F3FF - call 00409590
    AlanWake.exe+D4367: D9 44 24 04  - fld dword ptr [esp+04]
    AlanWake.exe+D436B: D9E8 - fld1 
    AlanWake.exe+D436D: DEF1 - fdivrp st(1),st(0)
    AlanWake.exe+D436F: D9 5C 24 04  - fstp dword ptr [esp+04]
    AlanWake.exe+D4373: D8 4C 24 04  - fmul dword ptr [esp+04]
    AlanWake.exe+D4377: DC 6C 24 08  - fsubr qword ptr [esp+08]
    AlanWake.exe+D437B: D9 5C 24 04  - fstp dword ptr [esp+04]
    AlanWake.exe+D437F: D9 44 24 04  - fld dword ptr [esp+04]
    // ---------- INJECTING HERE ----------
    AlanWake.exe+D4383: D9 96 E0000000  - fst dword ptr [esi+000000E0]
    // ---------- DONE INJECTING  ----------
    AlanWake.exe+D4389: D9EE - fldz 
    AlanWake.exe+D438B: DED9 - fcompp 
    AlanWake.exe+D438D: DFE0 - fnstsw ax
    AlanWake.exe+D438F: F6 C4 01 - test ah,01
    AlanWake.exe+D4392: 75 0B - jne 004D439F
    AlanWake.exe+D4394: D9 05 88B76D00  - fld dword ptr [006DB788]
    AlanWake.exe+D439A: E9 1A010000 - jmp 004D44B9
    AlanWake.exe+D439F: D9 05 E0B66D00  - fld dword ptr [006DB6E0]
    AlanWake.exe+D43A5: E9 0F010000 - jmp 004D44B9
    AlanWake.exe+D43AA: D9EE - fldz 
    }

    Бесконечные батарейки 

    Спойлер

    { Game   : AlanWake.exe
      Version: 1.0
      Date   : 10-06-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    AlanWake.exe+D4739:
        db 90 90 90 90 90 90

    [DISABLE]

    AlanWake.exe+D4739:
        db 89 86 E4 00 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: AlanWake.exe+D4739

    AlanWake.exe+D4712: 8B F1  - mov esi,ecx
    AlanWake.exe+D4714: 83 BE 88000000 FF - cmp dword ptr [esi+00000088],-01
    AlanWake.exe+D471B: 0F84 E0000000 - je 004D4801
    AlanWake.exe+D4721: E8 4AFFFFFF - call 004D4670
    AlanWake.exe+D4726: 84 C0  - test al,al
    AlanWake.exe+D4728: 0F84 D3000000 - je 004D4801
    AlanWake.exe+D472E: 8B 86 E4000000  - mov eax,[esi+000000E4]
    AlanWake.exe+D4734: 85 C0  - test eax,eax
    AlanWake.exe+D4736: 7E 5E - jle 004D4796
    AlanWake.exe+D4738: 48 - dec eax
    // ---------- INJECTING HERE ----------
    AlanWake.exe+D4739: 89 86 E4000000  - mov [esi+000000E4],eax
    // ---------- DONE INJECTING  ----------
    AlanWake.exe+D473F: E8 0C6E0D00 - call 005AB550
    AlanWake.exe+D4744: 8B C8  - mov ecx,eax
    AlanWake.exe+D4746: E8 757C0D00 - call 005AC3C0
    AlanWake.exe+D474B: 8B CE  - mov ecx,esi
    AlanWake.exe+D474D: E8 7EF1FFFF - call 004D38D0
    AlanWake.exe+D4752: 83 B8 B4000000 00 - cmp dword ptr [eax+000000B4],00
    AlanWake.exe+D4759: 8B CE  - mov ecx,esi
    AlanWake.exe+D475B: 7E 2E - jle 004D478B
    AlanWake.exe+D475D: E8 6EF1FFFF - call 004D38D0
    AlanWake.exe+D4762: DB 80 B4000000  - fild dword ptr [eax+000000B4]
    }

    Бесконечная енергия акумулятора машины 

    Спойлер

    { Game   : AlanWake.exe
      Version: 1.0
      Date   : 10-07-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    AlanWake.exe+134FE4:
        db 90 90 90

    [DISABLE]

    AlanWake.exe+134FE4:
        db D9 56 08

    {
    // ORIGINAL CODE - INJECTION POINT: AlanWake.exe+134FE4

    AlanWake.exe+134FBF: DD 5C 24 08  - fstp qword ptr [esp+08]
    AlanWake.exe+134FC3: E8 C845EDFF - call 00409590
    AlanWake.exe+134FC8: D9 44 24 04  - fld dword ptr [esp+04]
    AlanWake.exe+134FCC: D9E8 - fld1 
    AlanWake.exe+134FCE: DEF1 - fdivrp st(1),st(0)
    AlanWake.exe+134FD0: D9 5C 24 04  - fstp dword ptr [esp+04]
    AlanWake.exe+134FD4: D8 4C 24 04  - fmul dword ptr [esp+04]
    AlanWake.exe+134FD8: DC 6C 24 08  - fsubr qword ptr [esp+08]
    AlanWake.exe+134FDC: D9 5C 24 04  - fstp dword ptr [esp+04]
    AlanWake.exe+134FE0: D9 44 24 04  - fld dword ptr [esp+04]
    // ---------- INJECTING HERE ----------
    AlanWake.exe+134FE4: D9 56 08  - fst dword ptr [esi+08]
    // ---------- DONE INJECTING  ----------
    AlanWake.exe+134FE7: D9 05 00026E00  - fld dword ptr [006E0200]
    AlanWake.exe+134FED: D9 5E 0C  - fstp dword ptr [esi+0C]
    AlanWake.exe+134FF0: D9EE - fldz 
    AlanWake.exe+134FF2: DED9 - fcompp 
    AlanWake.exe+134FF4: DFE0 - fnstsw ax
    AlanWake.exe+134FF6: F6 C4 41 - test ah,41
    AlanWake.exe+134FF9: 0F85 8B000000 - jne 0053508A
    AlanWake.exe+134FFF: C6 46 10 01 - mov byte ptr [esi+10],01
    AlanWake.exe+135003: E9 82000000 - jmp 0053508A
    AlanWake.exe+135008: D9EE - fldz 
    }

    Бесконечные метательные предметы

    Спойлер

    { Game   : AlanWake.exe
      Version: 1.0
      Date   : 10-06-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    AlanWake.exe+153384:
        nop
        nop

    [DISABLE]

    AlanWake.exe+153384:
        db 89 01

    {
    // ORIGINAL CODE - INJECTION POINT: AlanWake.exe+153384

    AlanWake.exe+153365: B8 01000000 - mov eax,00000001
    AlanWake.exe+15336A: EB 18 - jmp 00553384
    AlanWake.exe+15336C: 8B 0E  - mov ecx,[esi]
    AlanWake.exe+15336E: 8B 44 8E 0C  - mov eax,[esi+ecx*4+0C]
    AlanWake.exe+153372: 8D 4C 8E 0C  - lea ecx,[esi+ecx*4+0C]
    AlanWake.exe+153376: 83 E8 01 - sub eax,01
    AlanWake.exe+153379: BA 00000000 - mov edx,00000000
    AlanWake.exe+15337E: 0F98 C2  - sets dl
    AlanWake.exe+153381: 4A - dec edx
    AlanWake.exe+153382: 23 C2  - and eax,edx
    // ---------- INJECTING HERE ----------
    AlanWake.exe+153384: 89 01  - mov [ecx],eax
    // ---------- DONE INJECTING  ----------
    AlanWake.exe+153386: 8B 06  - mov eax,[esi]
    AlanWake.exe+153388: 83 7C 86 0C 00 - cmp dword ptr [esi+eax*4+0C],00
    AlanWake.exe+15338D: 75 0F - jne 0055339E
    AlanWake.exe+15338F: 8B CE  - mov ecx,esi
    AlanWake.exe+153391: C7 44 86 04 FFFFFFFF - mov [esi+eax*4+04],FFFFFFFF
    AlanWake.exe+153399: E8 A2F4FFFF - call 00552840
    AlanWake.exe+15339E: 8B C7  - mov eax,edi
    AlanWake.exe+1533A0: 5F - pop edi
    AlanWake.exe+1533A1: 5E - pop esi
    AlanWake.exe+1533A2: C3 - ret 
    }

     

    • Плюс 1
  18. Вот еще троха добавлю функций =))

