MasterGH Опубликовано 1 июля, 2010 Поделиться Опубликовано 1 июля, 2010 Не помню была ли у нас эта новость. Вчера на офсайте обновился Cheat Engine до 5.6.1June 30 2010:10 year anniversary and 5.6.1 releaseWell, it's been a decade now that the first version of Cheat engine saw the lightTo celebrate that fact I've released ce 5.6.1 , which is mainly a bugfix version but also has some small usability improvements, I also wanted to put out a beta version of CE 6 today but since it has an annoying bug that makes the foundlist hard to use I'll spend some more time on that first.link: Cheat Engine 5.6.1Fixes:Fixed bug where ce would crash(close) on XP systems on certain type of games when opening a processFixed the error at "Same as first scan" when using the float typePointer rescan for value now accepts more than 8 charactersFixed pointerscan for value not supporting more than 1 threadFixed showing the fpu in the kernelmode debuggerFixed Decreased/Increased by %Dissect Data now detects non-exact floating point values againDisabled executing the aobscan when assigning a script to the tableSome disassembler fixesAgain some more DPI fixesThe byte-editor in the hexeditor window is now properly aligned at the proper heightThe XMM registers are now shown for kernelmode debugging as wellImplemented the stop button for kernelmode "Find what addresses this code accesses"Fixed error message when pressing enter and no address is selected in the addresslistFixed samememory regions so the last byte is now included as wellFixed the simple-copy/paste option in settings (it now has effect)Fixed bug where pressing alt made a lot of controls invisible in vista and laterFixed the pointerscan bug that caused out of memory problems for the scan (Was already secretly fixed and released for 5.6 one week after the official release, but still mentioning it)Changes:Rightclicking on registers(multiple locations) saves them to the clipboardThe values of dissect data can now be saved to diskAuto Assembler script entries have a small <script> text you can click for easier script editingThe commonmodulelist.txt has been updated with some extra dll's that have nothing to do with the game (thanks to psych)AutoAssembler: You can't move the cursor beyond the end of a line anymorePointerscan: Pointerscanner now tells you that pressing stop is a stupid thing to doPointerscan: doubleclicking an pointer with invalid base now adds it anyhow. (In case the base becomes valid again later)Several extra window positions are now saved when the option to save the position is enabled (included pointerscan and autoassembler)CE now notifies you if it thinks there's not enough dispace leftDefault pointer option is now set back to insert instead of appendAdded a "Same as first scan" hotkey optionWhen opening a new process and chosing to disable everything now also disables entries in advanced options Ссылка на комментарий Поделиться на другие сайты Поделиться
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