    Оружие без отдачи

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-30-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+664621:
        db 90 90 90 90 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+664621:
        db F3 0F 11 87 88 0C 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+664621

    gamedll_x64_rwdi.dll+6645D8: 41 0F28 C7  - movaps xmm0,xmm15
    gamedll_x64_rwdi.dll+6645DC: F3 44 0F59 BF 980C0000  - mulss xmm15,[rdi+00000C98]
    gamedll_x64_rwdi.dll+6645E5: F3 0F59 87 940C0000  - mulss xmm0,[rdi+00000C94]
    gamedll_x64_rwdi.dll+6645ED: F3 44 0F58 BF 880C0000  - addss xmm15,[rdi+00000C88]
    gamedll_x64_rwdi.dll+6645F6: F3 0F58 87 840C0000  - addss xmm0,[rdi+00000C84]
    gamedll_x64_rwdi.dll+6645FE: F3 44 0F11 BF 880C0000  - movss [rdi+00000C88],xmm15
    gamedll_x64_rwdi.dll+664607: F3 0F58 C8  - addss xmm1,xmm0
    gamedll_x64_rwdi.dll+66460B: F3 0F10 44 24 60  - movss xmm0,[rsp+60]
    gamedll_x64_rwdi.dll+664611: F3 0F58 87 880C0000  - addss xmm0,[rdi+00000C88]
    gamedll_x64_rwdi.dll+664619: F3 0F11 8F 840C0000  - movss [rdi+00000C84],xmm1
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+664621: F3 0F11 87 880C0000  - movss [rdi+00000C88],xmm0
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+664629: 0F2E 35 40E0C100  - ucomiss xmm6,[7FFFFAD42670]
    gamedll_x64_rwdi.dll+664630: 0F85 8F000000 - jne 7FFFFA1246C5
    gamedll_x64_rwdi.dll+664636: 44 0F2E 35 36E0C100  - ucomiss xmm14,[7FFFFAD42674]
    gamedll_x64_rwdi.dll+66463E: 0F85 81000000 - jne 7FFFFA1246C5
    gamedll_x64_rwdi.dll+664644: 44 0F2E 1D 2CE0C100  - ucomiss xmm11,[7FFFFAD42678]
    gamedll_x64_rwdi.dll+66464C: 75 77 - jne 7FFFFA1246C5
    gamedll_x64_rwdi.dll+66464E: 44 0F2F 25 C6BD6400  - comiss xmm12,[7FFFFA77041C]
    gamedll_x64_rwdi.dll+664656: 77 36 - ja 7FFFFA12468E
    gamedll_x64_rwdi.dll+664658: F3 0F10 A7 FC0C0000  - movss xmm4,[rdi+00000CFC]
    gamedll_x64_rwdi.dll+664660: F3 0F5C CC  - subss xmm1,xmm4
    }

    Скорострельное оружие

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 07-01-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+78AE3D:
        db 90 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+78AE3D:
        db 45 89 7C 24 68

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+78AE3D

    gamedll_x64_rwdi.dll+78AE01: 75 17 - jne 7FFF7B2BAE1A
    gamedll_x64_rwdi.dll+78AE03: 41 C6 84 24 02010000 01 - mov byte ptr [r12+00000102],01
    gamedll_x64_rwdi.dll+78AE0C: 41 C7 84 24 04010000 01000000 - mov [r12+00000104],00000001
    gamedll_x64_rwdi.dll+78AE18: EB 1A - jmp 7FFF7B2BAE34
    gamedll_x64_rwdi.dll+78AE1A: 41 FF 84 24 04010000  - inc [r12+00000104]
    gamedll_x64_rwdi.dll+78AE22: EB 10 - jmp 7FFF7B2BAE34
    gamedll_x64_rwdi.dll+78AE24: 45 88 B4 24 02010000  - mov [r12+00000102],r14l
    gamedll_x64_rwdi.dll+78AE2C: 45 89 B4 24 04010000  - mov [r12+00000104],r14d
    gamedll_x64_rwdi.dll+78AE34: 41 BF 02000000 - mov r15d,00000002
    gamedll_x64_rwdi.dll+78AE3A: 49 8B CC  - mov rcx,r12
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+78AE3D: 45 89 7C 24 68  - mov [r12+68],r15d
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+78AE42: FF 15 682A4F00  - call qword ptr [7FFF7B7AD8B0]
    gamedll_x64_rwdi.dll+78AE48: 49 8B D5  - mov rdx,r13
    gamedll_x64_rwdi.dll+78AE4B: F3 41 0F11 44 24 6C  - movss [r12+6C],xmm0
    gamedll_x64_rwdi.dll+78AE52: 48 8B 05 97BBAB00  - mov rax,[7FFF7BD769F0]
    gamedll_x64_rwdi.dll+78AE59: 48 0FAF C6  - imul rax,rsi
    gamedll_x64_rwdi.dll+78AE5D: 48 83 C0 0B - add rax,0B
    gamedll_x64_rwdi.dll+78AE61: 48 23 C7  - and rax,rdi
    gamedll_x64_rwdi.dll+78AE64: 48 89 05 85BBAB00  - mov [7FFF7BD769F0],rax
    gamedll_x64_rwdi.dll+78AE6B: 49 8B 4C 24 58  - mov rcx,[r12+58]
    gamedll_x64_rwdi.dll+78AE70: 48 C1 E8 18 - shr rax,18
    }

     

    • Плюс 1
  19. Жизнь игрока 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-16-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+672774:
        db 90 90 90 90 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+672774:
        db F3 0F 11 8A 2C 0D 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+672774

    gamedll_x64_rwdi.dll+672747: 48 8B 81 680C0000  - mov rax,[rcx+00000C68]
    gamedll_x64_rwdi.dll+67274E: F3 0F10 40 08  - movss xmm0,[rax+08]
    gamedll_x64_rwdi.dll+672753: F3 0F58 82 A8200000  - addss xmm0,[rdx+000020A8]
    gamedll_x64_rwdi.dll+67275B: 73 09 - jae 7FFC768B2766
    gamedll_x64_rwdi.dll+67275D: F3 0F11 92 2C0D0000  - movss [rdx+00000D2C],xmm2
    gamedll_x64_rwdi.dll+672765: C3 - ret 
    gamedll_x64_rwdi.dll+672766: 0F2F C8  - comiss xmm1,xmm0
    gamedll_x64_rwdi.dll+672769: 76 09 - jna 7FFC768B2774
    gamedll_x64_rwdi.dll+67276B: F3 0F11 82 2C0D0000  - movss [rdx+00000D2C],xmm0
    gamedll_x64_rwdi.dll+672773: C3 - ret 
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+672774: F3 0F11 8A 2C0D0000  - movss [rdx+00000D2C],xmm1
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+67277C: C3 - ret 
    gamedll_x64_rwdi.dll+67277D: CC - int 3 
    gamedll_x64_rwdi.dll+67277E: CC - int 3 
    gamedll_x64_rwdi.dll+67277F: CC - int 3 
    gamedll_x64_rwdi.dll+672780: 80 79 50 00 - cmp byte ptr [rcx+50],00
    gamedll_x64_rwdi.dll+672784: 48 8B 05 FDF3C000  - mov rax,[7FFC774C1B88]
    gamedll_x64_rwdi.dll+67278B: 48 8B D1  - mov rdx,rcx
    gamedll_x64_rwdi.dll+67278E: 75 07 - jne 7FFC768B2797
    gamedll_x64_rwdi.dll+672790: 48 8B 81 180A0000  - mov rax,[rcx+00000A18]
    gamedll_x64_rwdi.dll+672797: 48 8B 80 B0000000  - mov rax,[rax+000000B0]
    }

    Бесконечная енергия 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-16-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+65BD9F:
        db 90 90 90 90 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+65BD9F:
        db F3 0F 11 83 BC 0D 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+65BD9F

    gamedll_x64_rwdi.dll+65BD6A: 75 07 - jne 7FFC7689BD73
    gamedll_x64_rwdi.dll+65BD6C: 48 8B 83 180A0000  - mov rax,[rbx+00000A18]
    gamedll_x64_rwdi.dll+65BD73: 48 8B 80 B0000000  - mov rax,[rax+000000B0]
    gamedll_x64_rwdi.dll+65BD7A: 48 8B 08  - mov rcx,[rax]
    gamedll_x64_rwdi.dll+65BD7D: 48 8B 81 C8000000  - mov rax,[rcx+000000C8]
    gamedll_x64_rwdi.dll+65BD84: F3 0F59 70 08  - mulss xmm6,[rax+08]
    gamedll_x64_rwdi.dll+65BD89: F3 0F10 BB BC0D0000  - movss xmm7,[rbx+00000DBC]
    gamedll_x64_rwdi.dll+65BD91: 0F28 C7  - movaps xmm0,xmm7
    gamedll_x64_rwdi.dll+65BD94: F3 0F5C C6  - subss xmm0,xmm6
    gamedll_x64_rwdi.dll+65BD98: 0F2F 05 6D3B6500  - comiss xmm0,[7FFC76EEF90C]
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+65BD9F: F3 0F11 83 BC0D0000  - movss [rbx+00000DBC],xmm0
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+65BDA7: 0F87 E1000000 - ja 7FFC7689BE8E
    gamedll_x64_rwdi.dll+65BDAD: 48 89 7C 24 60  - mov [rsp+60],rdi
    gamedll_x64_rwdi.dll+65BDB2: 33 FF  - xor edi,edi
    gamedll_x64_rwdi.dll+65BDB4: 48 8D 05 25EA8500  - lea rax,[7FFC770FA7E0]
    gamedll_x64_rwdi.dll+65BDBB: 83 C9 FF - or ecx,-01
    gamedll_x64_rwdi.dll+65BDBE: 66 90 - nop 2
    gamedll_x64_rwdi.dll+65BDC0: 80 38 00 - cmp byte ptr [rax],00
    gamedll_x64_rwdi.dll+65BDC3: 74 09 - je 7FFC7689BDCE
    gamedll_x64_rwdi.dll+65BDC5: FF C7  - inc edi
    gamedll_x64_rwdi.dll+65BDC7: 48 FF C0  - inc rax
    }

    Быстрый подйом до 60 уровня 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 
      Date   : 2021-06-16
      Author : BLooDDooGS

      This script does blah blah blah
    }

    [ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat

     
     
    aobscanmodule(level,gamedll_x64_rwdi.dll,01 91 80 00 00 00) // should be unique
    alloc(newmem,$1000,level)

    label(code)
    label(return)

    newmem:

    code:
      mov [rcx+00000080],540BE3FF
      add [rcx+00000080],edx
      jmp return

    level:
      jmp newmem
      nop
    return:
    registersymbol(level)

    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    level:
      db 01 91 80 00 00 00

    unregistersymbol(level)
    dealloc(newmem)

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+6DCFFA

    gamedll_x64_rwdi.dll+6DCFE9: CC                    - int 3 
    gamedll_x64_rwdi.dll+6DCFEA: CC                    - int 3 
    gamedll_x64_rwdi.dll+6DCFEB: CC                    - int 3 
    gamedll_x64_rwdi.dll+6DCFEC: CC                    - int 3 
    gamedll_x64_rwdi.dll+6DCFED: CC                    - int 3 
    gamedll_x64_rwdi.dll+6DCFEE: CC                    - int 3 
    gamedll_x64_rwdi.dll+6DCFEF: CC                    - int 3 
    gamedll_x64_rwdi.dll+6DCFF0: 48 89 5C 24 08        - mov [rsp+08],rbx
    gamedll_x64_rwdi.dll+6DCFF5: 57                    - push rdi
    gamedll_x64_rwdi.dll+6DCFF6: 48 83 EC 20           - sub rsp,20
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+6DCFFA: 01 91 80 00 00 00     - add [rcx+00000080],edx
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+6DD000: 8B DA                 - mov ebx,edx
    gamedll_x64_rwdi.dll+6DD002: 48 8B 51 58           - mov rdx,[rcx+58]
    gamedll_x64_rwdi.dll+6DD006: 41 0F B6 F8           - movzx edi,r8l
    gamedll_x64_rwdi.dll+6DD00A: 48 85 D2              - test rdx,rdx
    gamedll_x64_rwdi.dll+6DD00D: 74 26                 - je gamedll_x64_rwdi.dll+6DD035
    gamedll_x64_rwdi.dll+6DD00F: 0F B7 81 8E 00 00 00  - movzx eax,word ptr [rcx+0000008E]
    gamedll_x64_rwdi.dll+6DD016: FF C8                 - dec eax
    gamedll_x64_rwdi.dll+6DD018: 4C 63 C8              - movsxd  r9,eax
    gamedll_x64_rwdi.dll+6DD01B: 48 8B 02              - mov rax,[rdx]
    gamedll_x64_rwdi.dll+6DD01E: 49 C1 E1 05           - shl r9,05
    }

    Быстрый набор ярости 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 
      Date   : 2021-06-18
      Author : BLooDDooGS

      This script does blah blah blah
    }

    [ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat

     
     
    aobscanmodule(rage,gamedll_x64_rwdi.dll,F3 0F 11 8A D8 1C 00 00 F3) // should be unique
    alloc(newmem,$1000,rage)

    label(code)
    label(return)

    newmem:

    code:
      movss [rdx+00001CD8],xmm1
      mov [rdx+00001CD8],(float)1
      jmp return

    rage:
      jmp newmem
      nop 3
    return:
    registersymbol(rage)

    [DISABLE]
    //code from here till the end of the code will be used to disable the cheat
    rage:
      db F3 0F 11 8A D8 1C 00 00

    unregistersymbol(rage)
    dealloc(newmem)

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+689D55

    gamedll_x64_rwdi.dll+689D30: 48 8B 08                 - mov rcx,[rax]
    gamedll_x64_rwdi.dll+689D33: 48 8B 81 88 0D 00 00     - mov rax,[rcx+00000D88]
    gamedll_x64_rwdi.dll+689D3A: F3 0F 10 40 08           - movss xmm0,[rax+08]
    gamedll_x64_rwdi.dll+689D3F: 72 14                    - jb gamedll_x64_rwdi.dll+689D55
    gamedll_x64_rwdi.dll+689D41: 0F 2F D0                 - comiss xmm2,xmm0
    gamedll_x64_rwdi.dll+689D44: 76 0C                    - jna gamedll_x64_rwdi.dll+689D52
    gamedll_x64_rwdi.dll+689D46: 0F 28 C8                 - movaps xmm1,xmm0
    gamedll_x64_rwdi.dll+689D49: F3 0F 11 8A D8 1C 00 00  - movss [rdx+00001CD8],xmm1
    gamedll_x64_rwdi.dll+689D51: C3                       - ret 
    gamedll_x64_rwdi.dll+689D52: 0F 28 CA                 - movaps xmm1,xmm2
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+689D55: F3 0F 11 8A D8 1C 00 00  - movss [rdx+00001CD8],xmm1
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+689D5D: F3 C3                    - repe ret 
    gamedll_x64_rwdi.dll+689D5F: CC                       - int 3 
    gamedll_x64_rwdi.dll+689D60: 48 83 EC 28              - sub rsp,28
    gamedll_x64_rwdi.dll+689D64: 80 79 50 00              - cmp byte ptr [rcx+50],00
    gamedll_x64_rwdi.dll+689D68: 48 8B 05 19 7E BF 00     - mov rax,[gamedll_x64_rwdi.dll+1281B88]
    gamedll_x64_rwdi.dll+689D6F: 48 8B D1                 - mov rdx,rcx
    gamedll_x64_rwdi.dll+689D72: 75 07                    - jne gamedll_x64_rwdi.dll+689D7B
    gamedll_x64_rwdi.dll+689D74: 48 8B 81 18 0A 00 00     - mov rax,[rcx+00000A18]
    gamedll_x64_rwdi.dll+689D7B: 48 8B 80 B0 00 00 00     - mov rax,[rax+000000B0]
    gamedll_x64_rwdi.dll+689D82: 48 8B 08                 - mov rcx,[rax]
    }

    Бесконечная ярость 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-18-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+689C30:
        db 90 90 90 90 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+689C30:
        db F3 0F 11 BB D8 1C 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+689C30

    gamedll_x64_rwdi.dll+689C11: F3 45 0F59 C1  - mulss xmm8,xmm9
    gamedll_x64_rwdi.dll+689C16: F3 41 0F5C C0  - subss xmm0,xmm8
    gamedll_x64_rwdi.dll+689C1B: 0F2F C6  - comiss xmm0,xmm6
    gamedll_x64_rwdi.dll+689C1E: 73 05 - jae 7FF9E24B9C25
    gamedll_x64_rwdi.dll+689C20: 0F28 FE  - movaps xmm7,xmm6
    gamedll_x64_rwdi.dll+689C23: EB 08 - jmp 7FF9E24B9C2D
    gamedll_x64_rwdi.dll+689C25: 0F2F C7  - comiss xmm0,xmm7
    gamedll_x64_rwdi.dll+689C28: 77 03 - ja 7FF9E24B9C2D
    gamedll_x64_rwdi.dll+689C2A: 0F28 F8  - movaps xmm7,xmm0
    gamedll_x64_rwdi.dll+689C2D: 0F2E FE  - ucomiss xmm7,xmm6
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+689C30: F3 0F11 BB D81C0000  - movss [rbx+00001CD8],xmm7
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+689C38: 75 1D - jne 7FF9E24B9C57
    gamedll_x64_rwdi.dll+689C3A: 48 8B 8B 98080000  - mov rcx,[rbx+00000898]
    gamedll_x64_rwdi.dll+689C41: E8 5A660E00 - call 7FF9E25A02A0
    gamedll_x64_rwdi.dll+689C46: 84 C0  - test al,al
    gamedll_x64_rwdi.dll+689C48: 75 0D - jne 7FF9E24B9C57
    gamedll_x64_rwdi.dll+689C4A: 45 33 C0  - xor r8d,r8d
    gamedll_x64_rwdi.dll+689C4D: 33 D2  - xor edx,edx
    gamedll_x64_rwdi.dll+689C4F: 48 8B CB  - mov rcx,rbx
    gamedll_x64_rwdi.dll+689C52: E8 19080000 - call 7FF9E24BA470
    gamedll_x64_rwdi.dll+689C57: 80 BB 51070000 00 - cmp byte ptr [rbx+00000751],00
    }

    Оружие без износа 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-16-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+361E99:
        db 90 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+361E99:
        db F3 0F 11 73 04

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+361E99

    gamedll_x64_rwdi.dll+361E74: 76 23 - jna 7FFC765A1E99
    gamedll_x64_rwdi.dll+361E76: 48 8B 43 10  - mov rax,[rbx+10]
    gamedll_x64_rwdi.dll+361E7A: 48 8D 4B 10  - lea rcx,[rbx+10]
    gamedll_x64_rwdi.dll+361E7E: FF 90 E8050000  - call qword ptr [rax+000005E8]
    gamedll_x64_rwdi.dll+361E84: F3 0F11 43 04  - movss [rbx+04],xmm0
    gamedll_x64_rwdi.dll+361E89: 48 8B 5C 24 40  - mov rbx,[rsp+40]
    gamedll_x64_rwdi.dll+361E8E: 0F28 74 24 20  - movaps xmm6,[rsp+20]
    gamedll_x64_rwdi.dll+361E93: 48 83 C4 30 - add rsp,30
    gamedll_x64_rwdi.dll+361E97: 5F - pop rdi
    gamedll_x64_rwdi.dll+361E98: C3 - ret 
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+361E99: F3 0F11 73 04  - movss [rbx+04],xmm6
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+361E9E: 48 8B 5C 24 40  - mov rbx,[rsp+40]
    gamedll_x64_rwdi.dll+361EA3: 0F28 74 24 20  - movaps xmm6,[rsp+20]
    gamedll_x64_rwdi.dll+361EA8: 48 83 C4 30 - add rsp,30
    gamedll_x64_rwdi.dll+361EAC: 5F - pop rdi
    gamedll_x64_rwdi.dll+361EAD: C3 - ret 
    gamedll_x64_rwdi.dll+361EAE: CC - int 3 
    gamedll_x64_rwdi.dll+361EAF: CC - int 3 
    gamedll_x64_rwdi.dll+361EB0: 40 53 - push rbx
    gamedll_x64_rwdi.dll+361EB2: 55 - push rbp
    gamedll_x64_rwdi.dll+361EB3: 56 - push rsi
    }

    Бесконечные патроны 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-18-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+67CDF2:
        db 90 90 90 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+67CDF2:
        db 89 84 9F 7C 11 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+67CDF2

    gamedll_x64_rwdi.dll+67CDD6: 48 8B 5C 24 58  - mov rbx,[rsp+58]
    gamedll_x64_rwdi.dll+67CDDB: 48 83 C4 20 - add rsp,20
    gamedll_x64_rwdi.dll+67CDDF: 41 5D - pop r13
    gamedll_x64_rwdi.dll+67CDE1: 41 5C - pop r12
    gamedll_x64_rwdi.dll+67CDE3: 5F - pop rdi
    gamedll_x64_rwdi.dll+67CDE4: C3 - ret 
    gamedll_x64_rwdi.dll+67CDE5: 44 3B E8  - cmp r13d,eax
    gamedll_x64_rwdi.dll+67CDE8: 44 0F4F E8  - cmovg r13d,eax
    gamedll_x64_rwdi.dll+67CDEC: 41 2B C5  - sub eax,r13d
    gamedll_x64_rwdi.dll+67CDEF: 45 8B E5  - mov r12d,r13d
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+67CDF2: 89 84 9F 7C110000  - mov [rdi+rbx*4+0000117C],eax
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+67CDF9: 41 8B C5  - mov eax,r13d
    gamedll_x64_rwdi.dll+67CDFC: 48 8B 5C 24 58  - mov rbx,[rsp+58]
    gamedll_x64_rwdi.dll+67CE01: 48 83 C4 20 - add rsp,20
    gamedll_x64_rwdi.dll+67CE05: 41 5D - pop r13
    gamedll_x64_rwdi.dll+67CE07: 41 5C - pop r12
    gamedll_x64_rwdi.dll+67CE09: 5F - pop rdi
    gamedll_x64_rwdi.dll+67CE0A: C3 - ret 
    gamedll_x64_rwdi.dll+67CE0B: 33 C0  - xor eax,eax
    gamedll_x64_rwdi.dll+67CE0D: 48 8B 5C 24 58  - mov rbx,[rsp+58]
    gamedll_x64_rwdi.dll+67CE12: 48 83 C4 20 - add rsp,20
    }

    Оружие без перезарядки 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-17-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+78C07E:
        db 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+78C07E:
        db FF 48 50

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+78C07E

    gamedll_x64_rwdi.dll+78C053: 49 8B CD  - mov rcx,r13
    gamedll_x64_rwdi.dll+78C056: FF 90 18010000  - call qword ptr [rax+00000118]
    gamedll_x64_rwdi.dll+78C05C: 83 F8 FF - cmp eax,-01
    gamedll_x64_rwdi.dll+78C05F: 75 07 - jne 7FFF1C5CC068
    gamedll_x64_rwdi.dll+78C061: 44 38 74 24 40  - cmp [rsp+40],r14l
    gamedll_x64_rwdi.dll+78C066: 74 1E - je 7FFF1C5CC086
    gamedll_x64_rwdi.dll+78C068: 49 8B 4C 24 58  - mov rcx,[r12+58]
    gamedll_x64_rwdi.dll+78C06D: 41 8B 94 24 B4010000  - mov edx,[r12+000001B4]
    gamedll_x64_rwdi.dll+78C075: 48 8B 01  - mov rax,[rcx]
    gamedll_x64_rwdi.dll+78C078: FF 90 B0040000  - call qword ptr [rax+000004B0]
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+78C07E: FF 48 50  - dec [rax+50]
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+78C081: E8 8A32A6FF - call 7FFF1C02F310
    gamedll_x64_rwdi.dll+78C086: 41 8B 84 24 90000000  - mov eax,[r12+00000090]
    gamedll_x64_rwdi.dll+78C08E: FF C0  - inc eax
    gamedll_x64_rwdi.dll+78C090: 25 1F000080 - and eax,8000001F
    gamedll_x64_rwdi.dll+78C095: 7D 07 - jnl 7FFF1C5CC09E
    gamedll_x64_rwdi.dll+78C097: FF C8  - dec eax
    gamedll_x64_rwdi.dll+78C099: 83 C8 E0 - or eax,-20
    gamedll_x64_rwdi.dll+78C09C: FF C0  - inc eax
    gamedll_x64_rwdi.dll+78C09E: 49 8B CC  - mov rcx,r12
    gamedll_x64_rwdi.dll+78C0A1: 41 89 84 24 90000000  - mov [r12+00000090],eax
    }

    Бесконечный фонарик 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-16-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+738D9D:
        db 90 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+738D9D:
        db F3 0F 11 41 68

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+738D9D

    gamedll_x64_rwdi.dll+738D65: F3 0F59 49 6C  - mulss xmm1,[rcx+6C]
    gamedll_x64_rwdi.dll+738D6A: F3 0F10 41 68  - movss xmm0,[rcx+68]
    gamedll_x64_rwdi.dll+738D6F: 48 89 9C 24 B0000000  - mov [rsp+000000B0],rbx
    gamedll_x64_rwdi.dll+738D77: 0F29 B4 24 90000000  - movaps [rsp+00000090],xmm6
    gamedll_x64_rwdi.dll+738D7F: 0F29 BC 24 80000000  - movaps [rsp+00000080],xmm7
    gamedll_x64_rwdi.dll+738D87: 44 0F29 44 24 70  - movaps [rsp+70],xmm8
    gamedll_x64_rwdi.dll+738D8D: F3 0F5C C1  - subss xmm0,xmm1
    gamedll_x64_rwdi.dll+738D91: 0F57 C9  - xorps xmm1,xmm1
    gamedll_x64_rwdi.dll+738D94: 44 0F29 4C 24 60  - movaps [rsp+60],xmm9
    gamedll_x64_rwdi.dll+738D9A: 0F2F C1  - comiss xmm0,xmm1
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+738D9D: F3 0F11 41 68  - movss [rcx+68],xmm0
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+738DA2: 73 07 - jae 7FFC76978DAB
    gamedll_x64_rwdi.dll+738DA4: C7 41 68 00000000 - mov [rcx+68],00000000
    gamedll_x64_rwdi.dll+738DAB: 0F2E 49 68  - ucomiss xmm1,[rcx+68]
    gamedll_x64_rwdi.dll+738DAF: 75 5B - jne 7FFC76978E0C
    gamedll_x64_rwdi.dll+738DB1: C6 41 61 00 - mov byte ptr [rcx+61],00
    gamedll_x64_rwdi.dll+738DB5: 48 8B 49 58  - mov rcx,[rcx+58]
    gamedll_x64_rwdi.dll+738DB9: 48 81 C1 60020000 - add rcx,00000260
    gamedll_x64_rwdi.dll+738DC0: 48 8B 01  - mov rax,[rcx]
    gamedll_x64_rwdi.dll+738DC3: FF 50 08  - call qword ptr [rax+08]
    gamedll_x64_rwdi.dll+738DC6: 48 8B 98 40060000  - mov rbx,[rax+00000640]
    }

    Ремонт оружия без вычетания денег 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-16-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+617164:
        db 90 90 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+617164:
        db 89 8B C8 0B 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+617164

    gamedll_x64_rwdi.dll+617142: 7C 4F - jl 7FFC76857193
    gamedll_x64_rwdi.dll+617144: 45 33 C0  - xor r8d,r8d
    gamedll_x64_rwdi.dll+617147: 48 8B D3  - mov rdx,rbx
    gamedll_x64_rwdi.dll+61714A: 48 8B CF  - mov rcx,rdi
    gamedll_x64_rwdi.dll+61714D: E8 8EFBFFFF - call 7FFC76856CE0
    gamedll_x64_rwdi.dll+617152: 8B 8B C80B0000  - mov ecx,[rbx+00000BC8]
    gamedll_x64_rwdi.dll+617158: 3B C8  - cmp ecx,eax
    gamedll_x64_rwdi.dll+61715A: 7C 2F - jl 7FFC7685718B
    gamedll_x64_rwdi.dll+61715C: 29 83 E80B0000  - sub [rbx+00000BE8],eax
    gamedll_x64_rwdi.dll+617162: 2B C8  - sub ecx,eax
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+617164: 89 8B C80B0000  - mov [rbx+00000BC8],ecx
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+61716A: 48 8B 0D 87B1C600  - mov rcx,[7FFC774C22F8]
    gamedll_x64_rwdi.dll+617171: 48 85 C9  - test rcx,rcx
    gamedll_x64_rwdi.dll+617174: 74 15 - je 7FFC7685718B
    gamedll_x64_rwdi.dll+617176: 48 8B 89 68010000  - mov rcx,[rcx+00000168]
    gamedll_x64_rwdi.dll+61717D: 48 85 C9  - test rcx,rcx
    gamedll_x64_rwdi.dll+617180: 74 09 - je 7FFC7685718B
    gamedll_x64_rwdi.dll+617182: 48 8B 01  - mov rax,[rcx]
    gamedll_x64_rwdi.dll+617185: FF 90 38060000  - call qword ptr [rax+00000638]
    gamedll_x64_rwdi.dll+61718B: 48 8B CF  - mov rcx,rdi
    gamedll_x64_rwdi.dll+61718E: E8 8D6AD4FF - call 7FFC7659DC20
    }

    Модернизация оружия без вычетания денег 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-16-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin ;)
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+617659:
        db 90 90 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+617659:
        db 89 8F C8 0B 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+617659

    gamedll_x64_rwdi.dll+617637: 7C 6C - jl 7FFC768576A5
    gamedll_x64_rwdi.dll+617639: 45 33 C0  - xor r8d,r8d
    gamedll_x64_rwdi.dll+61763C: 48 8B D7  - mov rdx,rdi
    gamedll_x64_rwdi.dll+61763F: 48 8B CE  - mov rcx,rsi
    gamedll_x64_rwdi.dll+617642: E8 59FBFFFF - call 7FFC768571A0
    gamedll_x64_rwdi.dll+617647: 8B 8F C80B0000  - mov ecx,[rdi+00000BC8]
    gamedll_x64_rwdi.dll+61764D: 3B C8  - cmp ecx,eax
    gamedll_x64_rwdi.dll+61764F: 7C 2F - jl 7FFC76857680
    gamedll_x64_rwdi.dll+617651: 29 87 F00B0000  - sub [rdi+00000BF0],eax
    gamedll_x64_rwdi.dll+617657: 2B C8  - sub ecx,eax
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+617659: 89 8F C80B0000  - mov [rdi+00000BC8],ecx
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+61765F: 48 8B 0D 92ACC600  - mov rcx,[7FFC774C22F8]
    gamedll_x64_rwdi.dll+617666: 48 85 C9  - test rcx,rcx
    gamedll_x64_rwdi.dll+617669: 74 15 - je 7FFC76857680
    gamedll_x64_rwdi.dll+61766B: 48 8B 89 68010000  - mov rcx,[rcx+00000168]
    gamedll_x64_rwdi.dll+617672: 48 85 C9  - test rcx,rcx
    gamedll_x64_rwdi.dll+617675: 74 09 - je 7FFC76857680
    gamedll_x64_rwdi.dll+617677: 48 8B 01  - mov rax,[rcx]
    gamedll_x64_rwdi.dll+61767A: FF 90 38060000  - call qword ptr [rax+00000638]
    gamedll_x64_rwdi.dll+617680: 48 8B CE  - mov rcx,rsi
    gamedll_x64_rwdi.dll+617683: E8 A866D4FF - call 7FFC7659DD30
    }

    Покупки в магазине без вычетания денег 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-17-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+680425:
        db 90 90 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+680425:
        db 29 91 C8 0B 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+680425

    gamedll_x64_rwdi.dll+68040C: 5D - pop rbp
    gamedll_x64_rwdi.dll+68040D: C3 - ret 
    gamedll_x64_rwdi.dll+68040E: CC - int 3 
    gamedll_x64_rwdi.dll+68040F: CC - int 3 
    gamedll_x64_rwdi.dll+680410: 40 53 - push rbx
    gamedll_x64_rwdi.dll+680412: 48 83 EC 20 - sub rsp,20
    gamedll_x64_rwdi.dll+680416: 8B DA  - mov ebx,edx
    gamedll_x64_rwdi.dll+680418: 39 91 C80B0000  - cmp [rcx+00000BC8],edx
    gamedll_x64_rwdi.dll+68041E: 7C 34 - jl 7FFF26E40454
    gamedll_x64_rwdi.dll+680420: E8 3B000000 - call 7FFF26E40460
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+680425: 29 91 C80B0000  - sub [rcx+00000BC8],edx
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+68042B: 48 8B 0D C61EC000  - mov rcx,[7FFF27A422F8]
    gamedll_x64_rwdi.dll+680432: 48 85 C9  - test rcx,rcx
    gamedll_x64_rwdi.dll+680435: 74 15 - je 7FFF26E4044C
    gamedll_x64_rwdi.dll+680437: 48 8B 89 68010000  - mov rcx,[rcx+00000168]
    gamedll_x64_rwdi.dll+68043E: 48 85 C9  - test rcx,rcx
    gamedll_x64_rwdi.dll+680441: 74 09 - je 7FFF26E4044C
    gamedll_x64_rwdi.dll+680443: 48 8B 01  - mov rax,[rcx]
    gamedll_x64_rwdi.dll+680446: FF 90 38060000  - call qword ptr [rax+00000638]
    gamedll_x64_rwdi.dll+68044C: 8B C3  - mov eax,ebx
    gamedll_x64_rwdi.dll+68044E: 48 83 C4 20 - add rsp,20
    }

    Бесконечные предметы в рюкзаке 

    Спойлер

    { Game   : DeadIslandGame.exe
      Version: 1.0
      Date   : 06-17-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamedll_x64_rwdi.dll+674865:
        db 90 90 90 90

    [DISABLE]

    gamedll_x64_rwdi.dll+674865:
        db 41 FF 4D 50

    {
    // ORIGINAL CODE - INJECTION POINT: gamedll_x64_rwdi.dll+674865

    gamedll_x64_rwdi.dll+67483C: 48 89 5C 24 50  - mov [rsp+50],rbx
    gamedll_x64_rwdi.dll+674841: 48 89 74 24 60  - mov [rsp+60],rsi
    gamedll_x64_rwdi.dll+674846: 48 89 7C 24 68  - mov [rsp+68],rdi
    gamedll_x64_rwdi.dll+67484B: 4C 89 7C 24 20  - mov [rsp+20],r15
    gamedll_x64_rwdi.dll+674850: 7E 2D - jle 7FFF26E3487F
    gamedll_x64_rwdi.dll+674852: 48 8B 42 60  - mov rax,[rdx+60]
    gamedll_x64_rwdi.dll+674856: 48 8D 4A 60  - lea rcx,[rdx+60]
    gamedll_x64_rwdi.dll+67485A: FF 90 38030000  - call qword ptr [rax+00000338]
    gamedll_x64_rwdi.dll+674860: 83 F8 01 - cmp eax,01
    gamedll_x64_rwdi.dll+674863: 7E 1A - jle 7FFF26E3487F
    // ---------- INJECTING HERE ----------
    gamedll_x64_rwdi.dll+674865: 41 FF 4D 50  - dec [r13+50]
    // ---------- DONE INJECTING  ----------
    gamedll_x64_rwdi.dll+674869: 44 8B CD  - mov r9d,ebp
    gamedll_x64_rwdi.dll+67486C: 4D 8B C5  - mov r8,r13
    gamedll_x64_rwdi.dll+67486F: 49 8B D5  - mov rdx,r13
    gamedll_x64_rwdi.dll+674872: 49 8B CC  - mov rcx,r12
    gamedll_x64_rwdi.dll+674875: E8 86100000 - call 7FFF26E35900
    gamedll_x64_rwdi.dll+67487A: E9 8D030000 - jmp 7FFF26E34C0C
    gamedll_x64_rwdi.dll+67487F: 45 33 FF  - xor r15d,r15d
    gamedll_x64_rwdi.dll+674882: 41 8B F7  - mov esi,r15d
    gamedll_x64_rwdi.dll+674885: 85 ED  - test ebp,ebp
    gamedll_x64_rwdi.dll+674887: 75 6C - jne 7FFF26E348F5
    }

     

    • Плюс 2
  20. Жизнь игрока 

    Спойлер

    { Game   : Wolf2.exe
      Version: 1.0
      Date   : 05-15-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamex86.dll+313738:
        db 90 90 90 90 90 90 90 90

    [DISABLE]

    gamex86.dll+313738:
        db F3 0F 11 86 D8 00 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: gamex86.dll+313738

    gamex86.dll+313700: F3 0F59 EB  - mulss xmm5,xmm3
    gamex86.dll+313704: 0F28 D8  - movaps xmm3,xmm0
    gamex86.dll+313707: F3 0F59 DA  - mulss xmm3,xmm2
    gamex86.dll+31370B: F3 0F59 C1  - mulss xmm0,xmm1
    gamex86.dll+31370F: F3 0F11 AE A8200000  - movss [esi+000020A8],xmm5
    gamex86.dll+313717: F3 0F11 9E AC200000  - movss [esi+000020AC],xmm3
    gamex86.dll+31371F: F3 0F11 86 B0200000  - movss [esi+000020B0],xmm0
    gamex86.dll+313727: F3 0F10 86 D8000000  - movss xmm0,[esi+000000D8]
    gamex86.dll+31372F: F3 0F5C 44 24 4C  - subss xmm0,[esp+4C]
    gamex86.dll+313735: 0F2F E0  - comiss xmm4,xmm0
    // ---------- INJECTING HERE ----------
    gamex86.dll+313738: F3 0F11 86 D8000000  - movss [esi+000000D8],xmm0
    // ---------- DONE INJECTING  ----------
    gamex86.dll+313740: 0F86 D1010000 - jbe 52383917
    gamex86.dll+313746: F6 86 55090000 04 - test byte ptr [esi+00000955],04
    gamex86.dll+31374D: 0F85 C4010000 - jne 52383917
    gamex86.dll+313753: 8B 4C 24 50  - mov ecx,[esp+50]
    gamex86.dll+313757: F6 C1 40 - test cl,40
    gamex86.dll+31375A: 8A 86 F9050000  - mov al,[esi+000005F9]
    gamex86.dll+313760: 74 02 - je 52383764
    gamex86.dll+313762: B0 01 - mov al,01
    gamex86.dll+313764: F7 C1 00000100 - test ecx,00010000
    gamex86.dll+31376A: 75 19 - jne 52383785
    }

    Бесконечные патроны в оружие и без перегрева оружия 

    Спойлер

    { Game   : Wolf2.exe
      Version: 1.0
      Date   : 05-15-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamex86.dll+38B2AD:
        db 90 90 90 90 90

    [DISABLE]

    gamex86.dll+38B2AD:
        db F3 0F 11 41 38

    {
    // ORIGINAL CODE - INJECTION POINT: gamex86.dll+38B2AD

    gamex86.dll+38B28E: F6 C2 02 - test dl,02
    gamex86.dll+38B291: 75 4B - jne 523FB2DE
    gamex86.dll+38B293: D9EE - fldz 
    gamex86.dll+38B295: EB 58 - jmp 523FB2EF
    gamex86.dll+38B297: D9 44 24 04  - fld dword ptr [esp+04]
    gamex86.dll+38B29B: 83 EC 08 - sub esp,08
    gamex86.dll+38B29E: D9 5C 24 04  - fstp dword ptr [esp+04]
    gamex86.dll+38B2A2: D9EE - fldz 
    gamex86.dll+38B2A4: E9 8D000000 - jmp 523FB336
    gamex86.dll+38B2A9: F3 0F5C C3  - subss xmm0,xmm3
    // ---------- INJECTING HERE ----------
    gamex86.dll+38B2AD: F3 0F11 41 38  - movss [ecx+38],xmm0
    // ---------- DONE INJECTING  ----------
    gamex86.dll+38B2B2: 8B 49 0C  - mov ecx,[ecx+0C]
    gamex86.dll+38B2B5: 83 F9 1E - cmp ecx,1E
    gamex86.dll+38B2B8: F3 0F11 44 24 08  - movss [esp+08],xmm0
    gamex86.dll+38B2BE: 74 67 - je 523FB327
    gamex86.dll+38B2C0: 83 F9 22 - cmp ecx,22
    gamex86.dll+38B2C3: 74 62 - je 523FB327
    gamex86.dll+38B2C5: 83 F9 20 - cmp ecx,20
    gamex86.dll+38B2C8: 74 5D - je 523FB327
    gamex86.dll+38B2CA: 83 F9 21 - cmp ecx,21
    gamex86.dll+38B2CD: 74 58 - je 523FB327
    }

    Бесконечные патроны в оружие и в подсумке и безконечные гранаты 

    Спойлер

    { Game   : Wolf2.exe
      Version: 1.0
      Date   : 05-15-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamex86.dll+38B24D:
        db 90 90 90 90 90

    [DISABLE]

    gamex86.dll+38B24D:
        db F3 0F 10 41 38

    {
    // ORIGINAL CODE - INJECTION POINT: gamex86.dll+38B24D

    gamex86.dll+38B224: 0F2F C4  - comiss xmm0,xmm4
    gamex86.dll+38B227: A1 C42C6F52 - mov eax,[526F2CC4]
    gamex86.dll+38B22C: F3 0F10 0D B87E5352  - movss xmm1,[52537EB8]
    gamex86.dll+38B234: 89 41 4C  - mov [ecx+4C],eax
    gamex86.dll+38B237: F3 0F11 44 24 04  - movss [esp+04],xmm0
    gamex86.dll+38B23D: 76 0B - jna 523FB24A
    gamex86.dll+38B23F: F3 0F10 51 38  - movss xmm2,[ecx+38]
    gamex86.dll+38B244: F3 0F5E D0  - divss xmm2,xmm0
    gamex86.dll+38B248: EB 03 - jmp 523FB24D
    gamex86.dll+38B24A: 0F28 D1  - movaps xmm2,xmm1
    // ---------- INJECTING HERE ----------
    gamex86.dll+38B24D: F3 0F10 41 38  - movss xmm0,[ecx+38]
    // ---------- DONE INJECTING  ----------
    gamex86.dll+38B252: F3 0F10 5C 24 10  - movss xmm3,[esp+10]
    gamex86.dll+38B258: 0F2F D8  - comiss xmm3,xmm0
    gamex86.dll+38B25B: F3 0F11 14 24   - movss [esp],xmm2
    gamex86.dll+38B260: 76 47 - jna 523FB2A9
    gamex86.dll+38B262: F3 0F11 61 38  - movss [ecx+38],xmm4
    gamex86.dll+38B267: 8B 49 0C  - mov ecx,[ecx+0C]
    gamex86.dll+38B26A: 83 F9 1E - cmp ecx,1E
    gamex86.dll+38B26D: F3 0F11 44 24 10  - movss [esp+10],xmm0
    gamex86.dll+38B273: 74 22 - je 523FB297
    gamex86.dll+38B275: 83 F9 22 - cmp ecx,22
    }

    Бесконечные деньги все собираемое золото будет копиться но при покупке не тратится 

    Спойлер

    { Game   : Wolf2.exe
      Version: 1.0
      Date   : 05-15-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamex86.dll+31AF91:
        db 90 90 90 90 90 90

    [DISABLE]

    gamex86.dll+31AF91:
        db 29 81 A8 1B 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: gamex86.dll+31AF91

    gamex86.dll+31AF67: 51 - push ecx
    gamex86.dll+31AF68: D9 1C 24   - fstp dword ptr [esp]
    gamex86.dll+31AF6B: C7 81 A81B0000 697A0000 - mov [ecx+00001BA8],00007A69
    gamex86.dll+31AF75: 8B 0D 705E8E52  - mov ecx,[528E5E70]
    gamex86.dll+31AF7B: 6A 16 - push 16
    gamex86.dll+31AF7D: E8 9EC70800 - call 52417720
    gamex86.dll+31AF82: C2 0400 - ret 0004
    gamex86.dll+31AF85: 8B 15 6CBF6452  - mov edx,[5264BF6C]
    gamex86.dll+31AF8B: 83 7A 24 00 - cmp dword ptr [edx+24],00
    gamex86.dll+31AF8F: 74 21 - je 5238AFB2
    // ---------- INJECTING HERE ----------
    gamex86.dll+31AF91: 29 81 A81B0000  - sub [ecx+00001BA8],eax
    // ---------- DONE INJECTING  ----------
    gamex86.dll+31AF97: F3 0F2A 81 A81B0000  - cvtsi2ss xmm0,[ecx+00001BA8]
    gamex86.dll+31AF9F: 51 - push ecx
    gamex86.dll+31AFA0: 8B 0D 705E8E52  - mov ecx,[528E5E70]
    gamex86.dll+31AFA6: F3 0F11 04 24   - movss [esp],xmm0
    gamex86.dll+31AFAB: 6A 16 - push 16
    gamex86.dll+31AFAD: E8 6EC70800 - call 52417720
    gamex86.dll+31AFB2: C2 0400 - ret 0004
    gamex86.dll+31AFB5: CC - int 3 
    gamex86.dll+31AFB6: CC - int 3 
    gamex86.dll+31AFB7: CC - int 3 
    }

    Бесконечный бег без усталости 

    Спойлер

    { Game   : Wolf2.exe
      Version: 1.0
      Date   : 05-15-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamex86.dll+38B2AD:
        db 90 90 90 90 90

    [DISABLE]

    gamex86.dll+38B2AD:
        db F3 0F 11 41 38

    {
    // ORIGINAL CODE - INJECTION POINT: gamex86.dll+38B2AD

    gamex86.dll+38B28E: F6 C2 02 - test dl,02
    gamex86.dll+38B291: 75 4B - jne 532DB2DE
    gamex86.dll+38B293: D9EE - fldz 
    gamex86.dll+38B295: EB 58 - jmp 532DB2EF
    gamex86.dll+38B297: D9 44 24 04  - fld dword ptr [esp+04]
    gamex86.dll+38B29B: 83 EC 08 - sub esp,08
    gamex86.dll+38B29E: D9 5C 24 04  - fstp dword ptr [esp+04]
    gamex86.dll+38B2A2: D9EE - fldz 
    gamex86.dll+38B2A4: E9 8D000000 - jmp 532DB336
    gamex86.dll+38B2A9: F3 0F5C C3  - subss xmm0,xmm3
    // ---------- INJECTING HERE ----------
    gamex86.dll+38B2AD: F3 0F11 41 38  - movss [ecx+38],xmm0
    // ---------- DONE INJECTING  ----------
    gamex86.dll+38B2B2: 8B 49 0C  - mov ecx,[ecx+0C]
    gamex86.dll+38B2B5: 83 F9 1E - cmp ecx,1E
    gamex86.dll+38B2B8: F3 0F11 44 24 08  - movss [esp+08],xmm0
    gamex86.dll+38B2BE: 74 67 - je 532DB327
    gamex86.dll+38B2C0: 83 F9 22 - cmp ecx,22
    gamex86.dll+38B2C3: 74 62 - je 532DB327
    gamex86.dll+38B2C5: 83 F9 20 - cmp ecx,20
    gamex86.dll+38B2C8: 74 5D - je 532DB327
    gamex86.dll+38B2CA: 83 F9 21 - cmp ecx,21
    gamex86.dll+38B2CD: 74 58 - je 532DB327
    }

    Бесконечная енергия для амулета 

    Спойлер

    { Game   : Wolf2.exe
      Version: 1.0
      Date   : 05-15-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    gamex86.dll+3D2BAC:
        db 90 90 90 90 90

    [DISABLE]

    gamex86.dll+3D2BAC:
        db F3 0F 11 41 08

    {
    // ORIGINAL CODE - INJECTION POINT: gamex86.dll+3D2BAC

    gamex86.dll+3D2B85: 7C 2A - jl 53322BB1
    gamex86.dll+3D2B87: 39 05 E82C5D53  - cmp [535D2CE8],eax
    gamex86.dll+3D2B8D: 7C 22 - jl 53322BB1
    gamex86.dll+3D2B8F: F3 0F10 41 08  - movss xmm0,[ecx+08]
    gamex86.dll+3D2B94: F3 0F10 4C 24 04  - movss xmm1,[esp+04]
    gamex86.dll+3D2B9A: 0F2F C8  - comiss xmm1,xmm0
    gamex86.dll+3D2B9D: 72 03 - jb 53322BA2
    gamex86.dll+3D2B9F: 0F28 C8  - movaps xmm1,xmm0
    gamex86.dll+3D2BA2: F3 0F5C C1  - subss xmm0,xmm1
    gamex86.dll+3D2BA6: F3 0F11 4C 24 04  - movss [esp+04],xmm1
    // ---------- INJECTING HERE ----------
    gamex86.dll+3D2BAC: F3 0F11 41 08  - movss [ecx+08],xmm0
    // ---------- DONE INJECTING  ----------
    gamex86.dll+3D2BB1: D9 44 24 04  - fld dword ptr [esp+04]
    gamex86.dll+3D2BB5: C2 0400 - ret 0004
    gamex86.dll+3D2BB8: CC - int 3 
    gamex86.dll+3D2BB9: CC - int 3 
    gamex86.dll+3D2BBA: CC - int 3 
    gamex86.dll+3D2BBB: CC - int 3 
    gamex86.dll+3D2BBC: CC - int 3 
    gamex86.dll+3D2BBD: CC - int 3 
    gamex86.dll+3D2BBE: CC - int 3 
    gamex86.dll+3D2BBF: CC - int 3 
    }

     

    • Плюс 2
  21. В 03.04.2021 в 11:45, Tzeentch сказал:

    Здесь тоже на револьвер во одной руке и двух руках срабатывают 2 отдельные инструкции.

    По этому я прилагаю два скрипта по ним.

    Так лучше видно логи инструкций где они находятся.

     

    OneHandRevolverNoReload:

      Показать контент
    
    
    { Game   : SeriousSam.exe
      Version: 
      Date   : 2021-04-03
      Author : Templar
    
      This script does blah blah blah
    }
    
    [ENABLE]
    
    aobscanmodule(OneHandRevolverNoReload,Entities.dll,4F 6A 00 8B CE) // should be unique
    registersymbol(OneHandRevolverNoReload)
    
    OneHandRevolverNoReload:
      db 90 ///перетираем один байт на отнимание
    
    [DISABLE]
    
    OneHandRevolverNoReload:
      db 4F
    
    unregistersymbol(OneHandRevolverNoReload)
    
    {
    // ORIGINAL CODE - INJECTION POINT: Entities.CPlayerWeapons::FireColt+90
    
    Entities.CPlayerWeapons::FireColt+67: 68 B4 9D 44 60     - push Entities.CPlayerWeapons_DLLClass+197C
    Entities.CPlayerWeapons::FireColt+6C: FF 15 08 84 3E 60  - call dword ptr [Entities.dll+108408]
    Entities.CPlayerWeapons::FireColt+72: 83 C4 04           - add esp,04
    Entities.CPlayerWeapons::FireColt+75: 8B CE              - mov ecx,esi
    Entities.CPlayerWeapons::FireColt+77: E8 D4 80 FF FF     - call Entities.CPlayerWeapons::DoRecoil
    Entities.CPlayerWeapons::FireColt+7C: 68 00 00 20 42     - push 42200000
    Entities.CPlayerWeapons::FireColt+81: 8B CE              - mov ecx,esi
    Entities.CPlayerWeapons::FireColt+83: E8 78 B8 FF FF     - call Entities.CPlayerWeapons::SpawnRangeSound
    Entities.CPlayerWeapons::FireColt+88: 8B BE E0 02 00 00  - mov edi,[esi+000002E0]
    Entities.CPlayerWeapons::FireColt+8E: 6A 02              - push 02
    // ---------- INJECTING HERE ----------
    Entities.CPlayerWeapons::FireColt+90: 4F                 - dec edi
    // ---------- DONE INJECTING  ----------
    Entities.CPlayerWeapons::FireColt+91: 6A 00              - push 00
    Entities.CPlayerWeapons::FireColt+93: 8B CE              - mov ecx,esi
    Entities.CPlayerWeapons::FireColt+95: 89 BE E0 02 00 00  - mov [esi+000002E0],edi
    Entities.CPlayerWeapons::FireColt+9B: E8 30 9C FF FF     - call Entities.CPlayerWeapons::SetFlare
    Entities.CPlayerWeapons::FireColt+A0: 6A 00              - push 00
    Entities.CPlayerWeapons::FireColt+A2: 6A 04              - push 04
    Entities.CPlayerWeapons::FireColt+A4: 8B CE              - mov ecx,esi
    Entities.CPlayerWeapons::FireColt+A6: E8 25 9E FF FF     - call Entities.CPlayerWeapons::PlayLightAnim
    Entities.CPlayerWeapons::FireColt+AB: 8B 86 EC 00 00 00  - mov eax,[esi+000000EC]
    Entities.CPlayerWeapons::FireColt+B1: 6A 06              - push 06
    }

     

     

    TwoHandRevolverNoReload:

      Показать контент
    
    
    { Game   : SeriousSam.exe
      Version: 
      Date   : 2021-03-29
      Author : Templar
    
      This script does blah blah blah
    }
    
    [ENABLE]
    
    aobscanmodule(TwoHandRevolverNoReload,Entities.dll,48 6A 00 8B CE) // should be unique
    registersymbol(TwoHandRevolverNoReload)
    
    TwoHandRevolverNoReload:
      db 90 ///перетираем один байт на отнимание
    
    [DISABLE]
    
    TwoHandRevolverNoReload:
      db 48
    
    unregistersymbol(TwoHandRevolverNoReload)
    
    {
    // ORIGINAL CODE - INJECTION POINT: Entities.CPlayerWeapons::FireDoubleColt+8F
    
    Entities.CPlayerWeapons::FireDoubleColt+66: 68 CC 9D 44 60     - push Entities.CPlayerWeapons_DLLClass+1994
    Entities.CPlayerWeapons::FireDoubleColt+6B: FF 15 08 84 3E 60  - call dword ptr [Entities.dll+108408]
    Entities.CPlayerWeapons::FireDoubleColt+71: 83 C4 04           - add esp,04
    Entities.CPlayerWeapons::FireDoubleColt+74: 8B CE              - mov ecx,esi
    Entities.CPlayerWeapons::FireDoubleColt+76: E8 75 7C FF FF     - call Entities.CPlayerWeapons::DoRecoil
    Entities.CPlayerWeapons::FireDoubleColt+7B: 68 00 00 48 42     - push 42480000
    Entities.CPlayerWeapons::FireDoubleColt+80: 8B CE              - mov ecx,esi
    Entities.CPlayerWeapons::FireDoubleColt+82: E8 19 B4 FF FF     - call Entities.CPlayerWeapons::SpawnRangeSound
    Entities.CPlayerWeapons::FireDoubleColt+87: 8B 86 E0 02 00 00  - mov eax,[esi+000002E0]
    Entities.CPlayerWeapons::FireDoubleColt+8D: 6A 02              - push 02
    // ---------- INJECTING HERE ----------
    Entities.CPlayerWeapons::FireDoubleColt+8F: 48                 - dec eax
    // ---------- DONE INJECTING  ----------
    Entities.CPlayerWeapons::FireDoubleColt+90: 6A 00              - push 00
    Entities.CPlayerWeapons::FireDoubleColt+92: 8B CE              - mov ecx,esi
    Entities.CPlayerWeapons::FireDoubleColt+94: 89 86 E0 02 00 00  - mov [esi+000002E0],eax
    Entities.CPlayerWeapons::FireDoubleColt+9A: E8 D1 97 FF FF     - call Entities.CPlayerWeapons::SetFlare
    Entities.CPlayerWeapons::FireDoubleColt+9F: 6A 00              - push 00
    Entities.CPlayerWeapons::FireDoubleColt+A1: 6A 04              - push 04
    Entities.CPlayerWeapons::FireDoubleColt+A3: 8B CE              - mov ecx,esi
    Entities.CPlayerWeapons::FireDoubleColt+A5: E8 C6 99 FF FF     - call Entities.CPlayerWeapons::PlayLightAnim
    Entities.CPlayerWeapons::FireDoubleColt+AA: 8B 86 EC 00 00 00  - mov eax,[esi+000000EC]
    Entities.CPlayerWeapons::FireDoubleColt+B0: 6A 06              - push 06
    }

     

     

    Могу добавить для кольта из двух рук и дробовик 

    Для кольтов просто зажимаешь клавишу выстрела 

    Спойлер

    { Game   : SeriousSam.exe
      Version: 1.0
      Date   : 04-04-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+21:
        db 90 90 90 90 90 90 90 90 90 90

    [DISABLE]

    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+21:
        db C7 86 E0 02 00 00 06 00 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+21

    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+1: 8B EC  - mov ebp,esp
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+3: 6A FF - push -01
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+5: 68 06313E60 - push 603E3106
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+A: 64 A1 00000000 - mov eax,fs:[00000000]
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+10: 50 - push eax
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+11: 64 89 25 00000000  - mov fs:[00000000],esp
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+18: 83 EC 08 - sub esp,08
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+1B: 56 - push esi
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+1C: 8B F1  - mov esi,ecx
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+1E: 8D 4D EC  - lea ecx,[ebp-14]
    // ---------- INJECTING HERE ----------
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+21: C7 86 E0020000 06000000 - mov [esi+000002E0],00000006
    // ---------- DONE INJECTING  ----------
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+2B: E8 20A4FBFF - call 6035A820
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+30: 50 - push eax
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+31: 68 45009201 - push 01920045
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+36: 8B CE  - mov ecx,esi
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+38: C7 45 FC 00000000 - mov [ebp-04],00000000
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+3F: FF 15 F8833E60  - call dword ptr [603E83F8]
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+45: 8B 4D F4  - mov ecx,[ebp-0C]
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+48: B8 01000000 - mov eax,00000001
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+4D: 5E - pop esi
    Entities.CPlayerWeapons::H0x01920045_ReloadDoubleColt_04+4E: 64 89 0D 00000000  - mov fs:[00000000],ecx
    }

    Для дробовика

    Спойлер

    { Game   : SeriousSam.exe
      Version: 1.0
      Date   : 04-04-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Entities.EReloadWeapon::EReloadWeapon+160D:
        nop
        nop

    [DISABLE]

    Entities.EReloadWeapon::EReloadWeapon+160D:
        db 29 08

    {
    // ORIGINAL CODE - INJECTION POINT: Entities.EReloadWeapon::EReloadWeapon+160D

    Entities.EReloadWeapon::EReloadWeapon+15F0: 55 - push ebp
    Entities.EReloadWeapon::EReloadWeapon+15F1: 8B EC  - mov ebp,esp
    Entities.EReloadWeapon::EReloadWeapon+15F3: A1 24823E60 - mov eax,[603E8224]
    Entities.EReloadWeapon::EReloadWeapon+15F8: 8B 08  - mov ecx,[eax]
    Entities.EReloadWeapon::EReloadWeapon+15FA: FF 15 20823E60  - call dword ptr [603E8220]
    Entities.EReloadWeapon::EReloadWeapon+1600: 8B 48 54  - mov ecx,[eax+54]
    Entities.EReloadWeapon::EReloadWeapon+1603: 85 C9  - test ecx,ecx
    Entities.EReloadWeapon::EReloadWeapon+1605: 75 08 - jne 603976BF
    Entities.EReloadWeapon::EReloadWeapon+1607: 8B 45 08  - mov eax,[ebp+08]
    Entities.EReloadWeapon::EReloadWeapon+160A: 8B 4D 0C  - mov ecx,[ebp+0C]
    // ---------- INJECTING HERE ----------
    Entities.EReloadWeapon::EReloadWeapon+160D: 29 08  - sub [eax],ecx
    // ---------- DONE INJECTING  ----------
    Entities.EReloadWeapon::EReloadWeapon+160F: 5D - pop ebp
    Entities.EReloadWeapon::EReloadWeapon+1610: C3 - ret 
    Entities.EReloadWeapon::EReloadWeapon+1611: 90 - nop 
    Entities.EReloadWeapon::EReloadWeapon+1612: 90 - nop 
    Entities.EReloadWeapon::EReloadWeapon+1613: 90 - nop 
    Entities.EReloadWeapon::EReloadWeapon+1614: 90 - nop 
    Entities.EReloadWeapon::EReloadWeapon+1615: 90 - nop 
    Entities.EReloadWeapon::EReloadWeapon+1616: 90 - nop 
    Entities.EReloadWeapon::EReloadWeapon+1617: 90 - nop 
    Entities.EReloadWeapon::EReloadWeapon+1618: 90 - nop 
    }

    А вот бесконечная броня 

    Спойлер

    { Game   : SeriousSam.exe
      Version: 1.0
      Date   : 04-04-21
      Author : [edit aamaker.lua and pastle Author]

      This script does blah blah blah
      
      Make by aamaker Lua plagin 
    }

    [ENABLE]

    Entities.CPlayer::ReceiveDamage+16B:
        db 90 90 90 90 90 90

    [DISABLE]

    Entities.CPlayer::ReceiveDamage+16B:
        db D9 96 70 03 00 00

    {
    // ORIGINAL CODE - INJECTION POINT: Entities.CPlayer::ReceiveDamage+16B

    Entities.CPlayer::ReceiveDamage+146: 8B 4D 10  - mov ecx,[ebp+10]
    Entities.CPlayer::ReceiveDamage+149: 89 4D F0  - mov [ebp-10],ecx
    Entities.CPlayer::ReceiveDamage+14C: EB 42 - jmp 60382470
    Entities.CPlayer::ReceiveDamage+14E: D9 45 10  - fld dword ptr [ebp+10]
    Entities.CPlayer::ReceiveDamage+151: D8 0D 34943E60  - fmul dword ptr [603E9434]
    Entities.CPlayer::ReceiveDamage+157: D9 45 10  - fld dword ptr [ebp+10]
    Entities.CPlayer::ReceiveDamage+15A: D8E1 - fsub st(0),st(1)
    Entities.CPlayer::ReceiveDamage+15C: D9 5D F0  - fstp dword ptr [ebp-10]
    Entities.CPlayer::ReceiveDamage+15F: D8 AE 70030000  - fsubr dword ptr [esi+00000370]
    Entities.CPlayer::ReceiveDamage+165: D8 15 EC893E60  - fcom dword ptr [603E89EC]
    // ---------- INJECTING HERE ----------
    Entities.CPlayer::ReceiveDamage+16B: D9 96 70030000  - fst dword ptr [esi+00000370]
    // ---------- DONE INJECTING  ----------
    Entities.CPlayer::ReceiveDamage+171: DFE0 - fnstsw ax
    Entities.CPlayer::ReceiveDamage+173: F6 C4 01 - test ah,01
    Entities.CPlayer::ReceiveDamage+176: 74 16 - je 6038246E
    Entities.CPlayer::ReceiveDamage+178: D9 45 F0  - fld dword ptr [ebp-10]
    Entities.CPlayer::ReceiveDamage+17B: D8E1 - fsub st(0),st(1)
    Entities.CPlayer::ReceiveDamage+17D: C7 86 70030000 00000000 - mov [esi+00000370],00000000
    Entities.CPlayer::ReceiveDamage+187: D9 5D F0  - fstp dword ptr [ebp-10]
    Entities.CPlayer::ReceiveDamage+18A: DDD8 - fstp st(0)
    Entities.CPlayer::ReceiveDamage+18C: EB 02 - jmp 60382470
    Entities.CPlayer::ReceiveDamage+18E: DDD8 - fstp st(0)
    }

     

    • Плюс 1
×
×
  • Создать...

Важная информация

Находясь на нашем сайте, Вы автоматически соглашаетесь соблюдать наши Условия использования.